MediaFire FULL DownloadATTACK.OUT Editor Special Awesome is now completed and released! This powerful tool is capable of modifying the scenario data in ATTACK.OUT, without any fuss with unknown values or mucking with constant importation of exportation of ATTACK.OUT via the use of .XML application. (It still, however, does support directly loading from and saving to a .OUT if this is the user's preference!) Easily edits both Scenario data and Squadron data! Much like EasyVent Editor Super Perfect 2.0, this program is designed with managing multiple, large projects, and with the needs of those seeking to do large-scale edits of the ATTACK.OUT, in mind.
NOTE: If you're a user simply looking to modify the Vanilla game, the program boots with Vanilla pre-sets, so you can load it and get to work without any fuss!
WARNING: When flagging as Squadron as "Upper Level", all members of that squadron must be capable of spawning on an Upper Level. (Eg the bridge in Zirekile Falls or the overpass in Golgorand Execution Site.) Units not capable of spawning on an Upper Level
WILL NOT BE SPAWNED. This is the behavior of the Upper Level Flag itself and not something I can do anything about, so be warned.
Features Included:- RELEASE version now handles both scenarios and squadrons!
- Copy and Paste Scenarios/Squadrons between indexes in ATTACK.OUT via keyboard or right click!
- Load from and save to .XMLs stored in the .XML Directory folder, then apply with FFT OrgASM.
- Load any .OUT file stored in the .OUT Directory. No more ATTACK.OUT DUMP.txt!
- Save to any .OUT file stored in the .OUT Directory. Perfect for people who prefer not fussing with .XML!
- No Unknown variables!
Stuff Missing: