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FFMaster [Posts: 2459] Logged
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  • [December 30, 2011, 10:59:17 AM]
Final check for bugs before tournament
« on: December 30, 2011, 10:59:17 AM »
Current bugs fixed:

- Death proper X/Y values
- Raise 2 X fixed

If anything else pops up, tell me asap.

☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [December 30, 2011, 02:00:19 PM]
Re: Final check for bugs before tournament
« Reply #1 on: December 30, 2011, 02:00:19 PM »
Try checking to be sure that the ninjitsu skill names are displayed properly when being used in battle like suiton, meiton, ect...nothing wrong with being double sure.

He who fears being conquered is sure of defeat
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FFMaster [Posts: 2459] Logged
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  • [December 31, 2011, 12:07:13 PM]
Re: Final check for bugs before tournament
« Reply #2 on: December 31, 2011, 12:07:13 PM »
That's just currently impossible. Nothing can be done about it unfortunately, until someone works out why GSF doesn't work as it should for the AI.

☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [December 31, 2011, 12:31:15 PM]
Re: Final check for bugs before tournament
« Reply #3 on: December 31, 2011, 12:31:15 PM »
That is unfortunate...well i'll be uploading three more exhibition matches today or perhaps 3 matches in one video...so stay tuned for that

He who fears being conquered is sure of defeat
Melancthon [Posts: 256] Logged
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  • [January 01, 2012, 08:50:01 PM]
Re: Final check for bugs before tournament
« Reply #4 on: January 01, 2012, 08:50:01 PM »
When's the tournament?  I haven't checked things out in a while and this might be a good time to jump back in.

Just a collaborator plotting collaboration.
"WHATS ST AJORA'S DEAL DUDE!?"
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [January 01, 2012, 09:13:40 PM]
Re: Final check for bugs before tournament
« Reply #5 on: January 01, 2012, 09:13:40 PM »
We're not sure yet but by all means check out my marathon video I made Mel :)

He who fears being conquered is sure of defeat
Equip Ranged
SoySauceMaster [Posts: 34] Logged
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  • [January 04, 2012, 06:10:14 AM]
Re: Final check for bugs before tournament
« Reply #6 on: January 04, 2012, 06:10:14 AM »
Is it too late for me to join again? I want to have another go... I'll update my team just in case.
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [January 04, 2012, 11:58:55 AM]
Re: Final check for bugs before tournament
« Reply #7 on: January 04, 2012, 11:58:55 AM »
Its not too late SSM, its just checking for any changes being made before the tournament date is announced

He who fears being conquered is sure of defeat
Bad code, beware! The NOPs are coming to eat you!
formerdeathcorps [Posts: 1305] Logged
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  • [January 07, 2012, 11:07:06 PM]
Re: Final check for bugs before tournament
« Reply #8 on: January 07, 2012, 11:07:06 PM »
Ultima is improperly flagged.  The AI still thinks faith affects the damage output.
Mad Science is improperly flagged.  The AI thinks faith does not affect the output (though at MA + 90%, I don't think it matters).
A unit with 2 Swords but only one weapon (and one fist) only attacks once.
Armor and Head Break, if successful twice, do not cause physical damage on the second hit.
« Last Edit: January 07, 2012, 11:42:11 PM by formerdeathcorps »
The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.
ALL THE THINGS Official Caretaker.
RavenOfRazgriz (Global Moderator) [Posts: 2939] Logged
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  • [January 07, 2012, 11:49:20 PM]
Bad code, beware! The NOPs are coming to eat you!
formerdeathcorps [Posts: 1305] Logged
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  • [January 07, 2012, 11:59:27 PM]
Re: Final check for bugs before tournament
« Reply #10 on: January 07, 2012, 11:59:27 PM »
Also, can we please check that the formula for Cover Fire given in the Master Guide is right?  In all my testing, I never was able to hit the maximum stated damage.

The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.
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FFMaster [Posts: 2459] Logged
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  • [January 08, 2012, 09:16:27 PM]
Re: Final check for bugs before tournament
« Reply #11 on: January 08, 2012, 09:16:27 PM »
Ok, fixed Ultima and Mad Science. As Raven said, 2 Swords is not a bug, and happens in vanilla. No idea about Armor Break and Head Break, since all that was changed from vanilla was that it has CF flagged.

As for Cover Fire, patcher has it as what is listed in the master guide, while you have maintained that it's {1...X} * [PA + (PA + Y) / 2]. Try checking against your formula.

☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [January 11, 2012, 12:02:35 PM]
Re: Final check for bugs before tournament
« Reply #12 on: January 11, 2012, 12:02:35 PM »
If anyone has any requests for matches or would just like to see their teams in combat before the tournament begins feel free to PM me. If you do I will get started on videos of your team tomorrow

He who fears being conquered is sure of defeat
Dol [Posts: 304] Logged
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  • [January 11, 2012, 01:46:06 PM]
Re: Final check for bugs before tournament
« Reply #13 on: January 11, 2012, 01:46:06 PM »
I'm assuming its going to be 1 team per person and then filling in with alternates to fill up the bracket?  Is it going to be single or double elimination?  If its double elim, do alternate teams automatically "lose" to primarys in the first round and go into the losers bracket?
doriantoki [Posts: 82] Logged
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  • [January 11, 2012, 06:46:48 PM]
Re: Final check for bugs before tournament
« Reply #14 on: January 11, 2012, 06:46:48 PM »
Are we doing a team (multiple board members) vs. other teams type of thing?  Or just a basic single free for all?
Gaignun [Posts: 323] Logged
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  • [January 13, 2012, 06:26:20 AM]
Re: Final check for bugs before tournament
« Reply #15 on: January 13, 2012, 06:26:20 AM »
Petrify's success rate seems to be Hit_F(MA + 75).  Do you want to tone that down for the tounament?
« Last Edit: January 13, 2012, 06:38:16 AM by Gaignun »
Fighting Spirit
Barren [Posts: 1578] Logged
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  • [January 13, 2012, 05:22:52 PM]
Re: Final check for bugs before tournament
« Reply #16 on: January 13, 2012, 05:22:52 PM »
Maybe lower it to Hit_F(MA + 55) would be a fair way to do it

He who fears being conquered is sure of defeat
Bad code, beware! The NOPs are coming to eat you!
formerdeathcorps [Posts: 1305] Logged
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  • [January 13, 2012, 07:07:00 PM]
Re: Final check for bugs before tournament
« Reply #17 on: January 13, 2012, 07:07:00 PM »
I thought it said MA + 50 in the Master Guide.  Did FFM forget to fix this one too?

The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.
☯☯☯☯
FFMaster [Posts: 2459] Logged
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  • [January 13, 2012, 08:50:35 PM]
Re: Final check for bugs before tournament
« Reply #18 on: January 13, 2012, 08:50:35 PM »
Ok, fixed up Petrify, Blind and Poison to what's listed in the current Master Guide. I've checked through all the spells, and nothing else appears to be wrong. If nothing else major appears, I'll release a c version tomorrow.

☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
Gaignun [Posts: 323] Logged
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  • [January 15, 2012, 08:39:39 PM]
Re: Final check for bugs before tournament
« Reply #19 on: January 15, 2012, 08:39:39 PM »
Have hosts been decided for S6?
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