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mav [Posts: 2610]
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  • [September 19, 2009, 06:22:21 PM]
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« Reply #180 on: September 19, 2009, 06:22:21 PM »
Oh, no I knew you were talking about the female Gambler. The male Gambler's here just so I won't lose him.

Anyway, yeah, lemme know what's up with the female Gambler. She shouldn't be too tough to fix, but we'll cross that bridge when we come to it.
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Zozma [Posts: 4604]
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  • [September 19, 2009, 11:03:05 PM]
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« Reply #181 on: September 19, 2009, 11:03:05 PM »
well,  its just i think the transition from the eye color to the skin tone on the male gambler is missing an in between.

it would be better to keep it more natural colors like brown but it looks like the brown hair doesn't go dark enough (dont try to adjust that!) . other than that i think the portrait is perfect. so maybe those clothes need to be softer shades...

look at my avatar, i made it so that the green blends in with the background color which in turn connects to the skin tone pretty well. also the shade of green is more pastel. the lightest eye color isnt even green but its the background color. (this was also used for clouds blue eyes)

is the sprite complete too btw? cause its really nice
« Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [September 19, 2009, 11:35:39 PM]
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« Reply #182 on: September 19, 2009, 11:35:39 PM »
Wanna see it?
Can anyone work on it for me? hahaha.. I'll send you the .gal file. :)

Arg.. I should have based her from Melodia..
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
Jot5 GFX Designer :: Spriter :: Mitchi
Wasabi [Posts: 187]
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  • [September 20, 2009, 01:41:39 AM]
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« Reply #183 on: September 20, 2009, 01:41:39 AM »
I... think I'm in love! She looks awesome!! :D
« Last Edit: December 31, 1969, 11:00:00 PM by Wasabi »
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [September 20, 2009, 01:51:20 AM]
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« Reply #184 on: September 20, 2009, 01:51:20 AM »
yes.. but not finished yet..
since job sprites aren't important compared with others, currently..
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
Jot5 GFX Designer :: Spriter :: Mitchi
mav [Posts: 2610]
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  • [September 20, 2009, 11:35:30 AM]
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« Reply #185 on: September 20, 2009, 11:35:30 AM »
Great job, MiKe. Right now I'm [still] having computer issues. I'll hop to some more portrait editing once things stabilize down here...
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Zozma [Posts: 4604]
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  • [September 20, 2009, 03:50:19 PM]
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« Reply #186 on: September 20, 2009, 03:50:19 PM »
ohh sweet, im loving it so far
« Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
Kagebunji [Posts: 4321]
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  • [January 05, 2010, 05:32:05 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #187 on: January 05, 2010, 05:32:05 PM »
I will be stealing this Male Gambler sprite and reworking it into Bikke if you don't mind >:D

Thou art I, and I art thou...
Zozma [Posts: 4604]
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  • [May 15, 2010, 11:42:31 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #188 on: May 15, 2010, 11:42:31 PM »
so tell me, what ever happened to these gambler sprites? even if the project is on hold, shouldn't they, (in whatever state they are in) be on the sprites page by now?

Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
Kagebunji [Posts: 4321]
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  • [May 15, 2010, 11:56:09 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #189 on: May 15, 2010, 11:56:09 PM »
Again, Zozma, laziness of creator, or unfinished by any chance.

Thou art I, and I art thou...
mav [Posts: 2610]
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  • [May 16, 2010, 03:22:41 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #190 on: May 16, 2010, 03:22:41 PM »
I haven't seen MiKe in a while, but I'm sure he has the sprites somewhere. I know the male Reliquian is completed as well, but the sprite itself wasn't too great anyway, so...
Kagebunji [Posts: 4321]
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  • [May 16, 2010, 04:31:46 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #191 on: May 16, 2010, 04:31:46 PM »
Hm, it wasn't that bad, I would like to have Gambler and Reliquian, I will post em both once I have them. Any idea where Reliquian could be?

Thou art I, and I art thou...
Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [May 17, 2010, 05:11:52 AM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #192 on: May 17, 2010, 05:11:52 AM »
If I'm not mistaken, I think I have both in my notebook.

Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
Kagebunji [Posts: 4321]
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  • [May 17, 2010, 12:34:19 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #193 on: May 17, 2010, 12:34:19 PM »
Post them up please. I can fix the Reli's face(that was the problem IIRC), then he will be submitted. As to Gambler, it can go straight to submit topic I s'pose.

Thou art I, and I art thou...
mav [Posts: 2610]
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  • [May 17, 2010, 04:24:47 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #194 on: May 17, 2010, 04:24:47 PM »
There may have also been some shading issues with the Reliquian, and I don't think the creator of the sprite fully utilized all 16 slots on the palette. If you're gonna take a crack at it, let me know. That way I can update the palettes and the sprite will be pretty much ready.

If necessary, I'll do the Gambler palettes as well.
Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [May 18, 2010, 01:09:13 AM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #195 on: May 18, 2010, 01:09:13 AM »
Alright, I'll post them when I get back.

Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [May 18, 2010, 04:08:06 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #196 on: May 18, 2010, 04:08:06 PM »
I still have them. :)

Jot5 GFX Designer :: Spriter :: Mitchi
mav [Posts: 2610]
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  • [May 18, 2010, 04:13:27 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #197 on: May 18, 2010, 04:13:27 PM »
Wait, was the female Gambler even completed?
Kagebunji [Posts: 4321]
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  • [May 18, 2010, 04:32:58 PM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #198 on: May 18, 2010, 04:32:58 PM »
Hm, Mike had it done once, but said he need to rework it, so no, I doubt it, Mav

Thou art I, and I art thou...
Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [May 19, 2010, 01:09:39 AM]
Re: Gambler Job Discussion Thread (Update on First Post!)
« Reply #199 on: May 19, 2010, 01:09:39 AM »
Complete sheet, yes. 100%, I'm not sure. I have the sheets.

Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
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