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Please use .png instead of .bmp when uploading unfinished sprites to the forum!

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Choto [Posts: 820]
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  • [March 09, 2012, 08:21:24 PM]
PSX info resource/ .TIM format info
« on: March 09, 2012, 08:21:24 PM »
This seems extremely useful. This guy talks about all kinds of different things about PSX hacking and how things work. Alot of it was above my head, but some of you more talented ASMer's may find this very enlightening... or not so much, idk. Either way, I strongly urge you to take a look

This is a link to a small document a guy named Klarth wrote about .TIM files. Again, it may shed some light on things... or maybe not.
SaGa Frontier Hacker
Pickle Girl Fanboy [Posts: 1482]
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  • [March 09, 2012, 10:05:10 PM]
Re: PSX info resource/ .TIM format info
« Reply #1 on: March 09, 2012, 10:05:10 PM »
Thanks, I've actually been looking for something like this, for dealing with palettes in SaGa Frontier.
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