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WotL Slowdown Removal Patch  (Read 67910 times)
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Dchen40 [Posts: 9] Logged
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  • [April 13, 2012, 12:49:05 AM]
Re: Patch testing for WotL!
« Reply #120 on: April 13, 2012, 12:49:05 AM »
It has finally been done! Thank you to everyone who has endured and helped me through my suffering! I have never played a game feeling so satisfied haha.

I can delete the unstretch patch right now if I want to right?
defunct32 [Posts: 9] Logged
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  • [April 13, 2012, 05:18:08 PM]
Re: Patch testing for WotL!
« Reply #121 on: April 13, 2012, 05:18:08 PM »
It has finally been done! Thank you to everyone who has endured and helped me through my suffering! I have never played a game feeling so satisfied haha.

I can delete the unstretch patch right now if I want to right?

Happy for you! What did you do to fix the problem? Am just curious is all. ; )

EDIT: And yes, you can delete the unstretch patch if you wanna play it on the PSP full screen! Enjoy.
« Last Edit: April 13, 2012, 06:42:33 PM by defunct32 »
Dchen40 [Posts: 9] Logged
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  • [April 13, 2012, 06:53:52 PM]
Re: Patch testing for WotL!
« Reply #122 on: April 13, 2012, 06:53:52 PM »
I downloaded someone else's game.txt file because mine had mystical problems with it. Both txts were exactly the same, but mine just didn't work. My livepatch folder containing fftpsp and livepatch.prx was inside another livepatch folder so I deleted the outer one. Don't know if it was only one of these problems or both, but who cares now! :)
defunct32 [Posts: 9] Logged
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  • [April 13, 2012, 09:33:19 PM]
Re: Patch testing for WotL!
« Reply #123 on: April 13, 2012, 09:33:19 PM »
I downloaded someone else's game.txt file because mine had mystical problems with it. Both txts were exactly the same, but mine just didn't work. My livepatch folder containing fftpsp and livepatch.prx was inside another livepatch folder so I deleted the outer one. Don't know if it was only one of these problems or both, but who cares now! :)

Lol, I was right I know SOMETHING must be off :P

This is the original code:

ms0:/livepatch/livepatch.prx 1

ISO
livepatch <-- folder
'
|--fftpsp <-- folder
|--livepatch.prx
MP_ROOT
MUSIC
PICTURE
seplugins
VIDEO

"My livepatch folder containing fftpsp and livepatch.prx was inside another livepatch folder"

I assumed this is how your folder structure looked like?:

ISO
livepatch <-- folder
'
'--livepatch <-- folder
    |--fftpsp
    |--livepatch.prx
MP_ROOT
MUSIC
PICTURE
seplugins
VIDEO

This basically means you should add another syntax to the code:

ms0:/livepatch/livepatch/livepatch.prx

Both your code and your files arrangement were wrong, hehe, but I'm glad every thing is working out for you now! Have fun! ^.^
« Last Edit: April 13, 2012, 09:39:35 PM by defunct32 »
ZyloWolfBane [Posts: 2] Logged
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  • [April 17, 2012, 07:50:25 AM]
Re: Patch testing for WotL!
« Reply #124 on: April 17, 2012, 07:50:25 AM »
Made an account just to post this but...

The patch works like a dream, however I seem to run into crashes while using this along with Remotejoylite.

On its own with just the PSP its perfect, is there any tips for making it work properly with RMJ?
Will forever know too much about the PSP
Archaemic [Posts: 50] Logged
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  • [April 17, 2012, 08:04:21 AM]
Re: Patch testing for WotL!
« Reply #125 on: April 17, 2012, 08:04:21 AM »
I have not tested this in conjunction with Remotejoy. I could try doing so, but the problem is probably something I'd have to fix, if it's even a bug in my code and not just some weird interaction.
ZyloWolfBane [Posts: 2] Logged
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  • [April 17, 2012, 08:20:26 AM]
Re: Patch testing for WotL!
« Reply #126 on: April 17, 2012, 08:20:26 AM »
I have not tested this in conjunction with Remotejoy. I could try doing so, but the problem is probably something I'd have to fix, if it's even a bug in my code and not just some weird interaction.

