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June 19, 2021, 12:08:46 am

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Spriter Workflow Poll

Started by nitwit, June 09, 2021, 03:26:16 am

nitwit

1. What image editors do you use?
2. What is your workflow like?
3. How much time is spent spriting compared to housekeeping tasks like previewing sprites, copying and pasting body parts, and aligning pieces together on the spritesheet?
4. What tools and resources do you use to shorten and ease your workflow? I assume you use position template spritesheets, preview generators, collections of sprite parts you've disassembled for franken-spriting.
5. What parts of your job, if any, could be automated and how?

Also please post any template spritesheets - position or otherwise - you have so a guide on FFT-specific spriting can be made later.
  • Modding version: PSX

RetroTypes

Not a spriter besides some palette editing lol, but I saved the two templates I've found over the years, and always recommend GraphicsGale for most spriting stuff. Hope this helps!
  • Modding version: PSX

nitwit

Quote from: RetroTypes on June 10, 2021, 12:22:32 amNot a spriter besides some palette editing lol, but I saved the two templates I've found over the years, and always recommend GraphicsGale for most spriting stuff. Hope this helps!
Yep, that seems to be it. I did a search for "template" on the spriting board, the only results I got were the same or previous versions of those.

MON sprite template results (unsure who to credit):
https://ffhacktics.com/smf/index.php?topic=11183.msg213321#msg213321
https://ffhacktics.com/smf/index.php?topic=3773.msg136295#msg136295
https://ffhacktics.com/smf/index.php?topic=507.msg8138#msg8138
https://ffhacktics.com/wiki/Monster_Animations

Human sprite template result (credit to Xifanie):
https://ffhacktics.com/smf/index.php?topic=1229.msg20133#msg20133

It doesn't look like there are any redundancies in the sprite sheets so it wouldn't be possible to make a tool that fleshes out pieces of a sheet that shares the same parts.
  • Modding version: PSX