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Knox' Sprites etc.  (Read 38899 times)
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Knox [Posts: 170]
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  • [September 22, 2009, 08:53:44 PM]
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« Reply #20 on: September 22, 2009, 08:53:44 PM »
Working on two different strings from the same concept of a red ramza now.
Which is basically the one most shown here and the original ramza chapter 4 in the same color scheme with some mild improvements.

Will post a pic as soon as i feel its presentable :P
« Last Edit: December 31, 1969, 11:00:00 PM by Knox »
    • Modding version: PSX
  • ~Auranhiem
    Has love problems
    MiKeMiTchi [Posts: 1947]
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    • [September 22, 2009, 09:19:02 PM]
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    « Reply #21 on: September 22, 2009, 09:19:02 PM »
    Looks like the Ramza sprite I've been working on..
    « Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
    Jot5 GFX Designer :: Spriter :: Mitchi
    Knox [Posts: 170]
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    • [September 23, 2009, 12:46:49 AM]
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    « Reply #22 on: September 23, 2009, 12:46:49 AM »
    Really? Didn't realize anyone else was doing a red ramza...

    I've been focusing more on my other one more than the one last posted here.
    I'll load a pic:

    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
    • Modding version: PSX
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    MiKeMiTchi [Posts: 1947]
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    • [September 23, 2009, 02:32:43 AM]
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    « Reply #23 on: September 23, 2009, 02:32:43 AM »
    Looks like Ramza got b00bs. XD

    Oh no, I'm not doing a red ramza..
    I'm doing a black one. :P
    « Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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    mav [Posts: 2610]
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    • [September 23, 2009, 09:22:23 PM]
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    « Reply #24 on: September 23, 2009, 09:22:23 PM »
    His waist disappeared! It's a pretty interesting sprite, keep at it.
    « Last Edit: December 31, 1969, 11:00:00 PM by mav »
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    Jumza [Posts: 1518]
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    • [September 23, 2009, 09:26:48 PM]
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    « Reply #25 on: September 23, 2009, 09:26:48 PM »
    it does look like ramza has boobs LOL its funny. ramza in girl armour. :)
    « Last Edit: December 31, 1969, 11:00:00 PM by Jumza »
    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
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    Zozma [Posts: 4602]
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    • [September 23, 2009, 09:58:54 PM]
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    « Reply #26 on: September 23, 2009, 09:58:54 PM »
    that red is way too much,
    « Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
    Wiegraf: Draw your sword Ramza!
    Ramza: But im a monk!!
    dwib [Posts: 674]
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    • [September 23, 2009, 10:48:21 PM]
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    « Reply #27 on: September 23, 2009, 10:48:21 PM »
    Try making his legs a different color, all that red makes it look like he's in a onesie. This could work if you are working on a bedtime ramza.

    Also, the shading on the puttpants is strange in the back diagonal view and backwards view... there are random bright squares on his ass that look out of place
    « Last Edit: December 31, 1969, 11:00:00 PM by dwib »
    Zozma [Posts: 4602]
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    • [September 23, 2009, 11:05:16 PM]
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    « Reply #28 on: September 23, 2009, 11:05:16 PM »
    i meant the saturation
    « Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
    Wiegraf: Draw your sword Ramza!
    Ramza: But im a monk!!
    dwib [Posts: 674]
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    • [September 23, 2009, 11:59:54 PM]
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    « Reply #29 on: September 23, 2009, 11:59:54 PM »
    i meant the amount of red, but maybe lowering the saturation will make it easier on the eyes
    « Last Edit: December 31, 1969, 11:00:00 PM by dwib »
    Knox [Posts: 170]
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    • [September 24, 2009, 04:28:14 PM]
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    « Reply #30 on: September 24, 2009, 04:28:14 PM »
    Messed with the saturation alot, made alot of progress and a few bugs to work out ill post a pic soon.
    Finished the portrait even, with an alternate one of Ramza with hair on his chin.

    Let me work out the kinks mess with the saturation a bit more and ill post it asap.

