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Official Mark Ideas Thread  (Read 19080 times)
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kyozo22 [Posts: 106]
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  • [June 22, 2013, 05:20:48 PM]
Re: Official Mark Ideas Thread
« Reply #40 on: June 22, 2013, 05:20:48 PM »
Darlavon's Learning Monkeys

Difficulty: Medium-Hard/ Very Hard

Location: Dorter Slums

Enemies: Squire x1 Name: Daniel Brave: 90 Faith: 76

(is it possible to make him a Duke but with the squire sprite and renamed to Squire? Would be like the old FFT Squire then without using a slot, I think?)
Skills: Guts if possible, Charge if not
Item
Critical Quick
Sturdy
Move + 2

Wizard x1 - Name: Voice Brave: 90 Faith: 40
Black Magic
Sword Spirit
Arcane Strength
MA Boost
Move-MP Up

Ranger ×1 Name: Jane Brave: 84 Faith: 85

White Magic
First Strike
Concentrate
Half MP
Teleport

Monk x1 Name: Pado Brave:83 Faith: 88
Defense Arts/ Red Magic? (may as well use that Faith for buffs)
PA Boost
Eqp Armour

So yeah, based on the Tutorial group. They escape thanks to Durbs and his evil fourth wall breaking ways, sick and tired of being used and trivialised by the many 'FFT players,' as well as a complete butchering of their teachings through Square (Soft and Enix) and the sloppy/ over-the-top translation. To regain some sense of honour, they're after one thing and one thing only: Ramza and Co. Dead. It was down to his fame that the story got so popular, after all, and with so many re-runs of the tutorial over these fifteen years, they've now got quite the bank of spillover JP to use up...

Finally got to a pc so have merged these two posts!

My original thought was to make it an extremely difficult fight by giving them some Mastered skillsets that compliment each other brilliantly, as well as outfitting them with amazing equipment that they'd plundered before hunting our rag tag heroes - the main reward and challenge coming from them having equipment that you'd just have to steal!

As always, thoughts and critiquing of any kind would be both appreciated and encouraged (Will it work? If not then why not, etc?)

Cheers guys, hope everything is going well with Chapter 2/ the project in general!

EDIT: FFS, please come up with a better name if that gets used. Don't havd a clue what I was thinking when I named that one!
« Last Edit: August 17, 2013, 06:14:10 AM by kyozo22 »
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    • [June 24, 2013, 05:14:36 AM]
    Re: Official Mark Ideas Thread
    « Reply #41 on: June 24, 2013, 05:14:36 AM »
    While I think this is also a good idea (and I understand typing on a PSP. Worst thing in the world) you should use the Edit button. It's there and should be used to avoid double posts so that you don't have to apologize about them  as much.

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    • [August 24, 2013, 12:38:09 AM]
    Re: Official Mark Ideas Thread
    « Reply #42 on: August 24, 2013, 12:38:09 AM »
    SKILL
    Song of unhealing

    Learnt by
    Link

    Effect
    Has a chance of causing a random negative status to all enemies surrounding the area around Link. Thing is, it also damages link on 1/4 of his remaining HP

    MP cost
    24

    JP cost
    530 (fans of the creepypasta will get from where this number is from c:

    How to get it
    Get link to be hit by ths skill during the fight against BEN


    -----------------------------------------------------------------------------
    ENEMY

    BEN

    Difficulty: Hard

    Location: Araguay Woods

    Skills: Song of unhealing, Fire (i forgot the name of it on this mod) , flare, comet,  shock , Dark holy ,  Counter Magic, hamedo , teleport2, float

    Level: 62

    HP:620
    MP:741

    A few perks: Only link can fight BEN, at the start of the battle BEN will sya "you shouldn't have done that" and ban all the other characters away from the map. This is a random encounter and only happens once and just once. Once BEN is defeated link will receive the cannon item "BEN drowned" wich is just the elegy of emptiness statue and when you try to see the description of it the  sentence "you shouldn't have done that" is  repeated over and over again

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    • [August 27, 2013, 11:15:08 PM]
    Re: Official Mark Ideas Thread
    « Reply #43 on: August 27, 2013, 11:15:08 PM »
    Well, Tiamat, it is a bit hard to just add skills like that due to a mark alone. That and we are fairly limited on ability space.
    This is why I mentioned before to not include rewards, or rather don't include them and expect them to not be changed.

