Final Fantasy Hacktics

Modding => Non-FFT Modding => FFTA/FFTA2 Hacking => Topic started by: Stumbles on January 26, 2019, 01:25:09 am

Title: Need help: Chocobo Knight abilities
Post by: Stumbles on January 26, 2019, 01:25:09 am
How do I make the entire pool of Chocobo skills available to the Riders?
Title: Re: Need help: Chocobo Knight abilities
Post by: pontelon on April 02, 2021, 02:42:06 am
Raising this post from the dead to put in my 2 gil and maybe get some help myself.

So using the Nightmare Equipment modder (in the sticky) I was able to put their abilities on weapons, which allowed my C-knight to learn them without a mount.

Once he mounted, he had any he had learned, plus the ones provided by the chocobo. Nice.

...once he dismounted(from being KO'd) he unlearned all of the abilities he had mastered. It seems like the script for dismounting/forcing them back to the base job(the different color chocobos are technically "Red Rider" etc) erases all stored AP. I haven't been able to figure out how to fix that with the current tools.

For now, I'm using the Job Editor to change the sprites for Chocobo Knight to just being mounted all the time and avoiding the mounting mechanic. <jazz hands>
Title: Re: Need help: Chocobo Knight abilities
Post by: Prophet on April 19, 2021, 11:58:17 pm
Hello, You are a legend, would you friend me on discord so we can talk about this I am extremely interested in this C-Knight Mod