Heya! A long time ago I posted here about my last game, Voidspire Tactics. Now I'm working on the psuedo-sequel Alvora Tactics!
(It's a psuedo-sequel because it has the same combat, class mechanics, and general setting, but is not connected in terms of plot.)
Here's the trailer:
Some differences from Voidspire:
Last time I needed testers, but this time I'm already into the Greenlight phase. If any of you are interested, please check out the Greenlight page!
Feedback is welcome and appreciated, both on the game and the Greenlight. Even having some exposure from Voidspire, it's still a struggle to get eyes on the Greenlight page.
(It's a psuedo-sequel because it has the same combat, class mechanics, and general setting, but is not connected in terms of plot.)
Here's the trailer:
Some differences from Voidspire:
- Maximum party size of 6
- More emphasis on combat and character progression than exploration
- Mission-based exploration through procedural areas (with handmade side areas)
- New enemies, classes, races, abilities, and items
- New weapon & armor augmenting system
- Town hub where you unlock party-wide upgrades, forge equipment, shop, etc. between missions
Last time I needed testers, but this time I'm already into the Greenlight phase. If any of you are interested, please check out the Greenlight page!
Feedback is welcome and appreciated, both on the game and the Greenlight. Even having some exposure from Voidspire, it's still a struggle to get eyes on the Greenlight page.