Modding > War of the Lions Hacking


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Because the format of .spr files is 4bit (16 colors) while the BMP file is 8bit (256) just so that it can support all the 16 palettes. Because you can't make a BMP file use 16 palettes of 16 colors while saving the image in a 4bit format.

So in the end it condiders the 16 palettes as 1 palettes, and unless you wanna get errors when converting, you shouldn't use more than 16 colors for the sprite or more than 16 for the portraits.

Ahh, I see what you mean I just imported my work and it was all messed up.

Now I know :x  


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