    However, you will be happy to know that Raven and I have discussed and decided to include a few creepypasta related
    marks. I've asked CONMAN to Frankensprite up the Sprites for us and we have the event stories pretty much planned out,
    just need dialogue.

    I also do intend to do a BEN mark in a later Chapter, since that is one of the first video game Creepy Pastas I ever read.
    Which I think you will enjoy.

    None the less, thank you for the submission, hopefully some other people will stop being shy and throw some ideas at us!


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    • [August 28, 2013, 05:30:32 AM]
    Re: Official Mark Ideas Thread
    « Reply #44 on: August 28, 2013, 05:30:32 AM »
    I've got a couple of ideas (mostly for events/scripty type description things for the marks) but wasn't really sure if my other ideas were quite hitting the mark? *unintentional pun, honestly*
    Want 'em posted? Or should I STFU and let.someone else have a shot?
    « Last Edit: August 28, 2013, 06:48:34 AM by kyozo22 »
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    • [August 28, 2013, 04:02:42 PM]
    Re: Official Mark Ideas Thread
    « Reply #45 on: August 28, 2013, 04:02:42 PM »
    Go ahead and post em Kyo. Even the ones that arent used exactly as worded still get broken down into ideas for other marks

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    • [August 28, 2013, 09:19:50 PM]
    Re: Official Mark Ideas Thread
    « Reply #46 on: August 28, 2013, 09:19:50 PM »
    Ok, so, I want Kefka in here. Why? Trash talking our Five heroes, of course. And, obviously some good old creepypasta references!

    Title: Dancing Mad

    Difficulty: Raven's loathing of humanity fused with the sadism that is 1.3...

    Location: Any Desert.

    Our Five are going through a desert to discover what is causing the massive disturbance reported there. To their shock, they find what can only be described as a raving jester that
    lives on a diet of pure lunacy and copious amounts of crystal meth. He is accompaniedby two guards, both of whom are unsettled.

    "Ooh, what have we here?  Was told we'd find the girl, instead I find the strangest collection of freaks in this godforsaken place! Still, maybe I can find out --" (cant write Kefka worth shit. Help plox)

    Dante: "Oh God, not another one!"

    Ramza: "What's the matter, Dante?"

    Dante: "Well, I have a tendency to meet psychotic clowns when I'm looking for a challenge... Or a party. Coco on Crack is a lot harder to hit. Especially when he's been on the anti-depression pills. Damn, that was a good fight."

    Cloud: "Shouldn't we try and find out what they are trying to achieve by being here?"

    Snake: CLOUD is right. We should question them an fight them if need --

    Kefka: How DARE you interrupt me!? This isn't some damned children's game where we all  wait our turn until the male stripper with Coulrophobia gets over himself and puts a  damned proper jacket on. As for YOU..."

    Guard 1: You shouldn't have done that.

    Kefka: ... You fucking emo cash cow!? How do you get your hair that spiky? Stick your head up a cows vagina?!

    Guard 2: Really, you shouldn't have done that.

    Dante: Wear a jacket? Wear a fucking proper jacket? Ok, thats it. We're done here. Let's kill the turdstain.

    Kefka: Oh no, the angst! However shall I cope? Ouch, that was close! Hey, wait a minut...

    Both Guards: You shouldnt have done THAT!!

    Kefka: There's SAND on. MY. BOOTS!! RAAAHHHH! Forget the girl, I'll kill you all! I'll flay.the useless skins off your pathetic skeletons andturn them into tents for normal fucking people!

    *Fight begins*

    So yeah, thats all I've got just now. All off the top of my head and needs mega refining and improvements! Input appreciated. Cheers!
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    • [May 14, 2014, 09:28:45 PM]
    Re: Official Mark Ideas Thread
    « Reply #47 on: May 14, 2014, 09:28:45 PM »
    (I'm not sure if this is still technically open, but...we might as well belatedly celebrate its anniversary, no?)

    Having finally looked for it (a bit) recently in all the time that I was gone (again), I can (finally) confirm that I can indeed not find the actual names for that "Other Five" mark I thinking of in other place where I thought it would be. This is rather...unfortunate, but it was what I was suspecting. I wonder if it's somewhere on my computers I didn't look or if I can find it with more (actual) searching of the Internet....

