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April 16, 2024, 08:03:12 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - Delmonte

1
Hi everyone,

In the past month, Matsuno has been relating some of his memories about FFT's development on Twitter, and these designs and ideas came up. These are too interesting not to share, so I'll try the best I can to translate the information he posted.

Divine Knights



This is the style concept for the divine knights by Yoshida, which each of the related characters conformed to in the final stages of development. Apparently, Matsuno conceived of 12 knights for the story, but only half could be used because of time and resources. They were:

アルフレド(29♀)
メリアドール(19♀)
ヴォルマルフ(24♂)
ローファル(35♂)
イズルード(17♂)
クレティアン(20♂)
ゴラグロス(28♂)
ギュスダヴ(33♂)
バロミディス(23♂)
バルク(46♂)
カルデュイノ(30♂)
リュネット(28♂)

or

Alfredo or Alfreda (29♀)
Meliadoul(19♀)
Vormav(24♂)
Rofel(35♂)
Izlude(17♂)
Kletian(20♂)
Golagros(28♂)
Gustav(33♂)
Balomides(23♂)
Balk(46♂)
Karduino(30♂)
Lunette(28♂)

While some were dropped, their names lived on in minor characters.

Unknowns

Both of these are a mystery to me at the moment, as there isn't much information provided about either design. The first is related to Alma and white mages, while the latter is a scrapped idea (so old, Matsuno couldn't remember the setting).



Tweet:
ボツキャラ2(これで本当に最後)。ラムザ妹と転生していたア○○○が別キャラだった頃のアルマ。記憶を失った白魔道士ッコとしてPTに加わる設定だった(はず)。ラムザ妹は妹として存在しており、デザインは製品版と同じ。



Tweet:
誰からもリクエストなかったけど、折角掘り起こしたので...。完全なるボツキャラ。今となってはどんな設定だったのかすら覚えていない...。


I'll post again if more stuff is revealed.