Draw

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{44} Draw

Draw(xID,x00)

Draws a loaded unit that is currently not being displayed.


See Also: {3D} RemoveUnit{46} Erase{5F} WarpUnit{98} TeleportIn


Unit ID : Byte (hex)

ID of the unit specified in the ENTD.


x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.