    In the meantime, have another reference from yet another game I haven't actually played, this time for an extremely new game that isn't even in the States yet. Let's see if I remember how to use the posting coding on this forum...:




    *References Under Night In-Birth* ("In-Birth" is pronounced "Inverse". Blame French Bread's "Engrish is Cool" mindset.) (Has two links)
    An Erudite Eye

    Story:
    "There have been reports of an Eastern-looking fellow in the area who seems to be calling himself Chaos, like the Lucavi of Taurus. This alone wouldn't be too exceptional given various madmen or people with death-wishes have called themselves Lucavi names or followers whether they were actual cultists or not. The problem with this man is that there have also been reports of him fighting alongside a rather strong, curious-looking dragon and general agreement that he has a rather sharp, erudite eye despite the apparent language barrier. He's also been seen frequently near the accursed site of Golgorand...."



    Difficulty:
    Medium-Hard/Difficult

    Location:
    Golgorand Execution Site

    Enemies:
    1x Immortal male Hume/Human Beastmaster named "Chaos" with Martial Arts Secondary, Dragon Spirit Reaction, Arcane Defense Support, Ignore Height Movement and a book. Maybe a shield too....

    1x Immortal ??? Dragon named "Azhi Dahaka" with standard Class C Dragon abilities, Arcane Defense Support and Teleport Movement.




    Additional Conditions:
    Forced to use Dante as part of your party?

    Reward:
    Just Gil probably since Chaos isn't willing to part with his book and Azhi Dahaka can't be poached or killed. Maybe whatever shield Chaos is using or would/could use though...?


    Admittedly not sure why I want Dante to be there given he has no connection to Chaos save for them both being silver/white-haired. It's probably just because he has the most amusing dialogue to write in-character and is the most willing of the Five to fight anybody and everybody. I guess him being in another recent fighting game also helps. I'm not sure if Dante canonically knows about grimoires, but besides Ramza's, he's the only member of the Five that probably would, so....




    P.S. I'm not sure if that's what UNIB Chaos's personality is actually like since I can no longer read Japanese worth a damn for the most part. It's not particularly important, especially since you can just strip this for parts or even make another reference entirely--Bill Weasley, anyone?--from it instead, especially given the possible "politics" of referencing such a new game and in such a wholesale manner over something...less overt. Shrug.

    P.S.S. I feel like I'm forgetting another possible Mark to suggest, but it's been a while, so in addition to rambling like usual and possibly just outright forgetting for good, I may be confusing with one of my patch ideas or the practice thing I still owe Elric or something. Shrug again. Regardless, if this thread is still actually open, then I'll probably post in here again. Just a heads up. You've been warned. Yadda yadda yadda.... [/inability to be concise]
    « Last Edit: May 15, 2014, 07:31:48 PM by The Damned »
    "Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

    "Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

    "Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
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    • [May 14, 2014, 10:09:28 PM]
    Re: Official Mark Ideas Thread
    « Reply #48 on: May 14, 2014, 10:09:28 PM »
    Too funny, I was just thinking yesterday how this thread has been dead for a while, (came up because Xif and Toshiko came up with an idea for a mark)
    then reading through this, I also thought, huh, TheDamned hasn't been around for a while either.

    This thread is ALWAYS open.
    « Last Edit: May 15, 2014, 12:32:36 AM by Elric »
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    • [May 15, 2014, 07:40:13 PM]
    Re: Official Mark Ideas Thread
    « Reply #49 on: May 15, 2014, 07:40:13 PM »
    (Oh, okay. That's good to know. I had suspected as much, but I didn't want to assume, especially since I was ending your collective reprieve from my word-walls either way.)

    So, I've gone back and fixed up typos, omissions, inconsistencies and spacing in all of my posts and just bettered them in general where possible (save for making them concise, of course). In doing so, I was reminded that I apparently had at least a couple of ideas for Marks that I hadn't posted...that I definitely can't remember right now and I doubt I wrote down anywhere. Damn. Maybe that's what was bothering me with regards to these.

    Oh well. During my walk some hours ago before I came back and succumbed to sleep for three hours, I thought up two more Marks anyway that aren't all that complex for once. They're both Werewolf-related, partly because one of the ones I have forgotten was apparently Werewolf-related and partly because I still have no plans to use the Werewolf sprite or monster type for either of own patches at this point.

    I suppose there's also the "need" I have to try to explain or world-build for vague aspects as little as I actually get around to writing and since Werewolves are new to FFT and as of yet unexplained in-story....

