Alright so I'm using the "Stat gain/break cap + Maintenance prevents stat break" hack right now and so far it's working really great, but it looks like it causes a glitch where if you check a person's status in battle, their weapon evade on their left hand will say some off the wall number like 99% usually. Don't know what causes it beyond it seeming to happen after a few turns of fighting. I'm fairly certain that it doesn't affect anything beyond the number being off on the status screen so it isn't a big deal at all, but I figured I'd put it up here. Can someone else verify this happening?
As far as adding stuff, I wanted to see if it were possible to make it so that maintenance can block the magic break ability too, and/or make it so that the game gives you a 0% chance of landing stat increases/decreases when the cap is reached or when someone has maintenance on since it still looks like they work though they actually don't. I imagine the last one was a pain in the ass to get working so that's why it wasn't done in the first place.
And I couldn't find anything, but has anyone found a way to give hp/mp absorb moves like life drain and spell absorb an element so zodiacs can block them or give katanas a pa*wp formula so they can work with poaching?
Thanks again for coming up with all this stuff.