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Event Editing Problem (again >.<)  (Read 1699 times)
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Event Kid, Mr. Peanut
Jumza [Posts: 1518]
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  • [May 23, 2012, 11:20:34 PM]
Event Editing Problem (again >.<)
« on: May 23, 2012, 11:20:34 PM »
Sigh.
So this time the problem is, the event goes perfectly until where the requirements for winning are displayed, they dissapear as usual and then people start walking... Then the event starts over... this time the angles on the cameras are the same, the text boxes appear but have no words in them the music command is doing its job in switching the music still, then it shows the requirements as usual... then the event starts over... and over... and over etc.
what did i do wrong this time??? (I honestly don't understand how I can screw up this much...)
Here is the event
There is a message in there I just didnt add it (my ability to script is... extremely sub-par).

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    Elric (Overseer) [Posts: 3953]
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    • [May 23, 2012, 11:30:18 PM]
    Re: Event Editing Problem (again >.<)
    « Reply #1 on: May 23, 2012, 11:30:18 PM »
    Hey Jumza, for a battle to work it needs to have a setup (as all events do) then the battle event, then the victory condition event.

    Setup
    Battle
    Victory

    is the basic event setup for a battle,

    Battles require event conditions for victory too, you can edit these in the attack.out event conditions spreadsheet,
    both Cheetah and RavenOfRazgriz made tutorials for this.

    Which event are you editing?

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    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [May 23, 2012, 11:43:59 PM]
    Re: Event Editing Problem (again >.<)
    « Reply #2 on: May 23, 2012, 11:43:59 PM »
    0.o This is basically a vanilla battle again, i have made little to no edits. I am editing the 5th floor orbonne battle in ch4 against Rofel, Summoners, time mages, and black mages.
    By setup you mean the formation screen correct? (is still there)
    Battle (well all the units are there but the event wont allow the battle to start for some reason)
    victory(the vanilla battle had this so i assume there is more editing ahead of me whe  i get the pre-battle to work)

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    The Puppet ---Master---
    Elric (Overseer) [Posts: 3953]
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    • [May 24, 2012, 03:43:38 PM]
    Re: Event Editing Problem (again >.<)
    « Reply #3 on: May 24, 2012, 03:43:38 PM »
    Sorry it took me so long to get back to you,

    Do me a favor and post your entire event here (either in a spoiler or a Paste.bin link) along with the vanilla version of the event.

    I work better when I can see it, since more often then not, it's something small that gets overlooked.

    And no, by setup event i mean the event before every event labeled (Event name) Setup
    which would only include a offset and a EventEnd() but since your event even starts you obviously have one,
    so don't worry about that.

    EDIT: I see you actually did post your event already. I will get back to you shortly

    EDIT AGAIN: I'm still failing to see the problem in the event, but it does look like you are using an outdated version of EVSP, since some of the known commands are still unknown,
    did you edit anything in the attack.out GUI at all?
    « Last Edit: May 24, 2012, 10:10:38 PM by Elric »
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  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
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    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [May 24, 2012, 10:56:25 PM]
    Re: Event Editing Problem (again >.<)
    « Reply #4 on: May 24, 2012, 10:56:25 PM »
    EVSP? I havent used it at all during this lil thing im working on (my friend didnt belive I could >.<, though I clearly can't).
    One thing I found out was, trying again with the vanilla event, though i added the change music command again, the same problem occured which leads me to believe that the problem is not my fault, but rather the event compiler (it was with my last problem too). Perhaps there is (again) something in the vanilla event which is screwing it up that i have to change for it to work normally? I would really like to know.
    EDIT: Oh yes In the attack.out I changed the first and second song. I dont think that's it though.

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    The Puppet ---Master---
    Elric (Overseer) [Posts: 3953]
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    • [May 25, 2012, 02:57:53 AM]
    Re: Event Editing Problem (again >.<)
    « Reply #5 on: May 25, 2012, 02:57:53 AM »
    You should really download EasyVent Super Perfect's newest version many of those unknown commands are explained and it has the newest compiler as well,
    as for the music ive never had that specific issue, the only thing i could say would be to try the music command either a bit earlier or later in the event and see if
    that solves the issue.

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [May 25, 2012, 03:33:07 AM]
    Re: Event Editing Problem (again >.<)
    « Reply #6 on: May 25, 2012, 03:33:07 AM »
    That is soooo wierd. I'll never understand event editing.
    Removing the Music command entirely solved the bug, now I need to figure out a spot for it to go.
    Thx again for your help, it's much appreciated :D

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [May 26, 2012, 03:25:40 PM]
    Re: Event Editing Problem (again >.<)
    « Reply #7 on: May 26, 2012, 03:25:40 PM »
    *Bump*
    I can't find a place to put this command... Is there some safe place in this event where I can stick this Music instruction? (preferably as close to the DisplayMessage as possible) the event is still at the top.

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
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