    Regardless, given that I haven't posted an "Easy" difficulty mark in a while and I also just gave a Mark that has a name which comes directly from a fighting game's OST, I got some ideas rather quickly:



    *References Soul Calibur V's Z.W.E.I. character and Street Fighter III: Third Strike's version of Akuma/Gouki and, now in a minor way, Super Street Fighter IV's Rose's Soul Satellite* (Has three links)
    Killing Moon

    Story:
    "Even though it was always a troublesome spot, it would seem that Germinas Peak (or Poeskas Lake) has run redder with blood than usual these past few months. There has been greatly increased night-time violence as of late, seemingly the result of a great wolf reported in the area. Complicating this matter is that there have also been reports of a lone warrior who keeps appearing in the area on moonlit nights. Is he hunting the beast? Or is something else afoot?"




    Difficulty:
    Hard/Difficult-Very Hard/Difficult


    Location:
    Germinas Peak (or Poeskas Lake)


    Enemies:
    1x Immortal ??? male Hume/Human Monk with at least high Brave, low Faith, Counter Reaction, Dual Wield Support...and no headgear or armor.

    1x Immortal ??? "male" Werewolf with at least Martial Arts Secondary, high Brave, slightly less low Faith, Sturdy Support and Teleport Movement.





    Additional Conditions:
    Dante must be in your party.*


    Rewards:
    Gil and some anti-Berserk equipment or items. Maybe some daggers/knives if Eins uses them.




    I'll actually hold off on posting the second Mark I thought of for now and not just because the site seemed to be acting up for me this morning. I figure thinking about it more won't hurt, especially since I may be able to remember the old one. I think that one was essentially the same idea, but had a Redguard or something, which isn't in this idea.

    Rest assured, though, I'll try to keep it easy and short (for me) as well not reference fighting games for once here since I've also been doing that a lot. I'll also not make Dante mandatory since I'm suddenly giving the son of Sparda (who isn't Virgil) a lot of love, which is amusing given my feelings about the character about a year unrelated to Jot5.


    P.S. I apologize for doing the "Hard/Difficult" thing all of a sudden when before I was "fine" with just using "Hard" even though it's always bothered me despite understanding the convention. I'm not sure why it's suddenly bothering me enough now to be such a stickler about it....
    « Last Edit: May 19, 2014, 12:44:25 PM by The Damned »
    "Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

    "Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

    "Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
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    • [May 19, 2014, 12:46:16 PM]
    Re: Official Mark Ideas Thread
    « Reply #50 on: May 19, 2014, 12:46:16 PM »
    (Sigh. I need to be consistent in the form of numbering I use for indicating links if there are any.)

    Double sigh. As I suspected, there were indeed no back-ups for Mark ideas that I could see on my laptop, which is where they could be. Then again, I currently can't access any Office program on my laptop all of a sudden for some reason, so maybe they're somewhere in Word.

    Anyway, as per usual, this ended up getting more complicated than I had intended. Also, for something that had intended to focus on the fact, again, that werewolves are monsters who are literally people, this didn't end up touching that at all in the usual too lengthy dialogue.

    Now I'm wondering what if anything Beowulf and Reis will have to do in Jot5 since I can't remember if it was already said they weren't coming back or if I'm getting confused with my own plans. I'm also too lazy to look right now, especially since I'm in the middle of doing something I should have done awhile ago. Sorry:



    *References Final Fantasy V and Final Fantasy VI and, as is usual for Final Fantasy, Star Wars*
    Unholy Matrimony

    Story:
    "The bounty hunters Montanari have been seen searching around the colliery of Goland. Despite their track record, they are every bit as surly and underhanded as many reports have made them out to be. They have the gall to have brought an accursed werewolf with them as a tracker, which is even more galling given their supposed prey is the mythical Holy Dragon. While they've yet to do anything truly illegal, their mere persistent presence is killing business. If only someone strong would go talk to them...."


    Location:
    (Goland/Gollund) Colliery Underground First Floor

    Difficulty:
    Easy-Medium

    Enemies:
    1x Immortal Female Ranger named "Magisa" with at least Steal Secondary, Projectile Guard Reaction, some type of (long?)bow and anti-Poison equipment.

    1x Immortal Male Knight named "Forza" with at least Martial Arts Secondary, Projectile Guard Reaction, Barehanded Support, some type of anti-Charm equipment and no weapons.

