What it says on the tin - the cutscene events sometimes have custom sprites (for example, after Sand Rat Cellar, Algus tortures a Death Corps minion, and I'm pretty sure most of the sprites in there are not on the default sprite sheets for anybody).
I remember finding said sprite sheet in the iso, but not being able to attach the right palette(s) to see what they look like, but this was years ago, back when I was still actively sprite editing.
Is such a thing possible now with the tools that have developed since then?
Yes
Awesome! How would I go about doing so?
They're known as EVTCHRs, and there's a bit about them in the Event Instructions wiki (http://ffhacktics.com/wiki/Event_Instructions). I'd recommend looking at UnitAnim and LoadEVTCHR.
I've never done anything with 'em myself, so that's about all the info I can offer you.
You can import and export them in the newest version of shishi, which can be found in the newest FFTP Suite on the wiki. Alternatively you can import and export them with Evtchrview.exe, which should also be on the wiki
For Shishi, what menu option do I use? (Sorry for the stupid questions, the wiki doesn't give instructions about that.)
Quote from: dotchan on April 13, 2017, 07:36:18 pm
For Shishi, what menu option do I use? (Sorry for the stupid questions, the wiki doesn't give instructions about that.)
Make sure you're using FFTPatcher Suite .491 or higher. Open your .ISO in ShiShi Sprite Editor and click the "Other Images" tab. The drop down menu will contain the name of various .BIN and other types of files which contain the non-sprite images used by the game. You're specifically looking for EVTCHR.BIN.
Ah, ok, I was downloading the wrong version. Thanks a lot!