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My/our Red Mage Sprite  (Read 42771 times)
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The Sometimes Here, Mostly Gone Spriter
Kuraudo Sutoraifu [Posts: 903]
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  • [November 30, 2007, 02:14:48 AM]
My/our Red Mage Sprite
« on: November 30, 2007, 02:14:48 AM »
Hello all,

I want some feedback on the red mage sprite I've been working on.  I'd make this a poll, but I figure I might be asking more opinion later in this thread so I decided against the poll.  Anyway, What do you guys think of these capes:

EDIT: Removed dead link. -Kuraudo

I can't decide.  I was just going to leave it plain and white, but VincentCraven suggested a red cape so I figured I'd meet him half way and add just add some red.  Plain white is an option, too, in case you were wondering.
« Last Edit: January 11, 2008, 11:25:51 PM by Kuraudo Sutoraifu »
Asmo X [Posts: 1689]
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  • [November 30, 2007, 03:16:41 AM]
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« Reply #1 on: November 30, 2007, 03:16:41 AM »
Plain white or the simple Red Stripe. You don't want it looking too busy.
« Last Edit: December 31, 1969, 11:00:00 PM by Asmo X »
Argg0
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  • [November 30, 2007, 03:46:04 AM]
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« Reply #2 on: November 30, 2007, 03:46:04 AM »
It feels kinda... too much knight.

Maybe a Red Cross?
« Last Edit: December 31, 1969, 11:00:00 PM by Argg0 »
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Xifanie (Webmistress) [Posts: 4360]
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  • [November 30, 2007, 10:49:43 AM]
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« Reply #3 on: November 30, 2007, 10:49:43 AM »
Really need a hat to be a Red Mage. XD

But I'd vote plain white or the second stripe.
« Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    VincentCraven [Posts: 1094]
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    • [November 30, 2007, 11:04:39 AM]
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    « Reply #4 on: November 30, 2007, 11:04:39 AM »
    I'd say go for the white. I think a solid color looks better, but having the cape as I did would bring in the problem of too much red. Some Red Mages don't even have a cape, so go for what you like.  ^_^

    I'd say if you wanted a design, try for something like trim? Knight is a bit macho, and I'm not sure what it is exactly about him. If, once you have finished equipping your Red Mage, he still looks too knightly, it may be because of his stature or stance.
    « Last Edit: December 31, 1969, 11:00:00 PM by VincentCraven »
    I changed jobs and that has made all the difference.
    The Sometimes Here, Mostly Gone Spriter
    Kuraudo Sutoraifu [Posts: 903]
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    • [November 30, 2007, 02:52:17 PM]
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    « Reply #5 on: November 30, 2007, 02:52:17 PM »
    This is not the finished sprite.  He will have a hat, and other changes.  I was just asking about the cape for now.  I 'm just trying to get as much work done before I have to deal with the stupid hat again.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
    The Sometimes Here, Mostly Gone Spriter
    Kuraudo Sutoraifu [Posts: 903]
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    • [December 01, 2007, 03:02:58 PM]
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    « Reply #6 on: December 01, 2007, 03:02:58 PM »
    Slight update: everything but the hat and the dead a sprite is done.  just a few more angles need to be done for the hat, I'd say I've done about 60% of them done.  What I need now is to create a tester so I can make sure that animation flows well.  I'm using GraphicsGale to create the sprite which has it's own animator, but I'm not having much success doing the animation.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
    Chrona [Posts: 237]
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    • [December 01, 2007, 04:47:04 PM]
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    « Reply #7 on: December 01, 2007, 04:47:04 PM »
    Random hint, for the animation, can't you just patch it into the game and see how it moves? I'd think it would work best that way, since you actually see the sprite itself in game
    « Last Edit: December 31, 1969, 11:00:00 PM by Chrona »
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    Kuraudo Sutoraifu [Posts: 903]
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    • [December 01, 2007, 08:25:49 PM]
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    « Reply #8 on: December 01, 2007, 08:25:49 PM »
    Good idea.  I need to figure out how to do that.

    Anyway, here is the last update I'll do before I'm done.  Just need to make a few more hats and a leg then it will be done!

