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July 24, 2021, 02:52:31 am


Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

Need help: Chocobo Knight abilities

Started by Stumbles, January 26, 2019, 01:25:09 am


How do I make the entire pool of Chocobo skills available to the Riders?
  • Modding version: Other/Unknown


Raising this post from the dead to put in my 2 gil and maybe get some help myself.

So using the Nightmare Equipment modder (in the sticky) I was able to put their abilities on weapons, which allowed my C-knight to learn them without a mount.

Once he mounted, he had any he had learned, plus the ones provided by the chocobo. Nice.

...once he dismounted(from being KO'd) he unlearned all of the abilities he had mastered. It seems like the script for dismounting/forcing them back to the base job(the different color chocobos are technically "Red Rider" etc) erases all stored AP. I haven't been able to figure out how to fix that with the current tools.

For now, I'm using the Job Editor to change the sprites for Chocobo Knight to just being mounted all the time and avoiding the mounting mechanic. <jazz hands>
  • Modding version: Other/Unknown


Hello, You are a legend, would you friend me on discord so we can talk about this I am extremely interested in this C-Knight Mod
  • Modding version: Other/Unknown
~ |.|.| ~ P.rophet ~ |.|.| ~
  • Discord username: willyboil#9582