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Bug Reports  (Read 38153 times)
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MiKeMiTchi [Posts: 1947]
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  • [March 31, 2013, 02:50:08 AM]
Re: Bug Reports
« Reply #20 on: March 31, 2013, 02:50:08 AM »
I actually like it that way. That makes Asura a not so game-breaking weapon when given to Dante because of his low MP pool to begin with, if that's the case.

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Jumza [Posts: 1518]
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  • [March 31, 2013, 02:52:30 AM]
Re: Bug Reports
« Reply #21 on: March 31, 2013, 02:52:30 AM »
Also try it on a skeleton. They're weakness to fire may also have something to do with it. (and i was hitting a skeleton originally)

EDIT: Ok, now I am 100% sure thats why it isn't working. I think the game is applying the innate fire weakness of the undead, and not bothering to factor oil into it, because it removes oil on other targets, but not skeletons.

Damn you posted seconds before I edited my post XD. Oh well, glad I understand now.
« Last Edit: March 31, 2013, 03:00:26 AM by Jumza »
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    RavenOfRazgriz [Posts: 3030]
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    • [March 31, 2013, 02:58:43 AM]
    Re: Bug Reports
    « Reply #22 on: March 31, 2013, 02:58:43 AM »
    ePSXe 1.70, Dante, Asura, Oil proc on a Chemist, still yielded double damage.

    I still can't replicate your problem.  Again, what enemy were you attacking?

    NOT REALLY AN EDIT:

    Yes, that'll do it, Jumza.   Oil won't give you double damage to a unit you already deal double damage to because it's coded to go through the Element Weakness routine.   It's not how I'd like it to be but it works.
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    Jumza [Posts: 1518]
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    • [April 01, 2013, 05:01:04 AM]
    Re: Bug Reports
    « Reply #23 on: April 01, 2013, 05:01:04 AM »
    Sweegy Woods, the pre-battle event Leesha is not present when you get surrounded but she is when the battle starts, I think she should enter in the scene on Snake's right (your left). I know that technically that Cloud and Dante aren't in that scene either but you can still battle with them, it just kinda bugs me that Leesha isn't there :/.
    Something to consider changing anyway.

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    RavenOfRazgriz [Posts: 3030]
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    • [April 01, 2013, 05:36:16 AM]
    Re: Bug Reports
    « Reply #24 on: April 01, 2013, 05:36:16 AM »
    Your grievance has been noted for the future if/when we ever revisit Chapter 1's events for anything other than bug fixes, though I wouldn't expect something any time soon.  :v
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    Jumza [Posts: 1518]
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    • [April 01, 2013, 07:11:54 AM]
    Re: Bug Reports
    « Reply #25 on: April 01, 2013, 07:11:54 AM »
    Description typo here.
    « Last Edit: April 01, 2013, 07:16:20 AM by RavenOfRazgriz »
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    RavenOfRazgriz [Posts: 3030]
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    • [April 01, 2013, 07:13:31 AM]
    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [April 01, 2013, 07:41:36 AM]
    Re: Bug Reports
    « Reply #27 on: April 01, 2013, 07:41:36 AM »
    Event typo (oops forgot to put that last one is spoilers! I'll do it this time.)

    I think I got another one,

    Dang, I am on a roll with these things.

    « Last Edit: April 01, 2013, 08:04:26 AM by Jumza »
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    Pride [Posts: 835]
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    • [April 01, 2013, 08:38:52 AM]
    Re: Bug Reports
    « Reply #28 on: April 01, 2013, 08:38:52 AM »
    After meeting Agrias in Dorter, I assumed she would have a brave story entry but... she did not. Not sure if its a bug or if it was intended.

    During a random battle, ramza's profile during a spell quote was an enemies. I havent seen the bug again, playing on psxfin.

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    RavenOfRazgriz [Posts: 3030]
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    • [April 01, 2013, 08:49:33 AM]
    Re: Bug Reports
    « Reply #29 on: April 01, 2013, 08:49:33 AM »
    During a random battle, ramza's profile during a spell quote was an enemies. I havent seen the bug again, playing on psxfin.