    1x "Weak" Werewolf named Hiryuu.

    2x "Moderate at Best" Yellow Chocobos, one named "Biggs" and one named "Wedge".




    Additional Conditions:
    Snake must be in your party and in your battle formation.


    Rewards:
    Gil and a (long?) bow.


    Thinking about it now, I think "Forza" gets called "Faltzer" or something in actual version of FFV we got. I should really double check that.

    Anyway, they're only immortal at present since I kind of want to bring them back now, but meh. We'll see, especially since I vaguely call it being said Nelveska would be used for something else in Jot5. Oh well if so, especially since I doubt I'll be able to use this in any of my patches in any form, at least presently.

    Aside from that, due to having suggested a Mark scenario for every member of the Five except for Cloud at present, I suppose I'll try to think of one for him even though I don't really like him. I kind of have an idea or two already, but like always it's something I want to "research" at least a bit.


    P.S. Meaningless bonus points if anyone gets why I made their surname that.
    « Last Edit: May 20, 2014, 03:37:00 PM by The Damned »
    "Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

    "Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

    "Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
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    • [June 30, 2014, 03:48:38 PM]
    Re: Official Mark Ideas Thread
    « Reply #51 on: June 30, 2014, 03:48:38 PM »
    (Ugh. It's already been over a month since I said I would think of something? I suppose I am as a reliable as a Mime though....)

    Regardless, I have thought of something with regards to getting Cloud involved. I'll try to finish my thoughts on it by tomorrow and have it up. In the meantime, here's a bit of a "filler" based around Eternal's idea for Thextera.


    *references Final Fantasy VI, Final Fantasy IV & Final Fantasy X and The Stray Cats, though the latter is in the title only I suppose* (Link for the latter in title)

    Stray Cat Strut

    Story:
    "Despite the period of relative peace that had settled over the area after the defeat of that mutant cat some while ago, it would seem that Zeklaus Desert is again host to a cat of an unusual character. If the rumors are to be true, then its black coloration, ability to use magick and, most alarmingly, supposed ability to outright speak seem to have utterly dismissed the possibility of it being the offspring of that felled mutant. The few people that claim to have heard speak say that it calls itself "Stray" and that it wishes to speak with either the king himself or the ones who felled the mutant. These same people also claim it cannot leave the area and it calls itself an esper, though these claims make the rumors as a whole more difficult to believe. Still...."



    Difficulty:
    Medium-Hard/Difficult

    Location:
    Zeklaus Desert

    Enemies:
    1x Immortal ??? (Black) Panther named "Stray" with the same abilities as Thextera, Arcane Defense, above average Faith and maybe some Summon Magic(k) or Yin-Yang Magic(k) and perhaps Teleport movement. Essentially a (slightly) greater Thextera with some magick.

    1x Immortal female Priest with a Stave and Dragon Spirit Reaction.

    1x Immortal female Ranger with a Stave, Counter Reaction and Concentrate Support.

    1x Immortal female Wizard with a Stave and Projectile Guard Reaction.

    1x Red Panther

    1x Coeurl

    1x Vampire (or another Red Panther, depending on sprite issue)

    Sprites: Stray uses a Vampire sprite if an black cat sprite can't be easily made. The three "sisters" use that Cat-Eared Priest sprite that I don't think anyone has yet to use. The monster sprites are what they normally are.

    Genders: Stray can be a monster or male. The three "sisters" can be monster or female. The monsters remain monster "gender".


    Additional Conditions:
    Must take place after the Thextera mark.

    Reward:
    Stray Magicite Magician-related equipment, probably of the Stave and Robe variety. Maybe also a mirror of the rewards given in the Thextera mark.


    I'm not sure what it says about me that I keep defaulting to (pseudo-)cults, but I'm sure it's nothing flattering.
    « Last Edit: July 22, 2014, 06:48:22 AM by The Damned »
    "Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

    "Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

    "Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
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    • [July 14, 2014, 01:44:51 AM]
    Re: Official Mark Ideas Thread
    « Reply #52 on: July 14, 2014, 01:44:51 AM »
    OP has been updated with all marks in this thread for easier organization.

    Special thanks to Xifanie, and TheDamned for the large amount of mark ideas given.

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    • [July 14, 2014, 11:21:55 PM]
    Re: Official Mark Ideas Thread
    « Reply #53 on: July 14, 2014, 11:21:55 PM »
    The Summoner Part 1

    Priest at the monastery have been hearing voices and noises during the night but they never find anything, so they need someone to investigate what's happening in the basement.

    (My idea is a several parts quest (can be from two to four) where the summoner escapes twice and in the final confrontation que manages to summon a very strong demon capable of oblitareting Ivalice itself)

    Difficulty:
    Average to Hard

    Location:
    Orbone Monastery Basement (I don´t remember the floor, I mean the last one before travelling to another world)

    Enemies:
    Male Summoner
    Male Mage Apprentice (Time Mage sprite)
    4x Bull Demon or Behemots called differently (like Planar Demon or something like that, you can even use a different sprite if you got the time)

    The group arrives at the room and finds a Summoner (we can name it Clyde but the name is no so important) casting weirds spells.
    The apprentice (let's call him Lucio) notices the group arrival and alerts the Summoner, who stops the spellcasting and tells the group to buzz off because he is busy. Dante would say to fuck off, while Ramza takes a more diplomatic aproach. Snake or Cloud might comment something but finally they end up fighting

    When Summoner health is low he teleports away, not before saying something like "Damn, I can't die here, sorry Lucio, this is bigger than you"
    *If Lucio or any bulldemon/behemoth is alive the battle goes on*

    To be continued (?)

    If you like the idea I gladly think how and when the story continues.

    PS: Sorry for my english :P

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    The Damned [Posts: 2168]
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    • [July 22, 2014, 06:59:12 AM]
    Re: Official Mark Ideas Thread
    « Reply #54 on: July 22, 2014, 06:59:12 AM »
    (The last map before you get warped to "Death City" is Underground Book Storage: Fifth Floor.)

    Sigh. It would seem my lazy self has let this go for almost three weeks, which is far longer than I had wanted to go even with my putting off research for a couple of days after that last post. Still, I've finally decided on a Mark for Cloud that isn't overkill, which is part of what held this up. Given the things I reference in this one, I find it rather unlikely to be used despite that, but I might as well put it up.



    *references H. P. Lovecraft's works & Jungian psychology & the Shin Megami Tensei: Persona series, Final Fantasy VII, Final Fantasy XIII and, in name-only, Final Fantasy III*

    Cloud of Darkness

    Story:
    "There have been recent rumors of an odd man stalking the poisoned swamps of Zigolis stirring up the ghosts in the area. Some believe him to merely be a deranged necromancer while others believe him to be a malevolent ghost himself. Regardless, he remains elusive to the king's forces if he even exists, though those who claim to have heard his voice say it is dark and echoing and that he calls himself 'Cloud'. These same survivors say his eyes are as golden as his spiky hair and that he wears clothes similiar to the man [Insert Cloud's position in bar here] there...."



    Difficulty:
    Hard/Difficulty - Very Hard/Difficulty


    Location:
    Zigolis Swamp


    Enemies:
    1x immortal ??? version of Cloud named "Lightning" (who is still male) with as much from Cloud's moveset as possible, including Counter: Deathblow.

    1x immortal ??? leader Zack, who is essentially a greater version of Cloud, because, face it, that's still how Cloud kinda views the guy. He and "Lightning" should have different secondaries though, like Zack having Summon Magic while Cloud "Lightning" has Black Magic.

    1x immortal ??? Aerith with Alma's skillset as primary and White Magic secondary. Should maybe absorb Holy element.

    [Somewhat needless to say, but given the AI doesn't (yet) really watch where it walks, all three of these should be immune to Poison somehow or maybe just have Float movement.]



    Additional Conditions:
    Cloud must be in your battle formation. He-Who-Shall-Not-Be-Named (read: Voldemort) must have been defeated for the last time.


    Reward:
    Nothing because Nyarlathotep is a dick like that? Not really sure what's happening with the Materia Blade/Buster Sword (as weapon), but since that will probably be gained from a mandatory plot battle, it's probably impossible to have it as a reward here. Some magically related item would do though. Perhaps a Book?


    Also went back and slightly edited that last post between realizing that I had Stray inconsistently refer to humans as "humes" and then "humans" and even in the same paragraph of dialogue despite the fact that such inconsistency bugs the hell out of me. Speaking of which, I'm still being inconsistent on the Hard/Difficult thing as well. Apologies.

    Still, now at least someone has suggested the other most popular Lovecraftian god since Cthulhu was suggested from the start.


