I plan on making a new sprite.
I plan to base it on this person right here.
Probably hood down, might make another version with hood up.
(http://i615.photobucket.com/albums/tt232/Toons_Model/TT___Raven_In_Snow_by_SparkyX.jpg)
(http://i614.photobucket.com/albums/tt223/kimkim2009_2009/teen%20titans/raven.jpg)
(http://i10.photobucket.com/albums/a112/usamuun/raven-tt.jpg)
I have no idea where to start and therefore require guidance from a seasoned spriter
id think the male summoner sprite would be a good start for the cape and hood design with the hood down. for the hood up. id use either loffrey or meliadouls hood and combine it with the summoner cape.
i would love to see the hood down version i like Raven's hair. you could use my "miang2" head for her hair, the hair is 3 color shades it would be easy to change to black and mod slightly
Hmm yes i think the challenge will be the colors
It shouldn't be too hard. the best thing to do is borrow color palettes from existing sprites.
a good blueblack you could get from my custom "lust" sprite's hair and that shade of purple? hmm i dont think anything has that naturally
or perhaps the skeleton's cape color, its more indigo than blue when u compare it to other blue palettes in fft...
EDIT 3 :
I Need MAJOR Crits as this is my first go at custom spriting, and i am sure i have hundreds of mis placed pixels.
good for a first attempt, you did that very fast. now obviously the legs need to be modded...
is her haircolor and cape color using the same colors? if not then make her hair black with a blue sheen id say...
glad you took my advice on using miang's hair, i think it was a perfect match....
Yeah, change hair colour.
her back sprites look like she jus got shorter.
good catch i just noticed that too on the stopped frame she looks 1 pixel too low...
I'm gonna try and finish this soon Lol, i just need legs that will look similiar, and somehow do the right skin tone
hood has to be smaller try using melliadou as base and aply custom work
Quote from: "scatttman"hood has to be smaller try using melliadou as base and aply custom work
:/ this is my first sprite..im wingin it as it is
Raven update..I decided to try my butchering skills again.
Suspenders removed...her boobage is currently a black hole...head alignment possibly fixed
I'm basically shouting at my computer going FFFFUUUU cause I keep messing up and having to undo and unsure where some of the head ive got would go...maybe i should start over and slap the body onto the head instead of vice versa as i have been doing...also 24 colors Bah..
No don't do that General! Heads are easier to replace than bodies. You just need to figure out how to replace the legs...and make it look more like a swim suit or whatever it is she is wearing under the cape...imo the colors are very good.
Terra's legs are perfect for it....i just gotta figure out how im gonna go about it
Edit: Also the male summoner port minus the head is just perfect too
Extreme Necrobump....more to come.
God I suck ass......I think the old sheet was FUBAR'd....gonna have to start over.
*slits wrist*
Why don't you use the female thief body or Lijj's female viking and add a the summoner cape?
Quote from: Wolfran on May 06, 2011, 11:17:46 pm
Why don't you use the female thief body or Lijj's female viking and add a the summoner cape?
Think that would be easier?
Currently fixing various portraits in our DL section. There are many mis-aligned ones, causing errors on character portraits in game.
Thanks General Strife. I have a problem with that; I've posted a few misaligned portraits. I thought I updated Female Generic Knight already though.
If it's the Terra I did about a year ago I'm not sure I want it on the main page cause the portrait isn't any good and the sprite's got those large thief hands.
I'll add the others tomorrow early along with Kage's additions and more.
btw Why don't you have the finished Picture of Meliadoul as an avatar?
No complaints about the choice but that's an unfinished version.
I dunno, I don't know how to export a port off of a sprite. This one was already by itself posted as a PNG. My weakest link is ports...don't know how to change one for a sprite etc.
Also, Lijj have you thought of putting the symbol that's on your generic male knight's cape on the female's too?
The male Gen knght has got to be one of my favorite sprites that you made. It is really shexy. But I feel like the female could be a little more similiar.
Current Fixes
_____________
Beatrix
Female Generic Knight
Terra
Generic Red Mage Male
Lenneth Valkyrie
Generic Male Rogue
Generic Samurai Male
Generic Samurai Female
Working on the mindmaster for CoP. This obviously isn't the final product. It needs a portrait and koko may want something else done to it. I am not the man to ask for a portrait, heh.
GS you may want to use this portrait for now if you like that one... its eye doesn't look off.
Interesting...they look the same to me. But what the hey?
The alma contest may have conquered my fear of portraits. (That doesn't mean I'm good at them.)
