|
|
|
|
|
  - [May 10, 2012, 07:20:26 PM]
|
« Reply #120 on: May 10, 2012, 07:20:26 PM »
Bring it.  (too bad we have to wait 14 matches for ours...)
|
|
|
|
|
|
|
|
|
|
|
  - [May 10, 2012, 07:26:42 PM]
|
« Reply #121 on: May 10, 2012, 07:26:42 PM »
oh shit, you brought a graphic to this?  yeah true, but we can trash talk until then . . .
|
|
|
|
|
|
|
|
|
|
|

  - [May 10, 2012, 09:16:02 PM]
|
« Reply #122 on: May 10, 2012, 09:16:02 PM »
Well, if we're in the spirit of amping up for matches that aren't here yet... I've managed to resist the urge to run test matches of my team against his, but on paper...I'd say it's about 50/50. Ultimately, I'd say his team will live and die by the success rate of Berserk. My team will live and die by the success rate of Equipment Breaks. My team's complete shit without their skillsets, whereas high defense won't be much help if Wiz's units are fighting at their base HP. If he can get at least two units down at once, or the right two berserked at once, then I'm out. Darkness is a mild hindrance, but easily remedied. The same for Poison. I've got Stigma Magic, Esuna, and Regen, three ways to beat Poison, two ways to beat Darkness...and only one unit that would be negatively affected by Darkness. Kiyomori will only hold water in combination with Insult. Once my units are Berserked, they won't heal Poison and Darkness, so they'll peristently try to attack at low accuracy and slowly die of Poison. It's a sound strategy if everything connects on enough units at once.
There doesn't appear to be a lot of damage on Wiz's team. The Thieves will deal concentrated damage and are packing a weapon that factors in speed, but it also factors in Fury, PA, and WP. It would take two speed to increase the damage on a Ninja Sword, Quickening would need to be used twice. As opposed to other weapons that work straight from PA, which could increase their damage more quickly with a skill like Accumulate. Although there is the simple fact of the speed itself, which will offer more turns in addition to occasional power boosts. The thought of those Thieves playing high speed rez-bots is a bit frightening. However, they are packing Phoenix Down which is just not going to fly against my team. Any one of my units can easily put down a newly PD'd unit. Alpha has the most limitations in terms of range and being subject to evasion, but even he could put down a PD'd unit. The other three will have an easy time from 6-8 range, with offensive skills that aren't subject to evasion. If a rez loop starts up, I'll have a definite advantage.
If a rez loop starts up...and it might not. My team deals low to moderate damage against average units. Against tanks like these it will be even lower. The Blast Gun against 40 Faith combined with Shell/Unyielding will only be minimally useful. Alpha has shit for PA and Victor's Romanda Gun won't do much good against 40 Fury combined with Defense Up/Unyielding. Sierra has Holy, but notably Short Charge in place of Magic Attack Up and only 60 Faith, as opposed to 70. Put that against high M-Def and it all spells trouble for me. Add to that the Poison, potential Berserk, Blind, and high speed Thieves dealing speed-based damage (that bypasses all of my evasion gear) and out-turning the entire battlefield. Big trouble.
If there's one thing I feel sure of though, it's that this match will go long. And a long round suits my team just fine. Alpha's likely to take low damage from any melee attacks, which will hopefully trigger a lot of PA Save. As Alpha's PA goes up, the enemy's equipment goes down with support from Victor, attacking from 8 range and hopefully avoiding all the Insult/Kiyomori spam. Echo and Sierra can offer support on offense or defense pretty flexibly. This is sure to be a nail-biter for me, but Wiz at 40 Fury is going to have a difficult time out-damaging the healing on my team.
Which is why I predict that he'll live and die by the success rate of Berserk...by the ability to take away my healing. Even one Berserk proc could be enough for Wiz to take the match if the AI capitalizes properly. Maybe I'm being too generous to myself in predicting a 50/50 match...it's possible that I'm a bit biased. And I haven't seen Wiz's team play yet, so I could easily be missing some factors of how well his team fits together. Maybe I'll just get steamrolled in 5 minutes. I hope that my team can at least force a third round though, or else I'm going to feel very foolish. |
If anyone needs me, I'll be sacrificing goats to the Goddess of the RNG.
"D'you know in 900 years of time and space, I've never met anyone who wasn't important before." -The Doctor- |
|
|
|
|
|
|
|
|
|
|
  - [May 11, 2012, 02:12:59 AM]
|
« Reply #123 on: May 11, 2012, 02:12:59 AM »
He who fears being conquered is sure of defeat |
|
|
|
|
|
|
|
|
|
|
  - [May 11, 2012, 02:49:14 AM]
|
« Reply #124 on: May 11, 2012, 02:49:14 AM »
|
|
|
|
|
|
|
|
|
|
|
  - [May 11, 2012, 03:27:47 PM]
|
« Reply #125 on: May 11, 2012, 03:27:47 PM »
« Last Edit: May 11, 2012, 04:07:25 PM by Barren »
He who fears being conquered is sure of defeat |
|
|
|
|
|
|
|
|
|
|