    OP has been updated with all marks in this thread for easier organization.

    Special thanks to Xifanie, and TheDamned for the large amount of mark ideas given.

    It's nothing on my part, really. Thanks for me letting me fill up the thread with stray thoughts that enter my head, especially if at least a couple of them are actually usable in some capacity. After all, it's not like I'm working on anything else actively right now.

    "Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

    "Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

    "Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
    When Plan A and B go wrong
    Plan C [Posts: 26]
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    • [December 27, 2014, 05:59:45 PM]
    Re: Official Mark Ideas Thread
    « Reply #55 on: December 27, 2014, 05:59:45 PM »
    Know it has been awhile since anyone has posted an idea here, but this is right up my alley and thought I'd send one your way.

    Time for a lame proposition quest chain to become a battle, the final encounter with the famous Phantom Thief Zero. This time he comes with his very own lackey fanboys.

    Mark Title: Zero Hour
    Can use up to 6 units ( 6 vs. 3 )
    Difficulty: Very Hard (8-9/10 type difficulty)

    Location: Ruins of Riovanes ( Location subject to discussion based on its use)

    Enemies:

    Thief x 1 Name: Zero   Brave: 85  Faith: 50

    Innate Dual Wield, Innate Ignore Height, Innate Haste

    Mug (Advanced form of Steal + dmg/status effect) If not doable, get rid of stealing portion besides charm and add something similar to Magic Sword maybe, call it Switchblade or something?
    Throw
    Vanish
    Bandit's Eye
    Move-HP Up (Maybe doubled effect when under Vanish, if a possibility)

    Devotee x2 Names: Null (Bard) & Void (Chemist)

    Null  Brave: 75  Faith : 45

    Innate Martial Arts

    Ballad (Combination of Sing and Talk Skills)
    Punch Art
    Critical: Recover HP
    Short Charge
    Move HP-Up

    Void  Brave: 70  Faith : 70

    Innate Shell/Magic Def Up, Innate Cup Of Life (Math Reaction)

    Item
    Precision Shot (Combination of Snipe and Battle Skills relating to stat breaks)
    Mana Shield
    Doublehand (Magic Gun)
    Move MP-Up

    Sprite Suggestions/Ideas: Zero - Thief or Hooded Portrait with mask, Null - Bard Portrait with mask, Void - Chemist Portrait from Jot5 (unique color scheme though?)

    Conditions : Defeat Zero, no specific party member required. Must hear a certain rumor of his return from any castle type location besides Riovanes.

    Reward: Whatever rare treasure/item Zero took from Riovanes, particularly something rare. Perhaps relating to the massacre from Vanilla.
    « Last Edit: December 27, 2014, 06:32:27 PM by Plan C »
    The Puppet ---Master---
    Elric (Overseer) [Posts: 3831]
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    • [December 28, 2014, 05:07:09 AM]
    Re: Official Mark Ideas Thread
    « Reply #56 on: December 28, 2014, 05:07:09 AM »
    Phantom Thief Zero already has a string of marks lol.
    Pretty sure I mentioned this somewhere

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    • [December 28, 2014, 06:59:08 AM]
    Re: Official Mark Ideas Thread
    « Reply #57 on: December 28, 2014, 06:59:08 AM »
    oh ok, sry, did not see any in the list on page 1
    The Puppet ---Master---
    Elric (Overseer) [Posts: 3831]
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    • [December 28, 2014, 03:01:02 PM]
    Re: Official Mark Ideas Thread
    « Reply #58 on: December 28, 2014, 03:01:02 PM »
    No worries buddy, thank you for posting.

    I did mention it on other parts of the forum some time ago, but probably not in a obvious place.

    For the sake of secrecy, I left some of the marks that were used out of that list intentionally, since we have a similar list in the Hidden Jot5 staff section.

    But as a special treat for anyone who checks this thread, here is one of 3 marks that was added to Ch1 for the re-release. You should expect to see a mark from Phantom Thief Zero every chapter.  The text formatting hasn't been done yet, but lemme know what you think.


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    • [December 28, 2014, 08:11:19 PM]
    Re: Official Mark Ideas Thread
    « Reply #59 on: December 28, 2014, 08:11:19 PM »
    it resembles what I had in mind definitely, especially his look, very phantom-esque. Looks good.

    I'll think of something a little more out of the box, but still FFT related. Was fun thinking up of side story scenarios.
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