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May 19, 2024, 02:51:45 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Spritesheets reassignment

Started by Xifanie, January 05, 2009, 07:52:51 pm

spoonman

January 31, 2009, 02:34:03 pm #40 Last Edit: December 31, 1969, 07:00:00 pm by spoonman
Quote from: "Zodiac"803mb * 2048 / 2352 = 699mb

this fits on a CD

I even tried burning a CD myself before making a PPF patch.

Fine with me, then. I was just confused.
Not a major problem for me (my Xbox has a PSX emu) but it would have sucked for my buddy who's at the mercy of a slim PS2.

Thanks for the info.

CidIII

February 15, 2009, 12:22:12 am #41 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
So are all the expandable sprite slots able to have a portrait in Unit.BIN or just battle sprites?
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Zozma

February 15, 2009, 12:24:30 am #42 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
the sprites in the battle folder are completely ignored.

the same amount of menu sprites is still available, in the first page are the jobs that have menu sprites. everything is the same except you have more than enough space to hold any battle sprite. and every job has its own.

it doesn't have anything to do with that unit.bin
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

CidIII

February 15, 2009, 12:28:14 am #43 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Okay, thank you.
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Vanya

March 24, 2009, 02:37:23 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Query...

Sprite sets in the ENTD still correspond to the old sprite files or the new ones?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

March 24, 2009, 06:04:50 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yes, basically if you apply zodiac's patch but do not insert any custom sprites yourself, everything will appear the same.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

March 24, 2009, 07:20:55 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
So the old sprites are for battles and the new for player units?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Xifanie

March 24, 2009, 10:21:14 pm #47 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
new
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Zozma

March 25, 2009, 01:07:47 am #48 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
no all of the sprites are duped into the dummy folder and only the ones read from the dummy folder are used.

the only things used in the battle folder now are the crystal/chicken/chest and weapons and sp2 files
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

sondowultimate

March 25, 2009, 12:35:46 pm #49 Last Edit: December 31, 1969, 07:00:00 pm by sondowultimate
can this be used with the PSP version

Vanya

March 25, 2009, 01:24:21 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
OK, I just wanted to make sure. Thanks! ^_^

The 'sprite set' setting in the ENTD also corresponds to the new file, right?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Xifanie

March 25, 2009, 04:59:08 pm #51 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Quote from: "Zodiac"new
How the hell did I read that question?

The old files aren't used anymore at all...

I could've removed them completely, use that space created for a few full space, and put the rest in the extended space but I was too lazy and just put them all at the same spot.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Zozma

March 26, 2009, 01:20:19 am #52 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well i like the way they are organized now, you know exactly where everything is thats used
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

March 26, 2009, 01:04:12 pm #53 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Agreed.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Oblivion

April 06, 2009, 04:00:35 am #54 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
explain to me what this does, please not quite getting it.

does this give rad/ladd, alicia, lavian, lezales, etc. their own sprite sheet or do they still share with the generic characters?
"A little sport before dying, dear boy?"

Vanya

April 06, 2009, 08:01:08 am #55 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Every job now has a full, uncompressed sprite file of it's own.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

April 06, 2009, 04:36:52 pm #56 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
and with that being the case, it would be easy to give ppl like rad, alicia, lavian, their own sprites. you are, however still limited to who u can have join and not look glitchy in the menu due to the unit.bin file
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

April 06, 2009, 06:23:36 pm #57 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
What was the max number of units for the PSX version again?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

April 06, 2009, 06:38:04 pm #58 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
units in the party or units in the unit.bin?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

April 06, 2009, 10:37:40 pm #59 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Party.
  • Modding version: Other/Unknown
¯\(°_0)/¯