    You mention this like I have some clue as to what's going on there or how to fix it.  :u

    That's just fucking weird, man.  Take some screenshots if it ever happens again, knowing what skill it's on would help, as would seeing the situation it happens in.
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    Pride [Posts: 835]
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    • [April 01, 2013, 08:58:58 AM]
    Re: Bug Reports
    « Reply #30 on: April 01, 2013, 08:58:58 AM »
    Ive seen errors like this before... not sure of the cause. I was mentioning it just in case others start seeing it too. It was one of Ramza's base set skills either wish, or encourage.

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    RavenOfRazgriz [Posts: 3030]
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    • [April 01, 2013, 09:17:14 AM]
    Re: Bug Reports
    « Reply #31 on: April 01, 2013, 09:17:14 AM »
    If you've seen those kind of errors before, I can only assume you mean in other mods which means it's probably an emulation error of some kind.  I see no reason for that to happen otherwise honestly.
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    Xifanie (Webmistress) [Posts: 4346]
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    • [April 01, 2013, 01:31:51 PM]
    Re: Bug Reports
    « Reply #32 on: April 01, 2013, 01:31:51 PM »
    I've seen this bug only occur in mods, never in vanilla.

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    Jumza [Posts: 1518]
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    • [April 01, 2013, 03:31:41 PM]
    Re: Bug Reports
    « Reply #33 on: April 01, 2013, 03:31:41 PM »
    Got another one,

    This is a graphical one,

    Typo

    This one is a spoiler within the game itself

    Uh?

    Walking on the spot during epic moments

    Ability incorrect-animation

    Accuracy Issue
    « Last Edit: April 01, 2013, 05:28:51 PM by Jumza »
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    RavenOfRazgriz [Posts: 3030]
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    • [April 01, 2013, 07:28:20 PM]
    Re: Bug Reports
    « Reply #34 on: April 01, 2013, 07:28:20 PM »
    The "Defeat Aldramelk" is intentional because those are scrapped events that were left in whatever form they were last in before we stopped using them.  There's a reason they suck, have terrible and badly formatted scripts, etc.  Nothing in any Deleted Scene is a bug.

    Besriodio's House is not a bug, it's a feature, your characters are sick and having a harder time fighting so your range previews don't work anymore.  Did you not read the text at the start of the fight mister. :u

    Otherwise the ability descriptions and battle animations are fixed.

    Script and Event issues will be fixed later today when I go through them with Elric once he gets home.

    That last error is just weird and I need to go yell at Choto.
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    Jumza [Posts: 1518]
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    • [April 01, 2013, 08:18:11 PM]
    Re: Bug Reports
    « Reply #35 on: April 01, 2013, 08:18:11 PM »
    Well all those errors in the deleted scenes were funny.

    I do read the text before the battles! How else would I catch all these errors? (Although, as you've pointed out half of them were intentional) It's not like they said "I can't see where I can move because of *spoilers* evil power!" (although that would have been pretty lolzy)

    Also another Leesha-like thing that's bugging me.
    « Last Edit: April 01, 2013, 08:25:11 PM by Jumza »
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    Xifanie (Webmistress) [Posts: 4346]
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    • [April 02, 2013, 02:37:33 AM]
    Re: Bug Reports
    « Reply #36 on: April 02, 2013, 02:37:33 AM »
    Assassinate gains 3 extra range under AI control regardless of the weapon equipped? And bugs camera zoom
    Trick shot makes the camera zoom to 200% or something, and you have to fix it manually
    Araguay woods camera for the battle doesn't seem to be set at 100% zoom
    Finishing Touch is TRASH! 5-7% chance to hit, not even worth trying
    « Last Edit: April 02, 2013, 04:31:56 PM by Xifanie »
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    Celdia [Posts: 1640]
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    • [April 03, 2013, 04:40:30 AM]
    Re: Bug Reports
    « Reply #37 on: April 03, 2013, 04:40:30 AM »
    Feel free to delete this post if it's covered above but I'm avoiding reading the spoiler tags.
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    Celdia [Posts: 1640]
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    • [April 03, 2013, 06:29:26 AM]
    Re: Bug Reports
    « Reply #39 on: April 03, 2013, 06:29:26 AM »
    A couple things I ran into on my way to Dorter.

    Quickedit:
    « Last Edit: April 03, 2013, 09:29:38 AM by Celdia »
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