Oh, alrighty then.

If you felt up to looking into it I'd personally appreciate it but I'm unsure as to whether or not there would be that great of a demand for it to make the project worth doing.

Just thought I'd offer up the issue in case anyone else might've run into it at any point, and possibly collaborate on any possible workarounds or ideas.

As for what was happening the game would either crash as its loading (Prior to the SquareEnix logo) or during the beginning of the game (The intro conversation inside the church), and it doesnt happen every single time, I've played past that point with my PSP and I'm going to try playing with RMJ on the rest of the game and see if any other issues arise.

But each time its crashed the screen will either get stuck (or go blank) and you can still hear the sound, the home button also still works.

Not sure if any of that helps :?

Regardless, I cant express just how awesome this patch is, I've played the PSX version of FFT to death and never played WOTL because of the PSP lag, and now I can fully enjoy it with no lag just as if this was still on the PSX, THANK YOU!!!!!
TragicHero [Posts: 10] Logged
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  • [May 08, 2012, 01:46:16 AM]
Re: WotL Slowdown Removal Patch
« Reply #127 on: May 08, 2012, 01:46:16 AM »
Is it possible to patch the ISO of this when playing it on the PCSP (PSP Emulator)??
Mediator
Eternal [Posts: 2548] Logged
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  • [May 08, 2012, 01:46:50 AM]
Re: WotL Slowdown Removal Patch
« Reply #128 on: May 08, 2012, 01:46:50 AM »
I don't see why not, but I've heard that PSP emulators are kinda meh.

Here dying, join my legion of undeath. Your blood, the roses on unhallow'd graves!
irvano [Posts: 1] Logged
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  • [May 09, 2012, 12:58:32 PM]
Re: WotL Slowdown Removal Patch
« Reply #129 on: May 09, 2012, 12:58:32 PM »
so sorry to ask such a noob question, Im an old time gamer but Im new here, I have left my PSP intact for a year when I suddenly want to grab it again and play FFT wotl,

Im currently running a 5.03 Prome 3 CFW PSP 3006

may I ask for instruction in installing this patch, thank you in advance for the help

Regards
超ぎらぎら I’m no joke
st4rw4k3r [Posts: 529] Logged
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  • [May 09, 2012, 11:19:31 PM]
Re: WotL Slowdown Removal Patch
« Reply #130 on: May 09, 2012, 11:19:31 PM »
Hello Irvano!

I have setup everything you need in the zip in this post.
Just download it and copy the folders into your psp when you hook it up to your computer.
Enjoy!

patch [Posts: 27] Logged
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  • [May 09, 2012, 11:42:49 PM]
Re: WotL Slowdown Removal Patch
« Reply #131 on: May 09, 2012, 11:42:49 PM »
Wow Archaemic, awesome contribution!

Is there any chance that you could remove the frame limit somehow? Being able to fast-forward some parts would be sublime.
Upokupo [Posts: 1] Logged
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  • [May 15, 2012, 12:35:53 AM]
Re: WotL Slowdown Removal Patch
« Reply #132 on: May 15, 2012, 12:35:53 AM »
Wow! Amazing.  Just joined to thank you for the hard work and the patch.  What an unbelievable difference! People weren't exaggerating at all.

