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[OLD] KoI's Sprite Thread  (Read 11230 times)
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Kagebunji [Posts: 4307]
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  • [October 13, 2010, 04:19:51 PM]
[OLD] KoI's Sprite Thread
« on: October 13, 2010, 04:19:51 PM »
Well, we got one sprite down! Lenneth has taken her place in spoiler bracket. If all goes well, we will have Cleric too(I hope Mav will do the palettes on HK).



Cadet

Engineer

Valkyrie

Warrior

Sorcerer

Rogue

Harlequin

Cleric

Assassin

Tactician

Hexer

Cultist

Mage Slayer

Chocobo Knight

Eldritch

Myrmidon

Arcanist

Keeper

Riskbreaker

Prophet
« Last Edit: December 31, 2014, 03:24:32 PM by Xifanie »
Thou art I, and I art thou...
Archael
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  • [October 13, 2010, 04:58:15 PM]
Re: KoI's Sprite Thread
« Reply #1 on: October 13, 2010, 04:58:15 PM »
Valkyrie concept:

Kagebunji [Posts: 4307]
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  • [October 13, 2010, 05:02:59 PM]
Re: KoI's Sprite Thread
« Reply #2 on: October 13, 2010, 05:02:59 PM »
Ok, so we have first image. I bet the arm will look way different in my attempt, getting such thing done is very hard. Hair and legs are very doable, I actyally want to use Agrias's redone sprite as base, change the hair, palette and try to differ it from base more, sounds good enough?

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Kagebunji [Posts: 4307]
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  • [October 17, 2010, 12:47:32 AM]
Re: KoI's Sprite Thread
« Reply #3 on: October 17, 2010, 12:47:32 AM »
I added some images to the jobs, Zod said it is okay to take those from main, so that is what I did. Suggestions are welcome. Oh, I didn't knew how you want some characters to look (for example Undead), so you may think they are out of place.

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Asmo X [Posts: 1689]
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  • [October 17, 2010, 06:32:40 AM]
Re: KoI's Sprite Thread
« Reply #4 on: October 17, 2010, 06:32:40 AM »
Same critiques I always make about these sprites. All of Lijj's ports need to be redone by mav or someone competent and a lot of the palettes for sprites that come from IA are pretty ugly to look at. The cleric sprites have a lot of problems. The hoods in particular appear to be shaded on all sides and a little too minimally. The female Cleric should be made from scratch in my opinion. It's pretty boring.
Archael
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  • [October 17, 2010, 08:23:41 AM]
Re: KoI's Sprite Thread
« Reply #5 on: October 17, 2010, 08:23:41 AM »
the only sprites I feel fit are those rogues and maybe guardian

everything else needs to be original content

(btw undead are supposed to be undead humans, not skeletons and not vampires)
Kagebunji [Posts: 4307]
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  • [October 17, 2010, 12:57:01 PM]
Re: KoI's Sprite Thread
« Reply #6 on: October 17, 2010, 12:57:01 PM »
So all except these three are out? Shit this makes my work surely harder, haha. I could paste other hood over Cleric, but since Arch says they don't fit, I see no reason for doing it. So what do you think would work for undeads? I thought of something like Lich from Tactics Ogre: Knight of Lodis.

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French Maid
Xifanie (Webmistress) [Posts: 4398]
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  • [October 17, 2010, 01:10:59 PM]
Re: KoI's Sprite Thread
« Reply #7 on: October 17, 2010, 01:10:59 PM »
I don't think guardian fits so well.
I thought We could just use Kage's Valkyrie, after all, it's a Valkyrie. He just needs to complete it.
Zozma had some sniper female sprite we could use for marksmen.
I like scholar for historian.
Alchemist? lol? this shitty palette swap? the original palette was better.

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    Kagebunji [Posts: 4307]
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    • [October 17, 2010, 01:15:57 PM]
    Re: KoI's Sprite Thread
    « Reply #8 on: October 17, 2010, 01:15:57 PM »
    I think I will ditch adding the braid on to Lenneth, it is not fitting very well(size I mean), I had many problems doing the damage taking frame with braid, I still didn't found solution. So I will just ditch the braid, no one said it has to be exact like the original lol. So Valkyrie is done, I just need to erase the braid on those few frames. Jimmy's scholar fits very well to me too. Melodia is a nice sprite, and will probably fit for marksmen yeah, but her breasts are gigantic, hehe.

