Event Instruction 7D

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{7D} ShowGraphic

ShowGraphic(xGR)

Gradually prints a graphic on the screen, and erases it the same way.


MUST be used with {E5} WaitForInstruction(x3D,x00) or the game will bug!


See Also: {91} ShowMapTitle{E5} WaitForInstruction(x3D,x00)


Graphic ID : Byte (hex)

  ID         Filename        Shishi Entry                             Graphic Description                            Display time in frames

 (Address in EVENT\ETC.OUT) 

x01 CHAPTER1.BIN CHAPTER1 CHAPTER 1 THE MEAGER 0x000012DC
x02 CHAPTER2.BIN CHAPTER2 CHAPTER 2 THE MANIPULATOR & THE SUBSERVIENT 0x000012DC
x03 CHAPTER3.BIN CHAPTER3 CHAPTER 3 THE VALIANT 0x000012DC
x04 CHAPTER4.BIN CHAPTER4 CHAPTER 4 SOMEBODY TO LOVE 0x000012DC
x07 GAMEOVER.BIN GAMEOVER Game Over Screen + Game Over Song 0x0000152C
x08 END1.BIN END1 Fort Zeakden Fire 0x0000022C
x09 END2.BIN END2 Chocobo Army 0x0000033C
x0A END3.BIN END3 Riovanes 0x00000274
x0B END4.BIN END4 Bethla Garrison Sluice 0x000002BC
x0C END5.BIN END5 The End 0x00000300