I'm glad people are being reasonable now. The bottom line is that most liberal and conservative policies could and would be successful but there are too many stupid people on both sides that cannot compromise or get too caught up in their ideals.
Also, calling Jesus and the apostles "imaginary" is going a little too far... last I checked it was agreed upon by most historians that those people existed, whether you want to believe in the miracles or not.
Alright, I've tried 3 different ISOs and all of them have the same problem... When I patch a ppf (using ppf-o-matic 3), the custom sprites that are inserted into the game always look fucked up (mostly the rear attacking frames) (I attached a picture of what it looks like). It kind of looks like they got cut off or something
I've restructured the ISO with ShiShi before patching.
Any tips on what I'm doing wrong? I know that it happens with CCP and the Parted Ways Test patch at least, I haven't really tried others. It doesn't effect gameplay, it is just really obnoxious when your characters turn into a block of random pixels when they go to attack and makes it hard to enjoy the game
It is better looking now, although it needs work... namely it needs shading on the gold outline of the coat as that looks really flat. Also have the coat hang down further rather than flare out to the side. Otherwise it is not too bad, would prefer a hat to get rid of the strong Agrias vibe though
Everyone has already covered the helmet (misplaced, not shaded at all, horns don't look like horns) so I will move on to the clothing The pink line is way too saturated... are you still making your own palettes? Cannoneer had similar color issues till smash fixed that. And what is up with the gold colors you are using? There are 2 very VERY similar colors that do not look different when zoomed out.. the yellows on the shoulders on the front view are ok... but you don't translate that to the diagonal view... why did they turn purple? keep with the gold and use that color for the robe too instead of those green/golds
Focus on quality over precision... you work so hard to keep this at 16 colors that you sacrifice shading and honestly it looks like crap. Obviously this is a first draft, but you definitely have your work cut out for you. On a positive note, the purples look fine and I'm confident you'll make improvements
Those portraits are great but I think some of the facial expressions/eyes need to be altered a little because frankly they look just like the portraits they're based off of... Cecil looks an awful lot like Meliadoul haha homo