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Making a short documentary on FFT, any topics I missed?

Started by MTminded, December 27, 2022, 11:39:43 pm

MTminded

Here's what I'm thinking to include so far, let me know if I should include anything else:

- Backstory of how the idea was conceived by Hironobu Sakaguchi
- A bit of backstory of Yasumi Matsuno and how he became the director of the game
- Game design: Approachable tactical RPG, level were kept small and inspired by Matsuno's love for dioramas etc
- Battle design: ATB, environmental factors, etc
- Job system: Matsuno incorporated jobs from previous FF games, 20 jobs total (in the original game), etc
- Story: Inspired by Matsuno's personal experience of corporate hierarchy at Square
- Music: Two composers Hitoshi Sakimoto and Masaharu Iwata, like master and apprentice
- Easter eggs like Cloud and Aeris/th
- Reception and Commercial success
- Canceled sequel and the handheld spin offs
- Legacy: touch on this community of course!
  • Modding version: PSX