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First sprite... Which shows why I don't really sprite...

Started by altgexx, June 25, 2009, 02:51:59 pm

altgexx

June 26, 2009, 10:59:01 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by altgexx
Thanks, I'll keep trying to get better. Ok I tried using MsPaint to enlarge it and I fixed the hunch thing. What d'you think? Actually I kinda messed up still. I'm gonna start working on the neck a bit more.


Vanya

June 26, 2009, 11:32:10 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Quote from: "altgexx"I use Neopaint and then I just enlarge it with Irfanview. Should I use MSPaint to enlarge it instead?

Why not just use NeoPaint to enlarge it?
  • Modding version: Other/Unknown
¯\(°_0)/¯

altgexx

June 27, 2009, 12:00:25 am #22 Last Edit: December 31, 1969, 07:00:00 pm by altgexx
I'm not really sure how to enlarge with NeoPaint. I'm not that familiar with the program as you can probably see. Here's an update btw:



Edit: Upon closer inspection, I realized there was a resize/resample option in NeoPaint. Hehe, funny how I never really saw it before. I can be pretty blind sometimes.

Edit 2: So now that I've gotten close to the design I wanted, does anyone know how to help me get the colors down to 16? Due to Cloud's hair, I'm a bit over the limit.

Smash

June 27, 2009, 12:18:00 am #23 Last Edit: December 31, 1969, 07:00:00 pm by Smash
If you post the sprite I could help out.

For making and editing sprites, you shouldn't need anything else other than Ms Paint.

altgexx

June 27, 2009, 12:40:27 am #24 Last Edit: December 31, 1969, 07:00:00 pm by altgexx
Ok, I don't really have much done besides the front facing one though. I wanna have the palette correct before I get too far into it. How do you sprite with MS Paint? Does it support custom palettes?


Smash

June 27, 2009, 12:55:48 am #25 Last Edit: December 31, 1969, 07:00:00 pm by Smash
You just open Paint, do whatever editing you like with any colors you like, and then you can just change palletes to the colors you used, in GIMP or any other program.


And a question out of pure curiosity.. Why is Cloud's hair fucked up..? It has the amount of colors that of a Golden Sun sprite.

Asmo X

June 27, 2009, 01:21:00 am #26 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
doesnt your original design have bare arms? Cut and past the monk arms onto the Mediator coat if you still want that. Then add the blue shoulder pads later.

jimmyjw88

June 27, 2009, 03:31:12 am #27 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
This is much better ^^
Good job. Keep it up ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Smitson

June 28, 2009, 10:44:00 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Huge improvement, the first one looked some sort some of...i'm not even getting into that.

altgexx

June 29, 2009, 12:55:54 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by altgexx
Thanks for the support guys and Asmo I'll definitely try your suggestion. Smash, I'm not really sure how Cloud's hair got so messed up. I just copied and pasted his head over the mediator's and that's how it ended up.

Luiakyn

August 16, 2009, 02:23:28 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by Luiakyn
Very nice progress. : D

LastingDawn

August 16, 2009, 02:28:54 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Luaikyn? The fellow who perfected the Steel Golem? Welcome back to FFH! It's been some time.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Luiakyn

August 16, 2009, 02:37:20 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by Luiakyn
XD Thank you sir : ) I remembered you immediately when someone simply posted LD here XD It's been a while, indeed :)

Glad to see more people picking up spriting >: D

a tip: Border colors are usually darker than inside colors for reasons of depth and to more properly distinguish sprite from environment. Also, the farther away a piece of the sprite is from "view," the darker it will be. Later, when comfortable, you can actually play with the lighter shades in those situations to magnify contrast on a sprite, but that takes time to get the hang of.

FFT character sprites are very bubble-like. The depth is pretty basic, yet properly symbolizes it's aim, and I would say that it's one of the charms of FFT.