Final Fantasy Hacktics

Modding => Map Editing => Topic started by: Bladegrasp1997 on July 15, 2023, 01:59:53 am

Title: Maps by Bladegrasp
Post by: Bladegrasp1997 on July 15, 2023, 01:59:53 am
New Map
Title: Re: Maps by Bladegrasp
Post by: Jumza on July 16, 2023, 10:38:06 pm
This is awesome! Gives big Metal Gear Solid vibes, like it would be fun to sneak around in.
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on July 17, 2023, 06:21:05 am
Thanks, it would be awesome if the ai had a "detect the player" mode.
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on July 22, 2023, 12:41:51 am
Arena map
Title: Re: Maps by Bladegrasp
Post by: CONMAN on July 22, 2023, 12:54:55 am
That looks really cool! That map just begs for cool edits!
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on July 22, 2023, 09:43:26 am
Thank you 👍, that's exactly what I was going for. I wanted to add a third level but I don't think the game can handle that many polygons.
Title: Re: Maps by Bladegrasp
Post by: ArmoredKori on July 31, 2023, 02:31:14 pm
Glad to see another face in the maps section! Definitely like the edits you've made so far and hope to see more.
Are you using GDX to make these or another program? If you haven't tried them in game I definitely suggest doing so to make sure they work as expected! If you need help pop into the discord and drop a message in the map editing channel.
My only thing I'd like to make you keep note of is if you plan on people using these I'd suggest making sure that each tile can be fully visible from at least one camera angle. From the ones you've posted I do see issues with line of sight for quite a few, but that isn't something that is unfixable!

Keep at it and I look forward to seeing more maps!  :cool:
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on August 04, 2023, 06:45:13 am
Thanks, I'm using Ganesha .75. I have not had the chance to test them ingame yet, haven't used the editor in a while and wanted to familiarize myself with the program again. I do plan on making more maps 👍.
Title: Re: Maps by Bladegrasp
Post by: RetroTypes on August 05, 2023, 02:55:46 am
Quote from: Bladegrasp1997 on August 04, 2023, 06:45:13 amThanks, I'm using Ganesha .75. I have not had the chance to test them ingame yet, haven't used the editor in a while and wanted to familiarize myself with the program again. I do plan on making more maps 👍.

GDX is up to .91 now, might be a good idea to upgrade to the newest version! I posted a fix for the .NET 3.1 end of life, too, you can try that if you want to upgrade to a newer .NET version alongside it. Kori's been using the fix for that and hasn't had any problems, as far as I know.

https://ffhacktics.com/wiki/Tools#GaneshaDX
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on August 06, 2023, 06:45:54 pm
I'll see if I can get it to work, thanks 👍
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on March 31, 2024, 11:57:59 pm
Dorter Edit
Title: Re: Maps by Bladegrasp
Post by: 3lric on April 26, 2024, 04:18:32 pm
somehow missed these before. Great job. Custom maps are some of the coolest things to see, from an event standpoint especially XD
Title: Re: Maps by Bladegrasp
Post by: Bladegrasp1997 on April 27, 2024, 07:23:49 pm
Thanks