    EDIT: Removed dead link - Kuraudo

    I'm still open to ideas.  I agree with whomever said he looks a little to knightish.  Once I preview the animation I'll feel more comfortable changing more things.
    « Last Edit: January 11, 2008, 11:26:36 PM by Kuraudo Sutoraifu »
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    Xifanie (Webmistress) [Posts: 4360]
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    • [December 01, 2007, 08:39:56 PM]
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    « Reply #9 on: December 01, 2007, 08:39:56 PM »
    Much less knight-ish with the hat. It looks very good though. Only thing I saw wrong was that the hat was missing a few pixel on the signing sprites.

    The hat on the dead body looks weird. :S

    Overall, you've done 3x better than my blue mage.
    « Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    VincentCraven [Posts: 1094]
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    • [December 02, 2007, 12:47:34 AM]
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    « Reply #10 on: December 02, 2007, 12:47:34 AM »
    Heh, the only reason why I'd say the Red Mage looks too knightish now is that the knight looks like he is wearing clothes when he should be wearing armor. Don't forget that Red Mage is a fighter as well as a mage, so don't worry about him being too beefy.
    « Last Edit: December 31, 1969, 11:00:00 PM by VincentCraven »
    I changed jobs and that has made all the difference.
    Asmo X [Posts: 1689]
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    • [December 02, 2007, 03:00:24 AM]
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    « Reply #11 on: December 02, 2007, 03:00:24 AM »
    I don't think much needs to be changed here. It looks really good and sufficiently different from the knight. The hat on the dead body maybe looks a little more round than it should based on the other pictures but that's not a huge deal, right?

    So...who's going to draw the profile picture for the Red Mage then?
    « Last Edit: December 31, 1969, 11:00:00 PM by Asmo X »
    karsten
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    • [December 03, 2007, 06:30:41 AM]
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    « Reply #12 on: December 03, 2007, 06:30:41 AM »
    aproved by me. :D
    « Last Edit: December 31, 1969, 11:00:00 PM by karsten »
    The Sometimes Here, Mostly Gone Spriter
    Kuraudo Sutoraifu [Posts: 903]
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    • [December 04, 2007, 12:01:05 AM]
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    « Reply #13 on: December 04, 2007, 12:01:05 AM »
    I'm still having troubles with the hat from behind.  Everything I try turns out being at the wrong angle or just plain ugly.  If anyone wants to try a crack at it, please do, because I'm losing patience.  I might start my blue mage sprite just to feel like I'm accomplishing something and then come back to the red mage in couple of days.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
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    Xifanie (Webmistress) [Posts: 4360]
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    • [December 04, 2007, 09:00:27 PM]
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    « Reply #14 on: December 04, 2007, 09:00:27 PM »
    If you want, I can make a custom edited event that animates the unit in every possible way. Obviously, shooting an arrow with a sword will always look ugly. :/
    « Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    The Sometimes Here, Mostly Gone Spriter
    Kuraudo Sutoraifu [Posts: 903]
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    • [December 05, 2007, 05:37:08 PM]
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    « Reply #15 on: December 05, 2007, 05:37:08 PM »
    That would be wonderful.  It would still require me to learn how to patch the game, but that is still a great idea.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
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    • [December 05, 2007, 09:03:44 PM]
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    « Reply #16 on: December 05, 2007, 09:03:44 PM »
    Okay, Then I'll just ask a few questions before doing that so i can make most things in your favor.

    Your OS? (Windows/Mac OS?)
    What emulator are you using?
    « Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    The Sometimes Here, Mostly Gone Spriter
    Kuraudo Sutoraifu [Posts: 903]
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    • [December 05, 2007, 09:19:21 PM]
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    « Reply #17 on: December 05, 2007, 09:19:21 PM »
    I'm using Windows XP, and am currently using ePSXe as my emulator.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
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    Kuraudo Sutoraifu [Posts: 903]
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    • [December 08, 2007, 02:15:14 PM]
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    « Reply #18 on: December 08, 2007, 02:15:14 PM »
    I still can't even get any decnt look for the hat.  I just wanted to let people know that I am still working on the sprite.
    « Last Edit: December 31, 1969, 11:00:00 PM by Kuraudo Sutoraifu »
    karsten
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    • [December 10, 2007, 06:15:09 AM]
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    « Reply #19 on: December 10, 2007, 06:15:09 AM »
    Quote from: "Kuraudo Sutoraifu"
    I still can't even get any decnt look for the hat.  I just wanted to let people know that I am still working on the sprite.

    great to hear will you post a nother WIP?
    « Last Edit: December 31, 1969, 11:00:00 PM by karsten »
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