    I might not be able to get on the net for a while so if i don't post it soon im sorry.
    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
    • Modding version: PSX
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    Knox [Posts: 170]
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    • [December 11, 2009, 02:19:07 PM]
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    « Reply #31 on: December 11, 2009, 02:19:07 PM »


    Well its been a while since i posted but i managed to ( atleast i think ) finish this white caped revision of Vanya's Ramza.

    I also finally fixed the chapter 1 version of Vanya's Ramza, ponytailed.

    The only thing on them not done is the portraits which i havent learned how to do yet, I can edit them but i can't seem to get them into the file via shishi. But i havent worked on any either.



    Still working on the red version, might dump it and start a shoulder-length haired Ramza or something of the sort.
    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
    • Modding version: PSX
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    Kagebunji [Posts: 4307]
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    • [December 11, 2009, 03:33:12 PM]
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    « Reply #32 on: December 11, 2009, 03:33:12 PM »
    The first one has boobs on forward looking frame :P
    « Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
    Thou art I, and I art thou...
    Knox [Posts: 170]
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    • [December 11, 2009, 03:38:46 PM]
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    « Reply #33 on: December 11, 2009, 03:38:46 PM »
    Look's more like muscle to me, and it matches the sideframe the best i could do. You're welcome to take a swing at it if you think you can do better, i just wanted to make his armor actually detailed.

    I might take another swing at it but I need to run it through ingame to see how it looks before i get attached to it.

    H/o will post double sized for crit.



    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
    • Modding version: PSX
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    mav [Posts: 2610]
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    • [December 11, 2009, 03:44:32 PM]
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    « Reply #34 on: December 11, 2009, 03:44:32 PM »
    Great job completing these sprites; they look nice. As far as portraits go, what exactly is the problem you're having? Did you get the portraits to appear correctly in GraphicsGale or whatever image program you're using?
    « Last Edit: December 31, 1969, 11:00:00 PM by mav »
    Kagebunji [Posts: 4307]
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    • [December 11, 2009, 03:59:18 PM]
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    « Reply #35 on: December 11, 2009, 03:59:18 PM »
    I know what effect you are going for Knox, but adding muscles on armor in FFT will almost every time make it look like boobs
    « Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
    Thou art I, and I art thou...
    Knox [Posts: 170]
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    • [December 11, 2009, 04:06:39 PM]
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    « Reply #36 on: December 11, 2009, 04:06:39 PM »
    I see your points, I'll fix it later.
    As for the portraits, i use paint so i have no idea how to get them on there. I read about it once but i forgot and well i had trouble doing it then too.

    Now im working on:

    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
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    mav [Posts: 2610]
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    • [December 11, 2009, 04:31:25 PM]
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    « Reply #37 on: December 11, 2009, 04:31:25 PM »
    I'm still fairly new to this, but I don't know how to insert portraits without GraphicsGale. It's simple on that program; I'd say the hardest part is finding GraphicsGale (which isn't hard either). Unfortunately you can't just place it on the sprite sheet in Paint, since it uses a different set of colors on the palette.

    Anyways, this sprite looks okay--but there seems to be something going on with the arm shading. That gray color is taking over. Was it like this on the original sprite too?
    « Last Edit: December 31, 1969, 11:00:00 PM by mav »
    Knox [Posts: 170]
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    • [December 11, 2009, 05:00:05 PM]
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    « Reply #38 on: December 11, 2009, 05:00:05 PM »
    Yeah it was like that on the original, just pasted a new chest into it from one of the other edits i had.
    I've improved it a little but im not sure I'm going to continue on this one it seems a little pointless.
    « Last Edit: December 31, 1969, 11:00:00 PM by Knox »
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    mav [Posts: 2610]
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    • [December 11, 2009, 05:48:12 PM]
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    « Reply #39 on: December 11, 2009, 05:48:12 PM »
    So far your Ramza edits have been fine, but I'd look into modifying/creating generics. They'll probably be easier to do and more worthwhile in the end.
    « Last Edit: December 31, 1969, 11:00:00 PM by mav »
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