Quote from: The DamnedPlease make at least Raise 2 Holy Element
Would this make Raise 2 fail to resurrect dead units that null Holy? If so, holy-nulling equipment will be used much less frequently (which is a shame, as Small Mantle will get a lot better if it can help its wearer evade ninjutsu and summon magic). How did 1.3 prevent Phoenix Downs from killing undead units? Is there a passive modifier we can apply to reduce healing/resurrection damage here?
I like most of your suggestions, although I'm more inclined to remove Init: Berserk from all equipment and treat the status as a strictly negative, healable one. Maybe that's too boring.