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WOTL: ASM and R/S/M's  (Read 866 times)
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drbretto [Posts: 111]
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  • [April 26, 2012, 06:29:20 PM]
WOTL: ASM and R/S/M's
« on: April 26, 2012, 06:29:20 PM »
I was kind of hoping there would be renewed interest in WOTL hacking now that there's a slowdown fix. Has anyone been working on anything recently? (Or are these somehow changeable already).

I have no actual hacking experience and don't even know where to begin, but I'm willing to help out where I can. I learn fast :P
Mediator
Eternal [Posts: 2782]
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  • [April 26, 2012, 08:36:33 PM]
Re: WOTL: ASM and R/S/M's
« Reply #1 on: April 26, 2012, 08:36:33 PM »
I think the first thing that should be worked on is porting the Generic Skillset Fix over to WotL, so we don't have to deal with the hardcoded job mumbo-jumbo.

"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
drbretto [Posts: 111]
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  • [April 27, 2012, 02:04:50 AM]
Re: WOTL: ASM and R/S/M's
« Reply #2 on: April 27, 2012, 02:04:50 AM »
I really, really want to change up some RSM abilities. There are so many completely useless movement abilities and I want to do a complete revamping so there's always a legitimate choice. I just don't even know where to start.
The old (un)wise bastard
Dome [Posts: 4853]
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  • [April 27, 2012, 05:21:09 AM]
Re: WOTL: ASM and R/S/M's
« Reply #3 on: April 27, 2012, 05:21:09 AM »
I just don't even know where to start.
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drbretto [Posts: 111]
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  • [April 28, 2012, 03:04:51 AM]
Re: WOTL: ASM and R/S/M's
« Reply #4 on: April 28, 2012, 03:04:51 AM »
hahaha, well, yeah :P
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