I decided to run in full blown doing it.
Hair, skin tone, and outfit colors are off. I don't know what to do next. Need a heavenly spriter good at a portrait for advice. I wanna thank cheetah and wolf and all the other spriter bros for the event for getting me re interested in spriting and makin the section active again.
Tell me what you think of the raven portrait, still needs the diamond in her forehead which I have no ideas how to do
(http://images2.layoutsparks.com/1/163906/raven-cartoon-character-image.jpg)
reference
boom...
heh heh.
IMO I didn't do that bad.
Stuck now though...colors...not to mention the face is tied to the cloth underneath the cape on her neck.
gem should be higher on the forehead? not right between the eyes.... gah nevermind. It just looked too low because of the size. perhaps make it smaller?
Yeah, I copied mystic knight's gem. I'll see what I can do.
How's this?
The portrait that you are using as a base is kind of lacking a forehead, so that is part of your problem. This is a step in the right direction, keep refining it. Though I think you might want to consider using a different head as a base.
Ehh...well I used it cause zozma showed me it and I agreed that it looked kinda like her...not sure what else could be used.
Also don't know what I should do about colors, since the skin tone is tied to the leather under the cape....hmmmmm...
I tried to do the skin tone and get rid of the colors on the face that are tied to the outfit....The result is......bad.
it seems like the right skintone but the secondary colors of it need more contrast and the forehead thing..
moar foarhead
Thanks for the help lijj, how does my 5 second custom forehead look?
better now. Just try to get the shading back and darken the part that meets the forehead a little on the bangs.. good luck.. gotta go for now
cleaned up the hairline, started the hair/clothes pallette, realized im doing more harm than good. ack. Don't even know how to fix the face...meh. Is my first time messing with portraits though.
i think the forehead is good now, but you can make her have eyebrows :shock: , and making the eyes more visible.
mmm..I think I found my weakness. It's shading. I can't figured out how to shade the face, or brows....or clothing....:/
Not going to crush my will to sprite by attempting that hard as hell one above.
You may recognize this if you are a veteran, I intend to finish it. It's the blue mage masked by cheetah.
Portrait attempt Below
Bigger version
why is it blurry?
No friggin clue why it's blurry
ravens hair completely covers her ears, actually the hair on this blue mage, if lengthened in the back and changed to purple, would be a better fit for her... Miangs portrait could use an update for that matter... oh well
Thanks zoz, I was getting a little demoralized cause it's not exactly an easy port, but your plan sounds better.
You are the Premier Pioneer of this section to be honest, It is great to see you here make no mistake.
Sorry General, that portrait isn't going to cut it. I actually change the design later and it is a blindfold now instead of a mask. I will try to post soon my latest attempts so that people can take a real stab at this. There are like to versions of this sprite already on the main page, I should get this original up there.
I am just really bad about leaving various sprites laying around near complete.
Cheetah, It's okay we are all bad about it. But if you don't mind post what you have, I'm doing it for someone's patch.
Okay I will try to do it this weekend.
On the port, the mask looks to... straight. It's a line from point A to point B. You should curve it slightly so it looks more natural.
Looks really nice! I like the hair and the blue with the black.
Yeah, I am with Durbs. I think the band needs some shading.
Not sure if anyone point this out but on the portrait her hair is split down the middle and her sprite, the hair is split on the left side.
IMO if we have a Blue Mage, we need some whites on the sprite and feather. Those are features BM should have. I best some turban wth feather on would work. To make her seem like a girl, just give her long hair coming out of it. Currently it is just Balmafula, no matter how you look at it.
Okay after searching in what i will now call the fifty years spriting war, I found the fran.
I want some professional opinion ( Kage, wolf, lijj, twin :P ) could it be used as a basis for viera sprites? What are your concerns? God, it needs some major cleaning up if it is even salvageable.
And for whatever reason this equally messy Viera Red Mage doesn't have ears.
Whoever made that tried to squeeze in too much detail into a small sprite.
I don't think this is salvagable without doing a lot of work unfortunately. I wouldn't recommend using this as a base... you will need to find a base with similar clothing to Fran's if you want to pull this off. I think you should just make a new one, and use that as a (some what bad) reference and the FFXII:RW sprite as a reference also. Hmm... if you do intend to make anothe Viera, i wouldnt recommend making Fran as her armor may be difficult to draw, perhaps Shara would be easier?
Unfortunately the Red Mage isnt any better :/
I second Twinees' opinion. Who even made these?