    Thou art I, and I art thou...
    Kagebunji [Posts: 4307]
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    • [October 17, 2010, 06:29:32 PM]
    Re: KoI's Sprite Thread
    « Reply #9 on: October 17, 2010, 06:29:32 PM »
    I was browsing through the old topics in spriting section and came across this link
    http://www.fucandofft.blogger.com.br/
    There are many portraits and sprites in there, most of them aren't executed very well, but they are nice ideas to work with. Check it out and say if you like anything from there.

    Thou art I, and I art thou...
    Archael
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    • [October 17, 2010, 08:15:10 PM]
    Re: KoI's Sprite Thread
    « Reply #10 on: October 17, 2010, 08:15:10 PM »
    cool page, nice find. I'm going to paste the concepts i feel have potential to become something in KOI and why

    War Chocobo

    A sprite of this would be perfect for special recruitable (and enemy) chocobos, and for people who like to use Choco Knights

    Satyr monster?

    Dunno

    Female Assassin?

    This is interesting, could work well for female assassin. She looks very serious business, and the colors fit well

    Goblin Mage

    Also very cool concept, coud totally turn into a new monster job (I have a feeling zodiac's gonna improve monster system a ton, whether by switchable skills or something else)

    Evil Spirit

    Needs work obviously but could function for a demon or undead monster

    Mech

    Potential? dunno
    Archael
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    • [October 19, 2010, 04:00:09 PM]
    Re: KoI's Sprite Thread
    « Reply #11 on: October 19, 2010, 04:00:09 PM »
    harlequin concept:

    Kagebunji [Posts: 4307]
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    • [October 19, 2010, 05:02:59 PM]
    Re: KoI's Sprite Thread
    « Reply #12 on: October 19, 2010, 05:02:59 PM »
    Lol, what is the thing on his head? Some kind of mask? It won't look well in sprite-form. Overall killer design, looks like some crazy clown-knight, haha.

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    Archael
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    • [October 19, 2010, 05:04:07 PM]
    Re: KoI's Sprite Thread
    « Reply #13 on: October 19, 2010, 05:04:07 PM »
    hehe

    the mask doesn't need to be like that.. this is just a concept

    but yeah looks pretty interesting right?
    Kagebunji [Posts: 4307]
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    • [October 22, 2010, 09:38:29 PM]
    Re: KoI's Sprite Thread
    « Reply #14 on: October 22, 2010, 09:38:29 PM »
    Ok, Lenneth is done
    viewtopic.php?f=16&t=405&p=127103#p127103

    I also PM'd Mav to help me with HK palette, since there are many problems with the current. I also fixed the sprite overall, since there were some bugs.

    Thou art I, and I art thou...
    Kagebunji [Posts: 4307]
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    • [October 22, 2010, 10:26:37 PM]
    Re: KoI's Sprite Thread
    « Reply #15 on: October 22, 2010, 10:26:37 PM »
    I renamed the tree and erased old ideas, though I left scholar in the arcanist bracket, dunno if it fits though. Arch told he will post concpets anytime soon.

    Thou art I, and I art thou...
    Archael
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    • [October 22, 2010, 10:50:45 PM]
    Re: KoI's Sprite Thread
    « Reply #16 on: October 22, 2010, 10:50:45 PM »
    eff fr

    Some ideas

    Cultist (but with a human face, not the one this guy has)

    Cultist 2



    Warrior (without helmet)
    Kagebunji [Posts: 4307]
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    • [October 22, 2010, 11:08:36 PM]
    Re: KoI's Sprite Thread
    « Reply #17 on: October 22, 2010, 11:08:36 PM »
    Haven't we decided on Warrior already, my Guardian was s'posed to be him? :o But if you don't want Guardian, it's fine. This Warrior consists of:
    -chest that is very similiar to Delita(these buttons and all)
    -legs look surprisingly similiar to Delita'a as well(bottom part armor, upper is chain mail(Delita has leather, not chainmail but who cares))
    -arms looks like biggest pain to me, IMO Ramza CH2 would fit, spikes and shit
    -hair is all our imagination
    So all I said results in this:

    Am I right?

    Thou art I, and I art thou...
    Archael
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    • [October 23, 2010, 05:14:45 AM]
    Re: KoI's Sprite Thread
    « Reply #18 on: October 23, 2010, 05:14:45 AM »
    no way

    your guardian isn't perfect, but it's ALOT better than that sprite of mr. conquistador

    lol
    Kagebunji [Posts: 4307]
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    • [October 23, 2010, 02:03:12 PM]
    Re: KoI's Sprite Thread
    « Reply #19 on: October 23, 2010, 02:03:12 PM »
    Mav is working on palettes for Guardian so that he will fit in more. I also found this by accident, it works very well for that Evil Spriit if you ask me.

    Thou art I, and I art thou...
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