I did not fing any way to extrapolate new hex values, but when I studied it, I saw that the two bytes just before that has to do with how you accept a mission/it appears on the map.
Code Select
00 The mission appears on the map without you accepting in at the pub.
01 The heritor quests
05 The mission can only be seen in Camoa
09 The mission can only be seen in Graszton
11 The mission can only be seen in Moorabella
21 The mission can only be seen in Fluorgis
3E Bonga Bundle -Silversun, might be because the mission's blue bubble is not the map where you do the mission, and it unlocks the map in question after the quest.
41 The mission can only be seen in Goug
1F The mission can only be seen in Loar
61 The mission can only be seen in Ordallia
7E Clan Trials
7F Missions that can be seen in all Ivalice.
80 You are automatically teleported to this mission after the precedent
FF Mains quests that are not 80
I do not have the time to test it all, but the 00 value does not seem to do anything on its own except removing the mission from the quest roster tab. There are probably other adresses that play a role. The very first two bytes of each mission in particular seem to change in correlation to this value, and the how the mission appears.