There is a difference between critiquing someone over an error and there is a difference between critique over preference. Your comment on the hair style is clearly preference over error.
If you want to call having a game with proper and consistent design aesthetics and an expected and consistent standard of quality a "preference" and not an expectation, sure. Most competent designers would call these things givens and not preferences, though.
The portrait looks how it does due to a tweak to the FFT style. Also when you critique someone the goal is for them TO LEARN. In order to facilitate learning you need to make the person realize that they are doing things correctly as well, you learn this in educational psychology.
Funny, considering...
Also, this isn't art school.
Art school doesn't teach people art then, according to you. Good to know, avoiding that shit like the plague.
You learn by finding and correcting errors, then using this knowledge to not repeat those errors. Positive reinforcement helps but is not always required. If you
really want to go there, most of my critiques to Lijj do involve both some kind of positive, and at least a vague nod to how to fix it. Do I do it every time? No. Lijj is a big boy who is very used to my critiques and should know that there's plenty I think he does right. Again, positives are nice, but not everyone is going to give one. Some people (myself and Asmo most commonly) are generally going to say "this is wrong, fix it" and save the "this looks awesome" for when it actually
does look awesome. You know what? We're not the only people like that. Again, the world isn't sugarplums and butterflies. Many people are harsh. You know one of the times many people remember as being a golden time of FFH? When many of our critiquers were
harsh and demanding as hell instead of this touchy-feely "I like it even though I have no standard of quality because you worked on it even if it's awful" type bullshit we have running around these days.
Grow some fucking skin and this site might be awesome again. We're getting back on track, but we're not there.
I will not get into a argument with someone who is simply going to go on all out attack directly at me; that would just be showing my ass and people do that enough on FFH as is.
If you're going to present an opinion, have the balls to defend it. Don't act like some know-it-all arbiter of everything then try to back down under some guise of "being the bigger man" when someone comes out and challenges you. If you're right, come and fucking prove it. If you're wrong or you can't, grab a chair, sit down, shut up, and let the people who can do that handle things.
You're not being the bigger man.
Also ever want to know why there aren't more spriters at ffh anymore? Look back at some old posts. I can understand when someone is completely green at spriting and needs to be shown "correct" ways to do things; otherwise I mean as long as people are putting forth effort in creating something bring something useful that is fairly close if not better than what original FFT has, it should be fine.
Perhaps I am just nicer to people when they have put effort in their work and respect it.
You mean to tell me the fact people have an expectation of consistent quality and are willing to give opinions bluntly without groveling has weeded out less dedicated spriters from FFH?
People put forth effort, effort should be cultivated into something usable. There's a difference between respecting people's work and lying to their faces. If I gave Lijj a big pat on the back and said "every sprite you made is perfect man, keep it up", I'd be lying out my ass to him and knowingly allowing him to release works I feel can be further improved. You know what that would make me? A useless critic, and an asshole not helping anybody. I already am an asshole, but I'm happy being only 1 out of 3. You're basically telling me to be all of those.
I refuse. If people don't like that their work is being held to an expected standard of quality for community use by people who themselves should have an expected standard of quality if they intend to be anything beyond jokes as designers, they don't belong here. People are expected to improve and eventually meet the standard of quality set by everyone else here. Honestly - me doing that would be a
lack of respect for their work, because I'm setting them up to fail.
is pretty uncalled for, I don't go around attacking attacking you personally. I was just stating that when people say things aren't fitting in with FFT... its not really valid because it is a modding community. So modifications to animation/sprites that derive from the original should have the right to appear somewhat different.
I am a very uncalled for person, but your ignorant statements called me here.
"We mod things, so it not fitting in is allowed."
That's the most retarded sack of shit anyone has ever said ever. You know why? Many edits to animations and sprites
do seemlessly fit in with the rest of the game. Others do not. I call for the ones that do not to meet the standard of quality set both by the ones that do and by our source material. You've basically just said "we're modding, we don't need to adhere to any standard of quality." Do you know why people laugh at lolswordskill patches all the time? Because
they do not meet with the standard of quality set by this community. I guess we should throw all our standards of quality to the shitter and start humping each other because "we're modders!" Standards of quality are how communities run. Standards of quality are how work gets done in a timely manner and on an acceptable level. Without standards, this entire site is
worthless. Period. People not willing to accept this need to get lost, and everyone else needs to work on getting us back to our gold standard. Really, it'd be like me adding Rob Zombie to FFT and literally using a screenshot of him as the portrait. Would you not go "what the fuck did this stupid noob do?" Really?