Hi guys, I'm trying to create an ability in order to beef up the archer class a bit. Ideally, what I'd like to have is:
"Do weapon damage and have a 33% chance of adding poison." I couldn't find a formula to do that, so I tried just modeling it after Mustadio's snipes. In the screenshot, I'm on my third attempt, simply modeling it after poison but making it an attack based on the weapon's range. All 3 attempts have ended in the same behavior:
1. The turn window cannot be displayed because the desired effect is too far in the future.
2. Nothing happens, but it counts as an attack attempted.
3. If the battle goes on long enough, the game crashes.
The answer may very well be "Don't try to mod WotL", but I've been able to do everything else I've tried except this, so I think it may just be my inexperience. What am I doing wrong?