Quote from: Cheetah on August 12, 2011, 12:13:58 pm
I second Twinees' opinion. Who even made these?
Our japanese friends
Infantryman cloud without his helmet on
Just something I thought of.
Yeah son, I never give up, I just give up for long periods of time.
Boy this looks bad, not as bad as the old one though.
The problem is the #$@#$ing colors I need aren't already in FFT. I stole these from miang/Skeleton. Dammit. Need color help!
Basically, color, hair, shading needs plenty lot of work. Unfortunately, i'm away from home, so i can't show any examples.
But after finding hair that matches her perfectly the color don't look right with the hairstyle! Damn you FFT style. Damn you.
:mrgreen:
Lmao. Hayley portrait? Is that based off my failure? (offtopic)
(ontopic) And the hair on Raven portrait has weird shading. Looks more like a material than hair. Also random purple pixels outside the outline of the hair.
It sure was!
Raven's hair in the TV show always looked like a bad wig to me. It's not fair to make it look like hair now.
Sometimes you have to forfeit what it looks like with what will look good in-game.
(also, eyes on the Hayley portrait seem a little odd.)
EDIT:
Lirmont, maybe try something a little like this. My shading is prolly off (never been too amazing with shading), but it seems a little more natural than what you have.
Not a bad attempt, looks much better than mine....hmm....Epic.
Trouble is the skinsuit she wears...haha...getting it shaded, it looks odd.
Y'all want me to take a swing at it or no?
Her long hair in that one episode looked great though..
Since that port isn't too bad ima post the sprite and try workin on it some more if i get the time
Hey Lirmont! Your anti aliasing on the outside of the hair is intuitive but in FFH portraits they never do that. Glad to see you starting to do some pixeling though. Keep it up.
shouldnt her chin have more of a point to it or something
Quote from: Zozma on November 13, 2011, 05:21:19 pm
shouldnt her chin have more of a point to it or something
Yes, I think so. It's something I should be trying but haven't yet
yeah this looks pretty damn bad so far. not sure why I keep trying to make her when its so damn hard with this dumb fft art style won't work with her
Almost as terribad.....ugh.
Gotta find a realistic project.
GS, why are you working at portrait sizes of 64x96? It is much much easier to work at the normal size of portraits (32x48).
If you can't come up with something that you are happy with right now Generalstrife, put it to the side for a little while and work on something else. Build up the skills on other sprites that you need for this sprite, then come back to it. I did the same thing with Dart, I wasn't happy with the original design and came back to it later and it looks much better than it did then.
-Twin.
Yeah thanks twin, I know this is way out of my league. And Idk about the size, I've always used this size for editing for some reason i don't know why. I just gotta think of something reasonable to do.
I agree with twin. I still suck and cannot create my own custom sprite/portait (in full minus the edge concept)
You have the enthusiasm to be a great spriter. Most skills come with practice and just dealing with art in general, but without the enthusiasm and motivation a good spriter may as well be a bad one because nothing will be accomplished. I know you can do head swaps, but how about this... send me a message there a few things I could have done if you are interested.
alright mando let me know man, where you been? im on the ffat site now
I've been real-life'n that is all pretty much. Was helping my friend Asis Galvin with his final album. Although I don't think it will actually be his final album, but who knows.
Quote from: GeneralStrife on December 08, 2011, 10:30:50 pm
Almost as terribad.....ugh.
Gotta find a realistic project.
I think the problem with this one lies in the visible portion of the face's intersection with the shadow. I think maybe some more of it needs to be visible? Something about the shadow from the hood looks off. I can't tell if the problem is that not enough face is visible, or if it's that the place where the shadow/face intersect is an awkward shape.
A really unhelpful criticism, sorry.
Try Meliadoul + Summoner, and put a gem stone in the face.
Twinee's improved Lancers are still on the downlow so I decided to release these two, because I don't like the original lancers. The male is mando's originally and it inspired me to fix up the female to match her counterpart.
Hey GS, did you finish the water frames for the one I put back in the request section?
Oh nope, not yet. I will get on that now.
Alright, here she is, finished.
Quote from: GeneralStrife on March 31, 2012, 01:48:47 am
Alright, here she is, finished.
Hi there, so the bug in the water is fixed to?, thx a lot by the way.
Quote from: twinangel on March 31, 2012, 02:39:58 am
Hi there, so the bug in the water is fixed to?, thx a lot by the way.
Yes, I finished her water frames. You're welcome :)