Take care,
Upo.
Nellus [Posts: 1] Logged
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  • [May 20, 2012, 02:27:20 AM]
Re: WotL Slowdown Removal Patch
« Reply #133 on: May 20, 2012, 02:27:20 AM »
Made this account just to say:

Thank you so much for making this patch! I can finally enjoy this game to it's fullest. :D

Took a bit to get it to work. (miss spells out the wazzo via my fault lol)

You have done a great deed in the world of gaming sir. :cool:
chicobo329 [Posts: 2] Logged
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  • [May 28, 2012, 02:32:24 AM]
Re: WotL Slowdown Removal Patch
« Reply #134 on: May 28, 2012, 02:32:24 AM »
I'm having problems getting the patches to work on my PSP Slim. Here's all the details of my setup:

My memory stick's root consists of three folders: PICTURE, PS3, and PSP, seen here: http://i14.photobucket.com/albums/a335/chicobo329/ms0root.png

My PSP folder when opened looks like this: http://i14.photobucket.com/albums/a335/chicobo329/pspfolder.png

Here's seplugins which contains games.txt: http://i14.photobucket.com/albums/a335/chicobo329/seplugins.png

games.txt looks like this as instructed, adding the PSP to account for the root folders: http://i14.photobucket.com/albums/a335/chicobo329/gamestxt.png

livepatch folder has this, and the fftpsp folder contains the two .live patches (I'm too lazy to screencap that folder): http://i14.photobucket.com/albums/a335/chicobo329/livepatch.png

The custom firmware I'm using is called 6.60 PRO-B10, I'm having it run temporarily on my PSP and it is not permanent. When I reset the PSP, run the CFW and start my FFT:WotL (which is in UMD form by the way), the patches will not load. Is there something I'm missing in the process or is it a problem with the CFW I'm using?
« Last Edit: May 28, 2012, 02:43:33 AM by chicobo329 »
Will forever know too much about the PSP
Archaemic [Posts: 50] Logged
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  • [May 28, 2012, 02:43:57 AM]
Re: WotL Slowdown Removal Patch
« Reply #135 on: May 28, 2012, 02:43:57 AM »
the livepatch and seplugins folders go at the root of the memory stick--in the same folder as the PSP folder, not within the PSP folder itself.

If that still doesn't work, try renaming game.txt to game (if it warns you about changing the extension, then that wasn't the problem).
chicobo329 [Posts: 2] Logged
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  • [May 28, 2012, 02:52:54 AM]
Re: WotL Slowdown Removal Patch
« Reply #136 on: May 28, 2012, 02:52:54 AM »
I moved the livepatch and seplugins folders where instructed, but the patches will not work still. When I attempt to rename games.txt, I get a warning about changing the file extension so that must not be the problem. Is it the type of CFW I'm using that's the problem?

EDIT: Aha! It was a small misspell in games.txt. It should be game.txt! It now works fine.

I want to add that these patches are very welcome and you deserve a lot of kudos for making the game run a lot smoother!
DumanHatov [Posts: 1] Logged
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  • [May 30, 2012, 01:23:01 PM]
Re: WotL Slowdown Removal Patch
« Reply #137 on: May 30, 2012, 01:23:01 PM »
Hi, I put the patch and did as it was said, but the patch does not work why?
SnakekillerX [Posts: 1] Logged
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  • [May 31, 2012, 06:47:59 PM]
Re: WotL Slowdown Removal Patch
« Reply #138 on: May 31, 2012, 06:47:59 PM »
Hello everyone,

I just signed up to let everyone know that my brother and I have also tested this speed patch on multiplayer and it works fine there as well. 

No bugs were found while playing, and it didn't crash while pressing any/all combination of buttons.
I was using the UMD and he was using an ISO, they worked fine together using the same patch installation method and online.

A great job goes out to Archaemic on the patch, and on the rest of the community for beta testing.

Thanks very much for this patch.
« Last Edit: May 31, 2012, 07:10:11 PM by SnakekillerX »
jhayskie Logged
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  • [June 11, 2012, 06:42:10 AM]
Re: WotL Slowdown Removal Patch
« Reply #139 on: June 11, 2012, 06:42:10 AM »
hi st4rw4k3r
i tried downloading the link that you gave, and i believe, i have put them in the right places.

However how can i fix the screen its so small is there a fix for this TIA!!

I figured it out myself hehe, i just removed the unscretch.prc something and its all been working fine now the speed is almost the same with the PSX version. Thank you for this.
« Last Edit: June 11, 2012, 08:24:02 AM by jhayskie »
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