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Rad: Sprite changes in Mercenaries?

Started by MiKeMiTchi, September 30, 2009, 07:35:12 am

Vanya

October 13, 2009, 01:25:40 am #140 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I agree.
  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

October 13, 2009, 02:34:17 am #141 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Hmm..with that scarf, its good too.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

kafei

October 13, 2009, 07:03:50 am #142 Last Edit: December 31, 1969, 07:00:00 pm by kafei
Here's what I'm working on currently... though, not sure if this really pertains to Mercenaries or not anymore. I touched up the harsh outline you pointed out on the face, mav, though it may not be perfect. I also made some slight alterations to the eyes and hair to make him look a little younger, and to distance him further from the Vanilla Knight.

Though this probably won't be used in Mercenaries, feel free to take some ideas from it if it helps you. I'll probably use this for Rad in my own personal hack, but it's still a WIP.

Fein

October 13, 2009, 11:29:50 am #143 Last Edit: December 31, 1969, 07:00:00 pm by Fein
The longer part of the hair looks a bit too blocky.

Vanya

October 13, 2009, 01:09:31 pm #144 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Is his hair going to be brown now or is it supposed to darken over the chapters or something?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Sephirot24

October 13, 2009, 01:42:39 pm #145 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
Quote from: "Vanya"Is his hair going to be brown now or is it supposed to darken over the chapters or something?
I was about to ask the same thing. I like it blonde.. like it was before =/

kafei

October 13, 2009, 03:26:44 pm #146 Last Edit: December 31, 1969, 07:00:00 pm by kafei
Quote from: "Vanya"Is his hair going to be brown now or is it supposed to darken over the chapters or something?
I started this project as an attempt to give everyone another perspective of what Rad could look like, and maybe give people some ideas. It will not be included in Mercenaries, though I will likely use it somewhere myself. So, to be clear, Rad is blond and that's not changing.

Quote from: "Sephirot24"I was about to ask the same thing. I like it blonde.. like it was before =/
I would like it more if it didn't remind me so much of the Knight and there weren't already so many people that are blond. Don't worry, though, LD prefers Rad to be blond. This is less of an issue in Mercenaries itself, but should someone else want to use this Rad in a more traditional Vanilla hack, they'll have yet another blond that looks like the Knight.  :?

Sephirot24

October 13, 2009, 03:35:09 pm #147 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
I know what you mean. I guess I got used to seeing him blonde.

mav

October 13, 2009, 06:08:53 pm #148 Last Edit: December 31, 1969, 07:00:00 pm by mav
Quote from: "Asmo X"What's the thing on his chest? Make it clearer
Yeah, I didn't know what that was till Vanya posted the FF3 Onion Knights...Which is why I like dwib's version. Simple clear, translates easily to sprite form.

MiKeMiTchi

October 13, 2009, 11:03:01 pm #149 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quote
Yeah, ^ looks good.

Can we keep the cape? :)
Jot5 GFX Designer :: Spriter :: Mitchi

Vanya

October 13, 2009, 11:09:49 pm #150 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Quote from: "kafei"I would like it more if it didn't remind me so much of the Knight and there weren't already so many people that are blond. Don't worry, though, LD prefers Rad to be blond. This is less of an issue in Mercenaries itself, but should someone else want to use this Rad in a more traditional Vanilla hack, they'll have yet another blond that looks like the Knight.  :?

Yeah, the use of that head for me is totally dependent on the old knight sprite not being in the hack; which it isn't in my personal hack.

On a side note, its too bad we can't give each special unit it's own set of sprites like in FF5.
  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

October 13, 2009, 11:38:57 pm #151 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
I kinda like the new portrait, which Fein mentioned abit blocky. It looks good. Very nice kafei. And yes, blonde with knight head used too much. I think brown looks good. ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

dwib

October 15, 2009, 02:41:55 am #152 Last Edit: December 31, 1969, 07:00:00 pm by dwib
Been working on rad ch2... getting rid of the cape is hard but I got one view to look alright i think... definitely needs crits

MiKeMiTchi

October 15, 2009, 02:49:54 am #153 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
IMO Rad should stay the same in ch1 and 2.
I guess that look should be for ch3. That's what I think..


EDIT: Hmm.. maybe that clothes would fit for ch2 after all, coz' ramza changed his outfit, too. makes sense.


Quote

Fairly nice, add more dark shadings(esp. near his upper clothes) for the back. Good start dwib!

PS:
Sir LD, please make chapter 1 a bit longer! :)
Jot5 GFX Designer :: Spriter :: Mitchi

Vanya

October 15, 2009, 06:45:14 am #154 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Yeah, It's coming along. It definitely needs better shading for the pants.
Maybe it would be easier to switch those crappy SquEnix pants for similar ones from one of the other sprites like Algus, Delita Ch1, Cloud, or the Monk?
  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

October 15, 2009, 11:38:10 am #155 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Very nice dwib. However, shouldn't the pants be a little shorter? I mean the upper part of the pants, the waist area, should be lower a bit, don't you think? ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

October 15, 2009, 04:18:42 pm #156 Last Edit: December 31, 1969, 07:00:00 pm by mav
Uh oh, looks like three shades aren't enough for these pants...Try stealing the legs from the male Ninja, the back from the Bard, and the arms and gloves from the male Onion Knight. I dunno...this seems like a lot more work than it should...

LastingDawn

October 15, 2009, 04:31:33 pm #157 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
While it looks good, I really do not like that scarf, Rad is not an attempted noble, the scarf I picture is one more around his neck then tucked into his shirt (that can be seen on Winshmo's logo and artwork, as well as the bottom of the actual portrait). Also the first chapter's length in Mercenaries is very similar to it's normal length. I think Rad should have an outfit switch in each chapter, there is really no reason not to.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

mav

October 15, 2009, 05:12:56 pm #158 Last Edit: December 31, 1969, 07:00:00 pm by mav
Blah, disregard my previous post: use the male Thief's pants (the red palette with black pants shouldn't need much alteration--the palette for the pants is perfect)...

And I agree LD, Rad deserves a different outfit each chapter--it'll keep things looking fresh. And although we wanna keep the scarf, which technically wasn't seen on the first sprite, how could it be implemented on this one? Should it be worn differently?

LastingDawn

October 15, 2009, 06:12:24 pm #159 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, perhaps around the neck, rather then wrapped around it?

Also I was wondering if we can retroactively add it to the first chapter sprite, if possible.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!