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Heroengine game development tool

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Choto:
So my buddy said he was making a video game using this thing, I was curious to get your take on it Lirmont and Kivutar. It's apparently geared towards online games and is probably overkill for a tethical-type game. But the video's are impressive, just wondering what you guys think for using any of this to build an SRPG

http://www.heroengine.com/heroengine/why-heroengine/

Here's a short tutorial about the programming used and how their language differs from other languages:
http://www.youtube.com/watch?v=OSkuAv_tZtE&feature=youtu.be

And a wiki page with a couple examples of how to do basic things:
http://wiki.heroengine.com/wiki/HSL_For_Programmers

Kivutar:
I took a look at HeroEngine. It looks interesting, I didn't knew that there were engines like this using could computing etc.
But we are happy with our current stack: Panda3D is well documented, and Python is a popular interpreted language for gaming. Plus it is all open source.

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