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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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French Maid
Xifanie (Webmistress) [Posts: 4398]
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  • [January 06, 2016, 03:59:34 PM]
Re: CoP Progress Log, Suggestions & Bugs
« Reply #100 on: January 06, 2016, 03:59:34 PM »
That bug happens because, either the victory screen is not showing at all, or the portion of the victory that saves the battle changes back to WORLD is not present. Fix? Copy/paste everything in a DarkScreen() from a regular vanilla victory event.
It's not just the items; it's the JP, the experience, the levels, the perma death... all those as if they never happened.

    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [January 08, 2016, 12:02:40 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #101 on: January 08, 2016, 12:02:40 AM »
    A big thanks Xifanie. Seems all that was missing was a few waitforinstructions, apparently.

    Planning a version with most fixed bugs,  to be out next week if I can manage it.

    Toshiko.
    Only 2 emulators. I admit I could have tried more but it never popped in my head. And the cleanest ISO I could find.

    I keep leaving, I keep coming back. Boomerang boy.
    Event Kid, Mr. Peanut
    Jumza [Posts: 1518]
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    • [January 18, 2016, 07:50:56 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #102 on: January 18, 2016, 07:50:56 PM »
    Hey man, really great work on chapter 3! I enjoyed it, vicariously through CT5 Holy's playthrough, since I don't have a computer right now, a lot, and I'm excited to play it myself. If I may offer a suggestion or two based on my observations of his videos:


    All in all, great work! I love to see how creative you got with some of the fights, and your map work is awesome (even if it's a little rough around the edges :P)

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    Guru [Posts: 195]
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    • [January 19, 2016, 12:50:06 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #103 on: January 19, 2016, 12:50:06 AM »
    I second this. I don't know why I didn't post any thing about the game play in my posts  :oops:. Unfortunately I can't remember how the battles went now  :cry:. I plan on doing another play through once you update with fixes so I'll make sure I remember to post more on the subject.
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [January 25, 2016, 06:34:56 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #104 on: January 25, 2016, 06:34:56 PM »
    Mmmm I had no luck trying to stop the crash so far, but I've also been fairly buzy. Il upload a version with the item bug fixed at least tomorrow, and a few items corrections, and Il see about making THAT ??? stronger. In my game she nearly rampaged me.

    I keep leaving, I keep coming back. Boomerang boy.
    Guru [Posts: 195]
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    • [January 25, 2016, 09:04:43 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #105 on: January 25, 2016, 09:04:43 PM »
    Sweet deal kokojo looking forward to another play through!

    Now as far as making ??? stronger.... If you were having trouble then it might not need an increase in difficulty. If I remember right it really just needed an AI adjustment or something. If you check out CT5Holy's video I had a very similar experience.




     I do have a thought though....

    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [January 28, 2016, 09:02:14 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #106 on: January 28, 2016, 09:02:14 PM »
    Gah. Had emergency teeth treatment because my wisdom tooth infected itself.

    This will be delayed a bit.

    I keep leaving, I keep coming back. Boomerang boy.
    The Puppet ---Master---
    Elric (Overseer) [Posts: 4066]
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    • [January 28, 2016, 10:46:29 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #107 on: January 28, 2016, 10:46:29 PM »

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    Mograine_D [Posts: 26]
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    • [February 01, 2016, 06:48:30 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #108 on: February 01, 2016, 06:48:30 AM »
    Hey loving the game so far its ALOT of fun.. really enjoying the battle after battle + loot chests you have going on.. really loving that.. didt know where else to post about bugs I started with the chapter 3 download.. so far all of chapter 1 totally bug free but then I get into chapter 2 we get threw the scene at the bar where lysay hires two assassins to kill that one dude forget his name that wronged her then after that it goes to a picture of a town then freezes like that.. just stays on the picture of the town playing music, sat there watching TV for 34mins and it still did nothing.. tried restarting the game and going back thinking maybe my save was bugged but it still did nothing.. any suggestions? really want to play chapters 2 and 3
    thanks a ton guys, again GREAT WORK on this game!

    • Modding version: PSX
  • Chuuuuurrrrge!!
    Guru [Posts: 195]
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    • [February 01, 2016, 04:47:12 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #109 on: February 01, 2016, 04:47:12 PM »
    What emulator? I made it all the way through without problems on psxfin
    Lucifer_zero [Posts: 76]
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    • [February 10, 2016, 09:42:00 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #110 on: February 10, 2016, 09:42:00 AM »
    Helloow, im back from abyss !!!

    Im just really help to see Kokojo back on this project, i remember playing it couple years before i need to focus on college, dowloaded it yesterday and played a lil, BUT... this thing anoyed me to, it the same with me,


    I must admit that I too have experienced the inventory bug. I stole a variety of items (in the jail break scenario where you get generic heroes to join, I believe in Chp 1) and was excited to equip them only to find them no longer in my inventory. I believe some other items were missing too.


    My english sucks... and i know this.

    Currently playing:
    - FFT +, by Dome
    - CCP, by Celdia
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [February 10, 2016, 11:49:21 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #111 on: February 10, 2016, 11:49:21 PM »
    Alright, I am finnaly back and the patch, with the inventory bug fix should be there tonight.

    I keep leaving, I keep coming back. Boomerang boy.
    HebrewToYou [Posts: 52]
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    • [February 14, 2016, 04:41:17 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #112 on: February 14, 2016, 04:41:17 PM »
    Quick note: looks like the inventory bug is still present. I just finished the chapter 2 battle in the swamp with two different enemy teams – the event where our heroine is identified from her time at the tavern – and afterwards my inventory was reduced to shreds. :( This was on the latest patch, just to be clear.
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [February 21, 2016, 06:13:03 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #113 on: February 21, 2016, 06:13:03 PM »
    Dang. I still have those to fix it seems. A new patch should be up by the week's end, with doubling of most item stats (PA and MA)

    I keep leaving, I keep coming back. Boomerang boy.
    chucho1224 [Posts: 2]
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    • [February 28, 2016, 06:02:52 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #114 on: February 28, 2016, 06:02:52 PM »
    played till the end of chapter 2 and half of the first mission of chapter 3
    this is good really good i just wish heartbreaker would do less damage than power strike on enemies with a ton of HP also that boss at the end of chapter 2 took me a long time of sleep abuse to beat >_>
    CCM [Posts: 5]
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    • [April 07, 2016, 01:28:29 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #115 on: April 07, 2016, 01:28:29 AM »
    I played the first four battles of chapter 1 and have been enjoying it so far, but...my inventory, too, was completely decimated following the fight where you release the prisoners. All the stuff I stole in that battle was gone, in addition to a bunch of stuff I didn't.

    Also, is it intentional that thieves don't have advanced classes like warriors and elementalists? I have a thief to job level 4 but nothing else has shown up.
    The Puppet ---Master---
    Elric (Overseer) [Posts: 4066]
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    • [April 07, 2016, 05:26:28 AM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #116 on: April 07, 2016, 05:26:28 AM »
    Kokojo, you aren't using CallFunction 01 are you? (Command 43) that will reset your inventory everytime it's used.

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    The Puppet ---Master---
    Elric (Overseer) [Posts: 4066]
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    • [April 07, 2016, 12:54:02 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #117 on: April 07, 2016, 12:54:02 PM »
    Okay so... I didn't search them all, but just from quickly decompiling CoP, I was able to easily find

    EVT_005_005
    EVT_022_016

    Both of these events contain CallFunction(x01) near the end of the event.

    FROM THE WIKI:

    {43} CallFunction

    CallFunction(xFC)

    Function : Byte (hex)

        x01: Inventory is reset (New Game inventory). Units join silently (Join After Event + Save Formation = Join as Guest / Join After Event = Join silently as a playable character) without the need of {76} DarkScreen.



    TL;DR

    Get rid of those damn CallFunction(x01). The CoP loot system with the treasure boxes does not need these if you are having them join as guests, and they are 100% what is causing your issue, as CallFunction(x01) has 2 effect, one of which is resetting the inventory to that of a new game.

    Go through your events and remove those mofos. NAOW!

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    Adramelk [Posts: 9]
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    • [April 18, 2016, 09:00:47 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #118 on: April 18, 2016, 09:00:47 PM »
    I cant start the battle 11, the one in APEX WOODS. Once the "Defeat al enemies" screen is gone. The camera makes a strange movement and then the conversation starts again... but with a lot of nonsense.

    "Abnormal status "Dont Act" so you cant take action"
    then the thief responds
    "You are soaked in water, so you can't take action"
    "Selec within movable range"

    then starts the same nonsense again.
    Adramelk [Posts: 9]
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    • [April 20, 2016, 06:48:50 PM]
    Re: CoP Progress Log, Suggestions & Bugs
    « Reply #119 on: April 20, 2016, 06:48:50 PM »
    I cant start the battle 11, the one in APEX WOODS. Once the "Defeat al enemies" screen is gone. The camera makes a strange movement and then the conversation starts again... but with a lot of nonsense.

    "Abnormal status "Dont Act" so you cant take action"
    then the thief responds
    "You are soaked in water, so you can't take action"
    "Selec within movable range"

    then starts the same nonsense again.

    Help?
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