Event Instruction 4E

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{4E} UnitShadow

UnitShadow(xID,x00,xSH)

Remove or add back the shadow of a unit.

Battle-friendly.


Unit ID : Byte (hex)

ID of the unit specified in the ENTD.


x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.


Shadow : Byte (hex)

  • x00: Enable unit's shadow
  • x01: Disable unit's shadow