  - [May 11, 2012, 04:43:56 PM]
|
« Reply #126 on: May 11, 2012, 04:43:56 PM »
« Last Edit: May 11, 2012, 05:41:51 PM by Fantactic1316 »
"D'you know in 900 years of time and space, I've never met anyone who wasn't important before." -The Doctor- |
|
|
|
|
|
|
|
|
|
|
  - [May 11, 2012, 04:53:20 PM]
|
« Reply #127 on: May 11, 2012, 04:53:20 PM »
|
|
|
|
|
|
|
|
|
|
|
  - [May 11, 2012, 11:16:38 PM]
|
« Reply #128 on: May 11, 2012, 11:16:38 PM »
You: .... Shame my units are too stupid to heal Berserk and it lasts until death. The only way to heal berserk is to use refute from the mediator skillset, which is something 99% of people don't have. And you're right about one thing, the pregame analysis you made was quite off proving that you're quite the fool  |
|
|
|
|
|
|
|
|
|
|
|

  - [May 12, 2012, 12:46:34 AM]
|
« Reply #129 on: May 12, 2012, 12:46:34 AM »
And the Master Skillsets spreadsheet lists Cancel: Berserk for both Esuna and Stigma Magic. Stigma Magic --- C: Ptrf, Chrm, Brsk, Sil, Blnd, Frog, Psn, Slp, DM, DA Esuna --- C: Ptrf, Chrm, Brsk, Sil, Blnd, Frog, Psn, Slp, DM, DA Is this an error in the spreadsheet or a bug in the patch? I might've made Echo a White Magic Mediator if I'd realized. Could've had the Blast Gun innate and Refute instead of Stigma Magic. Ah well, I'll probably tweak the team a bit once the Tournament's over and then put the new one up in the Submissions thread.
"D'you know in 900 years of time and space, I've never met anyone who wasn't important before." -The Doctor- |
|
|
|
|
|
|
|
|
|
Xifanie
(Webmistress)
[Posts: 3339]
Logged
|

  - [May 12, 2012, 12:52:26 AM]
|
« Reply #130 on: May 12, 2012, 12:52:26 AM »
Yes, they both don't cure berserk... the Master Guide has many errors and I plan to something make something that will rip pure, legit data. Until then we have to bear with it or double check in FFTPatcher.
<R999> My target market is not FFT mod players |
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 01:42:20 AM]
|
« Reply #131 on: May 12, 2012, 01:42:20 AM »
I simply adore Gaignun's team. It has a very nice balance between its Offense, Defense, and status effects. Even some lesser seen spells like Dispel Magic being used. Chiri for the pure damage, and the huge aoe of Kotetsu for healing + damage. A little late on this, but thanks Pride. I'm pleased to know I have a fan. I tried to make the team as versatile as possible, although it still has its weaknesses (berserk being one, although that's a weakness for any team without Defense Rings or Refute).
|
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 06:06:48 AM]
|
« Reply #132 on: May 12, 2012, 06:06:48 AM »
|
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 06:19:15 AM]
|
« Reply #133 on: May 12, 2012, 06:19:15 AM »
@everyone prepare for Hell, matches are comming soon
« Last Edit: May 12, 2012, 01:21:04 PM by Avalanche »
|
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 03:33:45 PM]
|
« Reply #134 on: May 12, 2012, 03:33:45 PM »
Forgot to comment on some of the previous matches You: Is it based on Y U SO DERP? No BIG DAMAGE, but crippling effects? First question, not at all. It's actually based on the second team I ever created here in Arena, The Speedsters. Second question, correct. I'll what I'm doing those is adding in a couple twists by humiliating teams using a severely underrated status (Berserk) as well as the obviously broken Masamune skill from Draw Out. Oh, and I forgot to add obviously quickening, which should've died a long time ago in the fires of hell. |
« Last Edit: May 12, 2012, 05:09:30 PM by Wiz »
|
|
|
|
|
|
|
|
|
|
|

  - [May 12, 2012, 04:38:06 PM]
|
« Reply #135 on: May 12, 2012, 04:38:06 PM »
"D'you know in 900 years of time and space, I've never met anyone who wasn't important before." -The Doctor- |
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 10:45:02 PM]
|
« Reply #136 on: May 12, 2012, 10:45:02 PM »
I'm so hardcore I comment on a match before it gets posted here!
|
|
|
|
|
|
|
|
|
|
|
  - [May 12, 2012, 10:47:36 PM]
|
« Reply #137 on: May 12, 2012, 10:47:36 PM »
Match 23 - AeroGP vs ReksNext match took me all day to get a rendering software to compile correctly and will take 7 hours to upload to youtube. Sorry folks that wanted to see the next match soon 
« Last Edit: May 13, 2012, 01:50:11 AM by Dol »
|
|
|
|
|
|
|
|
|
|
|
  - [May 13, 2012, 02:55:56 AM]
|
« Reply #138 on: May 13, 2012, 02:55:56 AM »
7 hours!? Damn. Well, if anyone needs me, I'm going to be standing beside that giant elephant over there.
|
|
|
|
|
|
|
|
|
|
|
  - [May 13, 2012, 03:10:46 AM]
|
« Reply #139 on: May 13, 2012, 03:10:46 AM »
Are you running your emulator at around 200 FPS? Higher FPS is one way of cutting down on length.
|
|
|
|
|
|