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Specific color palettes  (Read 58916 times)
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French Maid
Xifanie (Webmistress) [Posts: 4391]
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  • [February 18, 2010, 02:29:22 PM]
Specific color palettes
« on: February 18, 2010, 02:29:22 PM »
The idea is quite simple. I want a specific color for each palette for every generic unit (male/female). Those palettes will be used in tournaments like S4 (if there is one) and FFT: Arena. Currently the colors of the teams are unvaried, and often confusing because while on the same palette numbers, some teams have units of completely different colors. This way it would be way easier to follow the matches.

#1 Black
#2 Blue
#3 Red
#4 Green
#5 White
#6 Purple
#7 Yellow
#8 Brown

Those have to be the main colors of the unit.
I tried to select colors that were already used mostly with each palette (for #2 to #5). Using my hack we can use all the palettes. I think the colors are varied enough and had enough trouble finding a 8th color. I tried teal but it was way too close to blue.

(I removed the example)

List of completed sprites
http://www.ffhacktics.com/wiki/Arena_palettes
« Last Edit: November 11, 2011, 10:01:11 PM by FFMaster »
    • Modding version: PSX
  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    Cheetah [Posts: 3656]
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    • [February 18, 2010, 04:20:42 PM]
    Re: Specific colored palettes
    « Reply #1 on: February 18, 2010, 04:20:42 PM »
    It's a very good idea. Iron out what the inal 8 colors are and then people can start volunteering to do different jobs/sprites.

    Maybe gray for the last color?

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    mav [Posts: 2610]
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    • [February 18, 2010, 06:08:29 PM]
    Re: Specific colored palettes
    « Reply #2 on: February 18, 2010, 06:08:29 PM »
    I was planning on doing the same thing, but never got around to it. I have a mockup of a thief wearing black with white pants and another wearing brown with greyish pants too, but your sprites look fine. Your program makes this a quick and easy process, so if you want help count me in.
    French Maid
    Xifanie (Webmistress) [Posts: 4391]
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    • [February 18, 2010, 06:23:46 PM]
    Re: Specific colored palettes
    « Reply #3 on: February 18, 2010, 06:23:46 PM »
    I was just a quick example I made :P

    Quote from: "Cheetah"
    It's a very good idea. Iron out what the inal 8 colors are and then people can start volunteering to do different jobs/sprites.
    look in the first post? Been there all along.

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    Kagebunji [Posts: 4307]
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    • [February 18, 2010, 10:22:50 PM]
    Re: Specific colored palettes
    « Reply #4 on: February 18, 2010, 10:22:50 PM »
    Yellow and White are saturated, but it is a quick, rough example, so no surprise i is. And I double Cheetah suggestion, Grey for last one.

    Thou art I, and I art thou...
    wicked1one11!!
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    • [February 19, 2010, 02:42:23 AM]
    Re: Specific colored palettes
    « Reply #5 on: February 19, 2010, 02:42:23 AM »
    Gave male squire a quick try, I know I'm not great or anything but still better then nothing xD

    If you think they're good enough I'll start doing other classes
    Also skipped brown/red/blue/green since he already has those palette's in the game
    mav [Posts: 2610]
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    • [February 19, 2010, 12:20:05 PM]
    Re: Specific colored palettes
    « Reply #6 on: February 19, 2010, 12:20:05 PM »
    Repost it in the right size, fix the skin tones on the first two sprites. I'll post a couple when I get home tonight.
    mav [Posts: 2610]
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    • [February 19, 2010, 10:27:45 PM]
    Re: Specific colored palettes
    « Reply #7 on: February 19, 2010, 10:27:45 PM »
    Possible thief fixes for the black, white, yellow, and brown male Thief. There wasn't anything wrong with the black or brown ones, but the black one needed some variance (though the bluish boots may be overkill) and although the brown one looked wicked, it looked more maroon/red than brown to me. These are just suggestions though--I'll start working on other characters tonight.
    [attachment=1:2gx8nd98]newthiefpalettes.png[/attachment:2gx8nd98]

    EDIT: Here are a few male Knight palettes too:
    [attachment=0:2gx8nd98]newknightpalettes.png[/attachment:2gx8nd98]
    « Last Edit: February 19, 2010, 11:17:36 PM by mav »
    French Maid
    Xifanie (Webmistress) [Posts: 4391]
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    • [February 19, 2010, 11:13:57 PM]
    Re: Specific colored palettes
    « Reply #8 on: February 19, 2010, 11:13:57 PM »
    Nice, I'm really looking forward to them. :)

    That golden thief looks wicked.

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  • <R999> My target market is not FFT mod players
    <Raijinili> remember that? it was awful
    mav [Posts: 2610]
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    • [February 19, 2010, 11:51:57 PM]
    Re: Specific colored palettes
    « Reply #9 on: February 19, 2010, 11:51:57 PM »
    Alright, I quickly created some male Ninja palettes. I'll use your program to insert them some time tomorrow--unless people have suggestions on what to fix.
    Cheetah [Posts: 3656]
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    • [February 20, 2010, 02:09:28 AM]
    Re: Specific colored palettes
    « Reply #10 on: February 20, 2010, 02:09:28 AM »
    Great color selection Mav. My only suggestion would be to standardize not only the main color but also the secondary color of each palette. Like for your thief you have black and gray, but for the knight you have black and red. Some sprites even have a third color that isn't tied to their skin tone and hair color (hair color and skin tone you likely shouldn't mess with because that might be hard to keep consistent through all the jobs). In fact Archer, Knight, and Ninja all have three colors that it would be great were consistent. Maybe I'm wrong and that is too much, but it is something to think about.

