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April 28, 2024, 01:55:41 am

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Work for new site

Started by Xifanie, April 28, 2008, 09:42:27 pm

Xifanie

April 28, 2008, 09:42:27 pm Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
http://auritech.fantopolis.com/FFH/psx/

This is basically what I've been working on for a lot of time. I'm currently coding PHP in it.

I just added the function to choose the ENTD and unit plus I decided to add the ENDT names before posting.

Still got ways to go ahahaha!

PS: Move/Jump show currently only the job's base.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Cheetah

April 28, 2008, 09:46:16 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Well it looks cool, but what exactly is it? Does it list all the enemies on the random encounters and their stats?
Current Projects:

Xifanie

April 28, 2008, 10:07:18 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
This will be paired with map screenshots to know the location of units.

The main use will be the walkthrough.

You see, if you create a FFT Hack, I can simply upload the files and everyone will be able to see the contents of it.

I'll have to bring some minor modifications to make it WotL compatible though.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Cheetah

April 28, 2008, 10:41:12 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Ah now the uses of it are very cool. Quite snazzy indeed.
Current Projects:

Austin

April 28, 2008, 10:52:26 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Austin
This is going to be teh bombz when it gets done.
  • Modding version: PSX

Vanya

April 29, 2008, 01:30:19 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Sweet!
  • Modding version: Other/Unknown
¯\(°_0)/¯

Xifanie

April 29, 2008, 09:28:30 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I'm trying to copy how the engine works to allow a lot of customization and also avoid undesired effects (like having innate Move+3 and having it equipped).

So basically Move/Jump are fully calculated, so are the speed/PA/MA bonuses and all the evade %.

Next thing to come is the listing of innates, Levels, HP/MP/SP/PA/MA calculation with item bonuses.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful