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New maps in progress.  (Read 2512 times)
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-Event editor- Creator of CoP
Kokojo [Posts: 1759] Logged
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  • [August 18, 2010, 06:17:47 AM]
New maps in progress.
« on: August 18, 2010, 06:17:47 AM »
Road and moutains.
Still needs :
Color tweeks. Adjustements.





Modifed Bar
Still needs :
More drinks.

« Last Edit: February 22, 2011, 02:57:44 AM by Kokojo »
Thief of Fate
Argy [Posts: 145] Logged
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  • [August 18, 2010, 10:10:18 AM]
Re: New maps in progress.
« Reply #1 on: August 18, 2010, 10:10:18 AM »
Most impressive,

You should be well pleased with those results. I totally love the indoor one!! Keep up the great work!!

 :)

FFH, where all your dreams come true..... Mine certainly have! Thank you all!
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4151] Logged
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  • [August 18, 2010, 11:26:27 AM]
Re: New maps in progress.
« Reply #2 on: August 18, 2010, 11:26:27 AM »
Koko this is awesome! Tell me is doing such things very hard? I would love to try it too.

Thou art I, and I art thou...
The old (un)wise bastard
Dome [Posts: 4755] Logged
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  • [August 18, 2010, 04:58:44 PM]
Re: New maps in progress.
« Reply #3 on: August 18, 2010, 04:58:44 PM »
Fucking well done, ex-boss

Friends are like boobs:
Some are big, some are small
Some are real, some are fake
I am serious...and don't call me Shirley.
Tigerspike [Posts: 139] Logged
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  • [August 18, 2010, 05:28:58 PM]
Re: New maps in progress.
« Reply #4 on: August 18, 2010, 05:28:58 PM »
Very nice.  I can't wait to see them when you are finished with them.

Oh come now. That doesn't even make sense. How can flimsy paper possibly beat the raw density of stone?
Archael Logged
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  • [August 20, 2010, 07:32:39 PM]
Re: New maps in progress.
« Reply #5 on: August 20, 2010, 07:32:39 PM »
looks good
Has love problems
MiKeMiTchi [Posts: 1927] Logged
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  • [September 02, 2010, 06:13:05 PM]
Re: New maps in progress.
« Reply #6 on: September 02, 2010, 06:13:05 PM »
Do you have an in-game screenshot of it, Kokojo?
Those look pretty interesting.

Jot5 GFX Designer :: Spriter :: Mitchi
Serious Business.
GeneralStrife [Posts: 1436] Logged
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  • [November 07, 2010, 05:13:01 PM]
Re: New maps in progress.
« Reply #7 on: November 07, 2010, 05:13:01 PM »
dayam!
-Event editor- Creator of CoP
Kokojo [Posts: 1759] Logged
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  • [February 22, 2011, 02:57:57 AM]
Re: New maps in progress.
« Reply #8 on: February 22, 2011, 02:57:57 AM »
Updated today.

One map done.
Cheetah [Posts: 3643] Logged
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  • [February 22, 2011, 06:21:59 AM]
Re: New maps in progress.
« Reply #9 on: February 22, 2011, 06:21:59 AM »
The map is looking pretty decent Kokojo. That carriage must have taken forever to make.

Current Projects:
dbp [Posts: 75] Logged
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  • [February 22, 2011, 11:43:26 AM]
Re: New maps in progress.
« Reply #10 on: February 22, 2011, 11:43:26 AM »
Waow, you can already custom maps that much ?
I thought that map customization would be a big plus for my project but now........

The big question is, should i spend much time creating a map editor if maps can already be custom  that much in the real game ?

Forget my babbling, good job Kokojo !

Final Fantasy Flashtics v0.6 --->
The old (un)wise bastard
Dome [Posts: 4755] Logged
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  • [February 22, 2011, 01:44:56 PM]
Re: New maps in progress.
« Reply #11 on: February 22, 2011, 01:44:56 PM »
Waow, you can already custom maps that much ?
I thought that map customization would be a big plus for my project but now........

The big question is, should i spend much time creating a map editor if maps can already be custom  that much in the real game ?

Forget my babbling, good job Kokojo !
Yeah
Even if someone (awesome like Koko) can edit maps, a tool that allows everyone a better, easier customization is always worth the effort
ALWAYS! xD

Friends are like boobs:
Some are big, some are small
Some are real, some are fake
Cheetah [Posts: 3643] Logged
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  • [February 22, 2011, 04:32:36 PM]
Re: New maps in progress.
« Reply #12 on: February 22, 2011, 04:32:36 PM »
Our current map editor is quite excellent. It is time consuming, but that is because of the high level of detail. If dbp made a map editor they would likely be simpler and more streamline, so that would be one plus. The map that I have been "working on" is completely from scrap. The polygons are quite easy, applying textures just takes forever and that is where I am stuck.

http://ffhacktics.com/smf/index.php?topic=2479.180

Here is the link for those who do not know.



Current Projects:
Serious Business.
GeneralStrife [Posts: 1436] Logged
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  • [February 23, 2011, 12:39:28 AM]
Re: New maps in progress.
« Reply #13 on: February 23, 2011, 12:39:28 AM »
Koko, that is looking pretty sweet. Very impressive.
-Event editor- Creator of CoP
Kokojo [Posts: 1759] Logged
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  • [December 23, 2011, 08:55:01 AM]
Re: New maps in progress.
« Reply #14 on: December 23, 2011, 08:55:01 AM »
Started working on this yesterday during a white night.

The map that was destroyed to make place for this one was zeklaus desert.
The dark part are what's walkable.

I will add more columns.
The old (un)wise bastard
Dome [Posts: 4755] Logged
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  • [December 23, 2011, 08:58:24 AM]
Re: New maps in progress.
« Reply #15 on: December 23, 2011, 08:58:24 AM »
Epic and awesome as always
Good job

Friends are like boobs:
Some are big, some are small
Some are real, some are fake
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4151] Logged
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  • [December 26, 2011, 03:10:59 PM]
Re: New maps in progress.
« Reply #16 on: December 26, 2011, 03:10:59 PM »
I have no idea what this is supposed to be though. Any explanations?

Thou art I, and I art thou...
-Event editor- Creator of CoP
Kokojo [Posts: 1759] Logged
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  • [February 02, 2012, 01:30:48 PM]
Re: New maps in progress.
« Reply #17 on: February 02, 2012, 01:30:48 PM »
A underground wine cave. And a secret passage, also.
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