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Messages - Jenpob

1
Event Editing / Re: WalkTo
July 31, 2015, 10:13:53 am
One problem solve about message too long.
I have already read it but message is a little long -_-
Well I'm still have no time to fix WalkTo as your advice, later.
Thanks by the way  :)
2
Event Editing / Re: WalkTo
July 31, 2015, 07:17:48 am
I went back and check, must be something about Always Present and Randomly Present I set wrong early.
Anyway It's "Slums in Dorter" map, first time at Dorter City, Wiegraf and that Fencer.
I attempt to add Wiegraf in this battle, so in real I set him id 20.
After Ramza last sentence, Wiegraf don't move like event skip also the last message I edited. I'm sure it could be wrong some way but I have no ideal to fix it myself.

...
DisplayMessage(x10,x12,x000E,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
ChangeDialog(x01,xFFFF,x00,x00)
Wait(00008)
DisplayMessage(x10,x12,x000F,x20,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
ChangeDialog(x01,xFFFF,x00,x00)
Wait(00008)
WalkTo(x20,x00,001,006,x00,x00,+008,x01)
Draw(x20,x00)
Wait(00020)
{60}(r003C)
Wait(00090)
{1C}(r02)
{1D}()
Camera(+00264,-00061,+01032,+00430,+02624,+00000,+03488,+00064)
Camera(+00472,-00061,+00840,+00430,+03488,+00000,+03872,+00064)
Camera(+00392,-00028,+01064,+00302,+03584,+00000,+04096,+00064)
{1E}()
Music(x01,+127,002)
Wait(00002)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x08,060)
WaitForInstruction(x38,x00)
WaitForInstruction(x04,x00)
Camera(+00392,-00028,+01064,+00302,+03584,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
March(x00,x00,008)
Wait(00020)
EventEnd()






3
Event Editing / WalkTo
July 31, 2015, 02:44:28 am
Umm... First question about event editing...
I can't seem to do it right.Am I understand something wrong?
Quite confuse about "Walk Unit to a chosen square"
Example I do something as

WalkTo(x21,x00,001,006,x00,x00,+008,x01)

I mean what I understand is target Unit id walk to x=1 y=6 of the map ,right?
Sometime It just not move at all,am I do something wrong?
4
The Lounge / Re: Hello everyone.
July 23, 2015, 09:47:27 am
Okay,Thank you.
5
The Lounge / Hello everyone.
July 23, 2015, 04:13:48 am
A.. hello there.
I'm a big fan of fft,I play mod countless time.
I'm just a player but quite interesting in making my own mod.(Normally I would play it myself alone but I may need advice)
Anyway thanks for making this happen,I mean mod.  :)
Forgive me if I say something harsh, I'm not good as speaker much.