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Arbalist Job Thread (Rad/Ramza Skillset Update!)

Started by Archael, November 20, 2008, 09:02:13 am

gasm

November 22, 2008, 11:11:18 am #40 Last Edit: December 31, 1969, 07:00:00 pm by gasm
An in your face ranged class NEEDS a move called

Point Blank - Extreme damage with a range of 1 (possibly 2) and 0 height tolerance.

Archael

November 22, 2008, 11:13:45 am #41 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Quote from: "gasm"An in your face ranged class NEEDS a move called

Point Blank - Extreme damage with a range of 1 (possibly 2) and 0 height tolerance.


good name and idea

gasm

November 22, 2008, 11:16:11 am #42 Last Edit: December 31, 1969, 07:00:00 pm by gasm
hehe, just noticed dwib mentioned it on page 1.

Archael

November 22, 2008, 11:27:37 am #43 Last Edit: December 31, 1969, 07:00:00 pm by Archael
true, I see it

o well, good idea nonethelessSSsS~!!1~`1111

LastingDawn

December 06, 2008, 03:26:47 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Update on the first page, we still need three more skills for this class, so please keep that in mind, just also remember that they cannot inflict Status, that is the Archer's job anyhow.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

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boomkick

December 06, 2008, 07:14:53 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Multi-Arrow- 1 AOE effect targeted weapon damage. High Mp cost and charge-time.

Sky Arrow Rain- 2 AOE effect targeted less than weapon damage. MP cost and charge-time.

Holy Arrow- Non-elemental arrow that only effects undead. Does a lot of damage. Mp cost, but no ct.

DarthPaul

December 06, 2008, 07:25:09 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Ballistae - 1 powerful shot medium mp cost and decent accuracy chance at causing dead.


EDIT: no charge time.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Skip Sandwich

December 06, 2008, 07:30:47 pm #47 Last Edit: December 31, 1969, 07:00:00 pm by Skip Sandwich
Magic Missile- Choco Ball animation, deals slightly better then normal weapon damage and can shoot through/around obstacles, low mp cost.
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DarthPaul

December 06, 2008, 07:36:04 pm #48 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Magic Missile? D&D reference much
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Alpha Werewolf

December 10, 2008, 11:54:59 am #49 Last Edit: December 31, 1969, 07:00:00 pm by Alpha Werewolf
I don't know if this kind of move is even possible, but how about-

*flashynamehere*-Breaks both crossbows equipped, deals extreme damage. weapon range.

EDIT: Seems part of the post got cut out.

Seeing as this class is, like Voldemort said, a "glass cannon", I thought a move similar to the bomb's explosion would fit-an ultimate unleashing of the class' power in a desperate situation.

The Damned

December 10, 2008, 12:33:36 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Currently the only way to do what you said would be to do the following AFAIK:

  • Use Hellcry Punch's slot.
  • Change Hellcry Punch so that it affects the Arbalist as well the target, meaning that it would probably have to be like Gambler's newly proposed Coin Toss move: Range: 0, Effect Area: 1, Linear Attack.
  • ???
  • Die horribly since the Arbalist is a glass cannon and would be getting by the attack as well.

On top of that, I'm pretty sure only one Crossbow would be broken since Hellcry Punch...doesn't double fire? (I'm pretty sure it doesn't, then again, I rarely use Mighty Sword skills.)

Still, a good idea of sorts.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

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Archael

December 10, 2008, 12:48:27 pm #51 Last Edit: December 31, 1969, 07:00:00 pm by Archael
@ The Damned you can make it double fire  with the ranged weapon flag

the skill would require some rebalancing, and it'd be iffy, because the Arbalist might not survive the 1st "Cross bow broken hit"

and step #3 is impossible atm

 :D

The Damned

December 10, 2008, 01:36:46 pm #52 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Quote from: "Voldemort7"and step #3 is impossible atm

 :P

More seriously, won't Ranged Weapon make it not hit the Arbalist at all, though? I'm pretty sure it won't since I couldn't (and still can't) get a certain technique of mine to hit an area of Effect 1 when I was using bow weapons with Range Weapon. (I still can't get it to work without that, though, so maybe it's goddamned formula.)
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Dormin Jake

December 10, 2008, 01:50:23 pm #53 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
Even if the ability does extreme EXTREME X-TREME damage, it doesn't really seem worth it if the Arbalist is also taking the same amount of damage (and glass cannon = dead) AND breaking both weapons.

The sacrifice just seems excessive.  Like "I'm going to burn down my house while my family and I are still in it, but by Lunos this burglar is not going to get out alive."

Okay so maybe that analogy is itself excessive, but my point still stands.  There's no flavorful reason for the Arbalist to be taking damage here anyway, except that the formula dictates it.
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Shade

December 10, 2008, 02:01:54 pm #54 Last Edit: December 31, 1969, 07:00:00 pm by Shade
Boom Headshot

Low change of hitting but when it hits it will cause death.
Upupupu...

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fifthrune

December 16, 2008, 03:29:22 am #55 Last Edit: December 31, 1969, 07:00:00 pm by fifthrune
Seems like the first 5 skills are more than enough offensive attacks for most situations, so I'll throw out a few offensive support abilities.  All target only Arbalist itself:

Frenzy - Gives Berserk and Haste.  Lose 50% life (if that's not possible: Add: Poison, take off Haste).  30MP, No CT.

Charge Up - Gather Power effect + Add Slow.  Medium CT, same as charge + 5.  No MP.

Also, just for the heck of it

Last Shot - Self Destruct, only 1 target.  Evadeable.  20 MP, No CT.

LastingDawn

December 16, 2008, 08:24:59 am #56 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Self Destruct is over done by this point, it being in the Archer and Blue Mage's skillset, also if he only has four or five moves, then so be it.   They aren't supposed to  have any status, though Frenzy is a very nice idea though.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

December 16, 2008, 09:19:52 am #57 Last Edit: December 31, 1969, 07:00:00 pm by Archael
god, frenzy would be so strong on a unit like this

fifthrune

December 18, 2008, 01:26:03 am #58 Last Edit: December 31, 1969, 07:00:00 pm by fifthrune
How about instead of HP damage or poison, it would be Add: Death Sentence?  Cuts right to the chase.  But again if you don't want any status at all then just ignore this.

Raven

December 18, 2008, 08:16:52 am #59 Last Edit: December 31, 1969, 07:00:00 pm by Raven
Quote from: "Voldemort7"the skill would require some rebalancing, and it'd be iffy, because the Arbalist might not survive the 1st "Cross bow broken hit"

and step #3 is impossible atm

 :D
I assumed he meant break the wielder's crossbows and do heavy damage to the target.

Not that it really matters if it's impossible

Maybe a skill that deals heavy damage and causes death sentence on the caster? would that be possible. Wouldn't really see the point for it though. (didn't see the post above sorry.)

An attack with more range and maybe a 100% hit rate that inflicts blind after use? Damn eye strain...