Difference between revisions of "Template:IE 28 desc"

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Makes a unit attempt walking to given location.
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Makes a unit attempt to walk to a given tile.
  
 
If the unit cannot reach destination, it will only enter walking state and not move at all.
 
If the unit cannot reach destination, it will only enter walking state and not move at all.

Latest revision as of 01:07, 3 December 2016

Makes a unit attempt to walk to a given tile.

If the unit cannot reach destination, it will only enter walking state and not move at all.

Units in events have 3 Jump regardless of equipped or innate abilities using this instruction, but {70} Jump ignores this limit.

WARNING: A unit cannot WalkTo into/over water! However, you can use {70} Jump to counter this problem, and it will work just as well.