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    jimmyjw88 [Posts: 2913]
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    • [February 20, 2010, 06:32:01 AM]
    Re: Specific colored palettes
    « Reply #11 on: February 20, 2010, 06:32:01 AM »
    Yeah, that gold thief looks wicked ^^
    Good job.

    Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
    Kagebunji [Posts: 4307]
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    • [February 20, 2010, 11:43:18 AM]
    Re: Specific colored palettes
    « Reply #12 on: February 20, 2010, 11:43:18 AM »
    I like those palettes Mav, just tell me where did you get that black that is on Knight's cape, I wanna use it to something.

    Thou art I, and I art thou...
    mav [Posts: 2610]
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    • [February 20, 2010, 03:37:17 PM]
    Re: Specific colored palettes
    « Reply #13 on: February 20, 2010, 03:37:17 PM »
    Quote from: "Cheetah"
    Great color selection Mav. My only suggestion would be to standardize not only the main color but also the secondary color of each palette.
    Great point--it's something I've been thinking about too. So before I go any further, why don't we come up with two secondary colors to use on the sprite. For example:
      #1 Black, with white and light blue secondary
      #2 Blue, with yellow and green secondary
      #3 Red, with black, and white secondary
      #4 Green, with beige and brown secondary
      #5 White, with magenta and purple secondary
      #6 Purple, with beige and white secondary
      #7 Yellow, with blue and brown secondary
      #8 Brown, with green and white secondary
    The only reason I didn't do this from the beginning is because it may necessitate redoing existing palettes, which could boggle down the entire process. In concept, I was just going to move existing palettes to their new spots and create new ones where necessary. But here's what I'll do, I'll go ahead and create SPRs of the sprites I've posted so far, as well as the female White Mage and then maybe someone can test them out in-game to see if the color variation is too much.

    Quote from: "Kagebunji"
    I like those palettes Mav, just tell me where did you get that black that is on Knight's cape, I wanna use it to something.
    Straight from palette 2 of the male Ninja (be happy you're dealing with a guy who never creates his own colors).

    EDIT: Male Thief completed. If you're going to import these into your game to test (please, by all means do so), then make sure to have a backup copy of the unmodified sprite or PM me for the original.
    Kagebunji [Posts: 4307]
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    • [February 20, 2010, 06:31:06 PM]
    Re: Specific colored palettes
    « Reply #14 on: February 20, 2010, 06:31:06 PM »
    The best Thief I saw this is, Mav, great job! And thanks for the blacks, I forgot Ninja has such colors :P

    Thou art I, and I art thou...
    mav [Posts: 2610]
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    • [February 20, 2010, 06:40:01 PM]
    Re: Specific colored palettes
    « Reply #15 on: February 20, 2010, 06:40:01 PM »
    Hah, thanks Kage.

    I haven't worked on any more SPRs yet; I'm still finalizing some colors. Like I said earlier, my goal is to create a few today, have some people test 'em and give me feedback. Right now I'm working on jobs that I expect to see used heavily in tournaments (or at least they were heavily used in the 1.3 tournaments): the Ninjas, Thieves, Knights, White Mages, Oracles, Lancers, and Samurais. Today I'll get the male Ninja and Knight and possibly female Priest done, then I'll get onto the others. I've hit a snafu with the female Priest though...How can I fix the white palette?
    [attachment=0:1vfl5lp1]newfpriestpalettes.png[/attachment:1vfl5lp1]
    The order goes purple, yellow, brown, black, white. I think I also need to fix black and brown to make them look less alike...
    French Maid
    Xifanie (Webmistress) [Posts: 4391]
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    • [February 20, 2010, 07:16:21 PM]
    Re: Specific colored palettes
    « Reply #16 on: February 20, 2010, 07:16:21 PM »
    I know they're "white" mages, but that's still too white... too hard to tell the difference. :/

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    <Raijinili> remember that? it was awful
    mav [Posts: 2610]
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    • [February 20, 2010, 08:36:09 PM]
    Re: Specific colored palettes
    « Reply #17 on: February 20, 2010, 08:36:09 PM »
    I hear ya, is this in the right direction?

    EDIT: Fixed the white and black palettes.
    « Last Edit: February 20, 2010, 09:02:42 PM by mav »
    Cheetah [Posts: 3656]
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    • [February 20, 2010, 08:49:33 PM]
    Re: Specific colored palettes
    « Reply #18 on: February 20, 2010, 08:49:33 PM »
    The white mage is definitely the right direction.

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    mav [Posts: 2610]
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    • [February 20, 2010, 09:03:27 PM]
    Re: Specific colored palettes
    « Reply #19 on: February 20, 2010, 09:03:27 PM »
    Do they look different enough though? I feel like they do, but maybe they don't...Should the purple one be more purple?

    And another thing about the female Priest--the portrait: the eye color is shared with the robe color. Should I just go ahead and make some edits to the portrait to make it work?
    « Last Edit: February 20, 2010, 10:03:21 PM by mav »
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