Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by Jumza, May 16, 2012, 11:15:01 pm
Quote from: Jumza on May 16, 2012, 11:15:01 pmOk getting straight to the problem, in the event in chapter 4 in with which Ramza and Co. are chasing Rofel through orbonne's underground library, appears to have some sort of error in it... When I first finished the beginning of the event, the victory scene went as it did in vanilla (text boxes showed coming from the door with Rofel talking etc...) but when i tried to edit it at all, it showed the final message and the game just stopped doing stuff. (the music played and everyone just stared at the door) then when I put the regular event back in with no edits whatsoever, it does the same thing, just with the vanilla text showing up. (I know its rather long winded) I was wondering why this is happening and how I can fix it. It may have something to do with Ramza (Unit ID 03) not being on the field because i also changed the final message to appear for Unit ID 35.
QuoteText(x0000017D)//Remove the previous line if you wish text to compile directly after instructions.
Page created in 0.011 seconds with 22 queries.