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Journey of the Five FAQ + Q/A.  (Read 20614 times)
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The Puppet ---Master---
Elric (Overseer) [Posts: 4065]
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  • [January 19, 2018, 06:07:14 AM]
Re: Journey of the Five FAQ + Q/A.
« Reply #80 on: January 19, 2018, 06:07:14 AM »
Questions are fine lol. And that thing is babus, a reference to FFTA

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    AzelusGrimsight [Posts: 2]
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    • [March 24, 2018, 03:30:46 AM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #81 on: March 24, 2018, 03:30:46 AM »
    So I have a question about JOT5. I'm not sure if this is the correct place to post it as I'm newish and It sort of relates to Chapter 2/The Re-release.
    Ok, so When Chapter 2 Comes Out Will there be more items in chapter one such as weapons and equipment/armor? The Reason I ask is because I don't mind starting over if that will be the case rather than porting my save over. I have payed through chapter 1 several times and I have enjoyed to an extent I did not think possible so Kudos to all of you heading this project. Anything you could tell me about the item and equipment without giving too much away would be greatly appreciated. As it happens this playthrough I got bored and decided to attempt to write in some cheat codes that worked for Tactics and they did indeed work so I played around with some item modifier codes and I found some very interesting weapons and armor...I will not state what I have found here as I believe some of the items contain massive plot spoilers for Chapter 2 and Onwards, as most of these items are unfinished it seems I am guessing they are not in chapter 1 for that reason, it just got me thinking about what other items you may add into chapter one which would be worth replaying for considering the selection is quite small compared to the awesome array of things I found. Thank You for your dedication and passion which are currently the only things keeping me content while I wait for FF7's Remake!

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    The Puppet ---Master---
    Elric (Overseer) [Posts: 4065]
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    • [March 24, 2018, 03:44:59 AM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #82 on: March 24, 2018, 03:44:59 AM »
    You have to start over either way as Chapter 1 was rebuilt from the ground up and the current version not only doesn't work correctly on consoles, but it won't link up to Chapter 2 anyway. The content added to Ch1 is nearly equal to what was already there, and was added to make it worth replaying Chapter 1 since you will have to do so either way.

    Unfortunately, the stuff you DID find isn't really spoilers. It's stuff that was originally planned when Journey of the Five was going to have a bunch more main characters than just the 5 that made the cut. There is another thread around here somewhere (might actually be in a earlier page of this very thread) stating which other characters were originally intended to be in the main game but didn't quite make it for various different reasons. This is why those weapons had no backing behind them. Because they were just names I had originally put in tactext back when the mod was in it's pre-pre alpha stage, and were never removed. That's all just dummy data at this point, especially since most things have been redone for the re-release.

    Only the stuff that was actually used in Chapter 1 holds true in the Tactext, everything else was just concept data and nothing more.


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    Nyzer [Posts: 889]
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    • [March 24, 2018, 05:18:05 AM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #83 on: March 24, 2018, 05:18:05 AM »
    Yeah, basically the entire plot of Chapter 3 has been scrapped and reconsidered just since I joined the team, and that was some time after the initial Ch. 1 release. You're not gonna find a whole lot of useful info behind the scenes with that now :P

    That said... the equipment available in Chapter 1 is rather appropriate for what was projected at the time to be roughly a quarter of the game. (It's much less than that now - the end total of Marks alone rivals the number of storyline battle events across the entirety of classic FFT, and I'd have to repeatedly punch myself in the face if I'd gone the FFTA-ish route of making them all weak filler events.)

    Unless you're doing mad grinding, you're not gonna be in a position to get far past the third tier of jobs. You're nowhere near level cap. The encounters and rewards have all been explicitly designed for low level characters.

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  • Swordmaster [Posts: 19]
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    • [March 24, 2018, 09:38:18 PM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #84 on: March 24, 2018, 09:38:18 PM »
    ...I'm sorry, I think I just drooled on this thread while reading.
    Nyzer [Posts: 889]
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    • [March 24, 2018, 11:45:26 PM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #85 on: March 24, 2018, 11:45:26 PM »
    Oh, that's the expected response.

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    AzelusGrimsight [Posts: 2]
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    • [April 02, 2018, 05:33:56 PM]
    Re: Journey of the Five FAQ + Q/A.
    « Reply #86 on: April 02, 2018, 05:33:56 PM »
    Thank You Guys Very Much For The Response!!!! Haha I was wondering about the save thing. Oh well starting over will be no big because you guys make it so worth it to play over and over! I am a touch disappointed as far as hearing the weapons were for cut characters lol (cough cough <redacted>?) although I am rather surprised Dante's <redacted> has no bite behind it, although <redacted> are great, <redacted> looks beautiful. Well to bide my time while I wait for chapter 2 I at least get to play with the <redacted> and stuff oh and I recruited Sephiroth onto the Team as well who is so well made by the way guys! I would do it with Ganon but obviously I can't and I'm pretty sure everyone knows why lol. Again Thank You So Much You Guys Are Rockstars!

    • Modding version: PSX & WotL
  • Your Actions Have Meaning Only If They Hold True To Your Ideals
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