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April 25, 2024, 06:22:48 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - MiKeMiTchi

21
Yes, there is a job "lung" for Jot5. I'm not sure if I'm the right person to guide you about this though. Of course, you'd have to try other jobs like Chemist to find out. ;)
22
Spriting / Re: We need MOAR Monsters
April 03, 2013, 07:32:20 am
The ninja belt looks great on him!
23
Agrias can be seen to the shop screens now? Awesome! Nice one, Elric!
24
Spriting / Re: We need MOAR Monsters
April 01, 2013, 08:18:57 pm
Glad to see some progress on Cheetah's Thief Zero sprite, CONMAN. ;)

The Mustadio2 sprite looks good. Loki's horn looks odd to me, specifically on the front facing diagonal frames. For Mustadio's port, the collar part's 2 darkest colors need to be less bright to add contrast. Try lowering their Lightness values and it will make a huge difference.
25
I have few questions on some skills I thought of while doing the Sweegy Woods battle.
Bite random adds Cancel charging but the skill description says nothing about it. Is it supposed to work that way? Also, Melt removed oil status. I don't think that's apparent on its description.

On topic, on the first few battles, I make sure to get Cheer up as soon as possible. Once I get Cheer Up, I change Ramza into a Knight for Invigorate. Changing Link into a Wizard early in the game works so well, too, because of Epona's Song and Invigorate. Shock is unevadable so I don't have to worry about RNG. As for Cloud atnd Dante, Cntr Dearhthblow and First Strike changes the tide of the game for me. I find Cloud's Finishing Touch useless now that's Snake's more accurate Assassinate is around, and now I'm planning to change Snake into a Rogue to get that Bandit's Eye (+20% acc) because of Assassinate.

So far, the hardest battle for me was the Bariaus Hill main battle (v1.0) since I always had to sacrifice a unit to lure the Beastmaster into the party. The most 'strategic' battle for me was the 2nd battle, where I used Snake's Hide to block the gate and wait for the Knights to come inside! They won't know what'll hit them. The battle I had most fun with so far was the Bariaus Hill encounter where you don't even need to beat enemies, you just need to wait for enemies to beat themselves. Really entertaining.
26
Journey of the Five Ch.1 / Re: Bug Reports
March 30, 2013, 10:50:08 pm
I actually like it that way. That makes Asura a not so game-breaking weapon when given to Dante because of his low MP pool to begin with, if that's the case.
27
For portraits, you'll need a separate color palette on the 8th row.

Check out mav's tutorial for fixing portraits here:
28
Spriting / Re: Osmose's Sprites
March 24, 2013, 08:11:54 pm
Firstly, welcome to FFH! Also... Hello fellow rpg maker fan. :)

Those sprites with the wizard head look cute! I'd love to see more of those. The custom walking animation was good, too. It's rare to see such a custom animation here.

Overall, the sprites look fine. Hope I see more from you. I think you're ready to tackle making a full sprite already as well...
29
Finally. Lots of people have been waiting for this for a long time! Thank you and congrats for finishing this gem. :)
30
Spriting / Re: Atma's Sprites
February 21, 2013, 06:24:18 pm
Well I don't think Atma's planning to finish its port soon, so we can help with that if we want.
31
Spriting / MOVED: PrntScr your BMPs!
February 11, 2013, 05:17:28 pm
33
Tutorials and Learning / Re: PrntScr your BMPs!
February 11, 2013, 05:12:23 pm
I actually use that PrtScrn button during my ShiShi adventures. :D
It saves you some space if you're working on a lot of sprites, if you have a low HDD size.
34
The Lounge / Re: Elric's Proposal
February 11, 2013, 05:01:07 pm
Been waiting for this! Best of wishes to the both of you, Elric and Nina!
35
Spriting / Re: 7 portraits in 7 days
February 08, 2013, 09:04:22 pm
Yeah. This thread motivates me to do some pixel art during my free time. I learned few new tricks here. Thank you very much, Lijj, and to everyone who participated.
36
Spriting / Re: Looking for Gau in all the wrong places.
February 06, 2013, 09:00:30 pm
I thought for a moment that you meant Gau from Suikoden III and IV, which I wish you did! :))

The bard or time mage coupled with head and pant swaps would do wonders for this.
37
Spriting / Re: 7 portraits in 7 days
February 05, 2013, 10:19:34 am
Now that my long weekend is over, the stage is closed for me. Thanks for the comments guys, I really appreciate them. :)

Lijj, I like those star shapes on that hat. Nice details. On Adol, although his eyebrow is more noticeable now, it could still be better if it's one shade darker.
38
Spam / Re: Bikini Fantasy Tactics????
February 05, 2013, 09:50:20 am
Ahh. I have a crush on that chemist. ;)

and.... CLOSE ENOUGH
39
Non-FFT Modding / Re: Suikoden patcher
February 04, 2013, 06:15:42 am
I <3 u pokeytax. I have downloaded your Card Stories years ago. I am in a presence of a savior. ;)
How's that Suikogaiden translation going by the way? It's been years!
40
Spriting / Re: 7 portraits in 7 days
February 04, 2013, 05:39:38 am
@jimmy
Unconventional port there. I like what you did to her hair. Not sure if you got the right face shape for that angle though. It appears like she has a nose. ;D

@twin
yeah, I noticed that as well. Gonna fix that. EDIT: Fixed!

@celdia
GJ! I like the improvement on her. Keep it up. Still, I can imagine a better port if the hair colors had more contrast on them.

@croz
Hmm.. I can't say they are good as of now, but keep going. Eventually, when you grasp the style, you'll do just great. ;)

@lijj
Great as usual. Adol's eyebrow needs more attitude! Also, I see what you did there to the wizard! You hid his neck!




Day 6. 2nd Mix and Match attempt.
Proof that all you need to have is the reference sheet (mostly for beginners), to easily create your own port.
No custom parts here. All are taken from the reference sheet. I used 9 different ports for reference.