(per FF Masters Hacks)
Wall status does nothing and AI attacks units with wall status.
change 40 to 00
change 80 to 00
This makes the status itself blank, but allows the CT to be used elsewhere, or you can code your own status effect if you really wanted to.
SO, my question is, if i Implement this hack, could I essentially use it as a provoke type of skill where AI is forced to attack one unit if it has wall active? Or am I understanding it wrong? And will the AI still attack other units in range or focus solely on this unit?