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Ramza Recolor

Started by Paheej, October 22, 2009, 06:32:53 pm

Paheej

October 22, 2009, 06:32:53 pm Last Edit: December 31, 1969, 07:00:00 pm by Paheej
I'm recoloring Ramza for a small modification I am working on and was wondering what most of you vet guys around here think looks best.



I was planning on changing every Ramza (Ch1, Ch2, Ch4) but I'm not sure what I could do with the original one besides a color swap.  I figure the Ch2 one could have armor while the Ch4 one would have armor and a cape.  Any feedback is appreciated.

dwib

October 22, 2009, 07:14:04 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by dwib
they are all actually pretty good, good job using existing palletes instead of making your own.
If i had to choose one i'd go for the second to last one with the navy shirt

mav

October 22, 2009, 07:15:05 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by mav
All the color choices are nice, but my personal favorites are the red and gray ones.

As for what to do with Ramza, the sprite that needs to be fixed the most is Ch. 4. Fix those butt-pants; a cape would do the trick. Color-wise try coming up with a theme: what should the color scheme represent thematically?

Paheej

October 22, 2009, 08:16:01 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Quote from: "dwib"they are all actually pretty good, good job using existing palletes instead of making your own.
If i had to choose one i'd go for the second to last one with the navy shirt

Buh, what?  Palette what?  I just started modding today.  Link me to a reference about this?  I know that the palette is very limited but you can't just make a photoshop palette for importation?

I did the color swap with "Color Replacement" in Photoshop, a quick and painless process.

dwib

October 22, 2009, 08:25:32 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by dwib
most of the time making your own pallete turns out really shitty, but yours look alright so i assumed you got them from another sprite

SolidSnakeDog

October 22, 2009, 09:10:06 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by SolidSnakeDog
...Pink ramza? Is ramza..? Naw...
I particulary like the Red and green outfits.

mav

October 22, 2009, 09:22:32 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by mav
Yeah, generally a good rule is to borrow palettes from existing sprites. For instance, you may utilize the purples on Teta's sprite for purple Ramza, or the red from the male Knight, etc. You did a pretty decent job creating your own, but many times what appears in game may differ radically from your intention. I assumed these were custom palettes, but I wasn't sure, so I didn't mention anything.

MiKeMiTchi

October 22, 2009, 11:50:08 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Next thing you want to do is to change all Ramza palettes in the events.
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

October 23, 2009, 12:11:14 am #8 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Very nice ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Cheetah

October 23, 2009, 01:56:35 am #9 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Quote from: "MiKeMiTchi"Next thing you want to do is to change all Ramza palettes in the events.

No need, the event sprites automatically use the palette of the assigned sprite unless otherwise designated.
Current Projects:

Paheej

October 23, 2009, 04:14:01 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Future Plans:  Thanks for the feedback guys.  I think I'll go with Red and use it on all the versions of Ramza we remake.  I plan to give each family a different primary color:

Zalbag & Dycedarg = orange
Ramza & Alma = red
Teta & Delita = purple
Meliadoul & Izlude & Vormav = green
etc.

Need Help:  But I ran into a problem and need some help.  My current progress so far is this:



I got a 16 color palette using Photoshop to reduce to 16 colors and then I used PalSuite3 to extract the palette and reduced that to 16 colors.  So far so good on that front.  But here are the problems I have:
    *When I import the sprite and view the animation frames (right panel in Shishi's) they have a red instead of black background.  I think this has to do with red being at the front of my color palette.  I don't know how to swap it with black though (at least the palette saved with image, not the extracted one).

    *When I extract the BMP from the sprite in preparation to recolor the portrait is all garbled up because of an inaccurate palette on extraction.  Which means I can't edit the portrait and when I reimport the edited bitmap the portrait doesn't even show up.
I think Cid's guide points out the rest very clearly but these points have me stumped.  All help is appreciated.

MiKeMiTchi

October 23, 2009, 05:06:52 am #11 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
QuoteNo need, the event sprites automatically use the palette of the assigned sprite unless otherwise designated.
I see. So that's how it works. :)

For the portrait, you might want to read Mav's tutorial in the tutorials link.
Jot5 GFX Designer :: Spriter :: Mitchi

Paheej

October 23, 2009, 02:07:10 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Damn, that's a pretty in-depth tutorial thanks for mentioning it.  Also thanks for setting it up to have the portrait work also!

Paheej

October 23, 2009, 09:33:09 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Hah, completely done and in-game.  If anyone else wants to use it I've attached it.

Paheej

October 24, 2009, 07:33:46 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
I also tried my hand at recoloring RopeSander's Ch4.


mav

October 24, 2009, 07:35:28 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by mav
The red is a wee bit too dark, but still a very solid concept.

Paheej

October 24, 2009, 07:43:06 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Quote from: "mav"The red is a wee bit too dark, but still a very solid concept.

O RLY?

What about this?


mav

October 25, 2009, 12:45:09 am #17 Last Edit: December 31, 1969, 07:00:00 pm by mav
Better. Have you thought about swapping out the gold with something else?

MiKeMiTchi

October 25, 2009, 02:31:19 am #18 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Oversaturated, in my opinion.

Borrow dark reds from existing sprite palettes.

Or, lessen the saturation values of the reds.
~80+ = not good
Jot5 GFX Designer :: Spriter :: Mitchi

Paheej

October 25, 2009, 02:35:03 am #19 Last Edit: December 31, 1969, 07:00:00 pm by Paheej
Quote from: "MiKeMiTchi"Oversaturated, in my opinion.

Borrow dark reds from existing sprite palettes.

Or, lessen the saturation values of the reds.
~80+ = not good

Is this a preference or will I run into glitches?  Also what do you think I should replace the gold with?  Light Gray maybe?