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Glain [Posts: 448]
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  • [October 02, 2011, 03:50:13 PM]
So a while back I wanted to be able to use jobs 3A and 3B for some characters, and not have to go through the process of using another character's job like Simon's, replacing 3A with Simon, replacing Simon with my character, making the ENTD edits, etc. Much easier if I can just use jobs 3A and 3B, and point them to unused entries in unit.bin and wldface.bin (Like 08 or 09).

In the help section I whipped up this patch, which is a quick and dirty way to get exactly that (Job 3A uses 08, Job 3B uses 09).


But then we figured it'd be useful to be able to change these entries for any job. So we discussed making a spreadsheet for it. Raven was going to write one, but then it seems I pre-empted him.

This spreadsheet should allow you to change which entries in unit.bin and wldface.bin are used for each base job. So, if you want to make Gafgarion's guest job (0x17) look like Reis in the formation screen, job wheel, battle prepation screens, etc? Just change the his entry from 0D to 07. Want to overwrite unused entries in unit.bin/wldface.bin and tie them to specific base jobs? Sure.

Attached is the spreadsheet. Basically you just edit the yellow column, then copy the XML from the XML tab into a .XML file in the same directory as FFTorgASM and use it to apply the patch.

I labelled the base jobs in the spreadsheet with what they're used for in the game currently, but interestingly, I couldn't figure out what jobs 0x35 - 0x39 are actually used for, if anything. Are those all unused? That might open up some possibilites for adding more characters without having to take jobs that are in use.
May I kill him?
Pride [Posts: 821]
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  • [October 02, 2011, 05:39:20 PM]
Awesome! This will be a great help for patch makers that add extra characters throughout the game (I know et greatly needs this .-.)

    • Modding version: PSX
  • Check out my ASM thread. Who doesn't like hax?
    I'ma Firin Mah Lazorz!
    RandMuadDib [Posts: 381]
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    • [October 02, 2011, 06:34:23 PM]
    Rockstar! Much less manual hexing ftw!

    I will show you the power of SARDIIIIINES!!!!
    Mediator
    Eternal [Posts: 3031]
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    • [October 02, 2011, 06:35:49 PM]
    Yes, this is VERY useful. Thanks a ton!

    "You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
    Timbo [Posts: 522]
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    • [December 25, 2013, 03:14:57 AM]
    Sorry about the Necropost but this IS the definitely the most appropriate place to post this. I have a request. Is there anyway this spreadsheet could be expanded to cover the entire job list through 9F? It would be nice to be able to reassign portraits and formations for some of those blank monster jobs at the bottom. As it stands right now I've had to do redo my ENTD twice and its looking like I'm going to have to do it a third time. Having an expanded version of this awsome tool would make this a lot simpler.
    Glain [Posts: 448]
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    • [December 26, 2013, 07:42:46 PM]
    I don't think the generic jobs use the same tables as the special ones for this.  If I look past the end of what I have as one of the tables, I see a bunch of numbers too low to correspond to generic job entries, then higher numbers like 5E, 5F which aren't even in UNIT.BIN.
    Timbo [Posts: 522]
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    • [December 26, 2013, 08:16:02 PM]
    Thanks for getting back to me. What about the special monster jobs below those? Specifically 8E through 9F?
    Glain [Posts: 448]
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    • [December 26, 2013, 08:37:01 PM]
    I don't know if they're treated any differently from other monster jobs; even if they are, I don't think they're in the same tables; the tables seem to stop just before 4A (Squire).
    Timbo [Posts: 522]
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    • [December 26, 2013, 11:50:23 PM]
    Thank you very much for explaining Glain. I really appreciate it, even if I don't want it to be true. I still love this spreadsheet.
    Luiakyn [Posts: 277]
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    • [March 12, 2014, 04:05:47 PM]
    Sorry about the Necropost

    -Thank you- for the Necro post. I've been looking for something like this -- not sure how I missed it.
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