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Messages - Ridiclued

1
So I wanna start off by saying I'm loving the new patch. 
Seriously good so far! 
I'm only in chapter two but everything so far is 10/10.


That said I found a small bug and have a question.

Not sure why but Brawlers can't use the 'Monster Talk' skill saying "Job specialty already set."
Same thing happens with Vanquisher and 'Ambidexterity'.

The question is where is 'Secret Hunt' or it's equivalent?
I have most of the classes unlocked and I can't find a way to poach.
2
Just saw your update and have been playing for a little over five hours now!

Found something a little off:
Similar to the Warrior "Charge" ability, some abilities from the Homemaker that have a charge time (haven't tested Butler yet so unsure if the same) fire at the originally targeted tile if you select them then move during the charge time.  Mostly comes into play when targeting yourself with something then moving.  Just took some getting used to, but still I feel like it isn't intended.


Also I feel like adding that the journey so far is a very fun one.... aside from the high-brave turtles.
Still unsure the best way to deal with them aside from just pray Second Wind doesn't proc an absurd amount of times.
Had one proc five times, great EXP/JP but God they're annoying.


I'll report back with anything else I find~
3
The Lounge / What happened to FFT+?
December 20, 2015, 10:04:40 am
I was gonna check up on the progress of the mod update Dome was working on for it, but I cant seem to find the board anymore.

Where'd it go and why'd it move/get deleted?

Anyone know?
4
Quote
If that's the case, this should do the trick.

Sweeeeeeeet, tyty

Quote
Except that Rubber costume is not poachable anymore :p

:shock:
I'm guessing you have all the 'uber'-items as a side-quest rewards?  (Ribbons, Rubber, ect.)
5
Quote
Please be more specific about your request.

I meant like a job class tree, dont need to draw it out, just wanna make sure I play with all of 'um ya know?

Quote
Some item is different, but there is no more common-rare poach, so you can easily farm all the items you want...if it's at least ch3 :p

That's fantastic news. 
No more poaching Hydras for days trying to get my Rubber Costumes is a "YAY!" moment for me haha.
6
Just DL'd and starting the journey!

I'll report back if I find anything fishy. 

Also Dome, any chance we can get a small class list? 
I'm also curious about if you did anything to the Poaching with the item updates you do, or if it's the same just the items have different effects.
7
Help! / Re: Best size to play with in ePSXe?
May 15, 2015, 09:39:22 pm
Never had used another emulator, just DLd pSX and seems very smooth so far. 
Thanks!
8
Help! / Best size to play with in ePSXe?
May 15, 2015, 06:57:36 pm
Just wondering everyone's opinion.

Been playing on 512x480 and it looks pretty good.
9
FFT+ / Re: Moving forward 1.02
May 14, 2015, 11:28:33 pm
Hey Dome, if you want me to help playtest & look for bugs I'll help out!

Can't help much on the programming/hacking side, but I can give it a playthrough in a day or so & report back to ya if/when I find bugs.
10
FFT+ / Re: Makin FFT+ work on a cracked PsP?
May 11, 2015, 02:14:26 am
Gotcha.
Well I did get it to run after a few attempts, but changing a job causes a lockup & crash thus making it unplayable on PsP emulation as far as I can get anyway.

I suppose I'll wait for 1.02 to get polished up and released than.

If you could actually make a version with the spell text just disabled I'd rather play it like that.  Also then you wouldn't have to worry about the issues currently causing problems.

Or is that a no-go?
11
FFT+ / [Old] Makin FFT+ work on a cracked PsP?
May 10, 2015, 04:36:10 pm
Using a ripped copy of my own FFT game, and doing the conversion myself. 

Just wondering if there's anything special I need to do before I attempt it.

Also 1.02 hype!
12
FFT+ / [Old] About Invitation
February 20, 2014, 01:52:52 pm
Hey DOME, can you please put "Invitation" back for the Mediator job?
I understand 100% if you don't want to have it able to be used during story missions for obvious reasons.  The way I see it, in random battles, the enemy humans you run into are just that random people.  Being either outlaws, vagrants, peasants or other outsiders uninvolved with the war.  I don't see how convincing a vagrant or outlaw to join with you is completely outlandish. 
13
FFT+ / Re: Question on patch version
February 20, 2014, 01:50:05 pm
I'mma hold you too that~!

Also on topic for this thread, if you still have the old master guide's info saved can you post somewhere so we can have a current masters guide? 

EDIT: removed my off-topic question to it's own thread.
14
FFT+ / Re: Question on patch version
February 20, 2014, 01:30:29 pm
Quote from: Dome on January 19, 2014, 04:56:13 am
[...]
1.02 isn't out yet
[...]


So, any idea of an ETA for the 1.02 patch?
been a long time of patiently waiting...
:cry:
dome-san please...
15
FFT+ / Re: A few questions
August 12, 2013, 11:38:32 am
Quote from: Dome on August 12, 2013, 03:24:58 am
IMPOSSIBRU xD

Darn...
I think it would be interesting to have more skill only learnable by getting hit (and surviving) them.

QuoteJust another bug...

Gotcha~

QuoteBecause...well, I don't like the idea of being able to recruit enemy ppl just by telling them: "Yo man, join the heretic side! We have cookies ;-)"

Hmm, fair enough.
Though I still liked the idea of being able to find & recruit someone at your level in random battles around the world.

Quote
P.s: Love your avatar
P.p.s: WELCOME TO FFH, WHERE ALL YOUR DREAMS COME TRUE!

Thanks~ 
16
FFT+ / [Old] A few questions
August 11, 2013, 08:52:56 pm
First off Dome, and affiliated people that made this mod, I'd like to say that this mod is truely remarkable.


With that out of the way I have a few questions.
The biggest one I have is that I've noticed a few instances where enemies have used abilities that have names, animations and descriptions but I don't have anyway of learning them.  At first I saw a Sage casting "Zombiega" which I was really curious about getting as Oracles lost their ability to use the spell "Zombie" all together.  I figured it was possibly like the "Zodiac" summon from vanilla, but even though I got hit with it I did not learn it.  I also tried killing the Sage and waited around for them to become a crystal, but again no luck.
Question being, how can I obtain these skills?  Or is it impossible?

Question two:  Why is it that females need to have level 5 Mediator in order to become Performers when males only need level 3?  Seems a little sexist >.>;

Last but not least, why is it that you removed "Invitation" from the Mediator?